/* -*- mode: C; c-basic-offset: 3; -*- */
/*
This file is part of drd, a thread error detector.
Copyright (C) 2006-2010 Bart Van Assche <bvanassche@acm.org>.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307, USA.
The GNU General Public License is contained in the file COPYING.
*/
#ifndef __DRD_VC_H
#define __DRD_VC_H
/*
* DRD vector clock implementation:
* - One counter per thread.
* - A vector clock is implemented as multiple pairs of (thread id, counter).
* - Pairs are stored in an array sorted by thread id.
*
* Semantics:
* - Each time a thread performs an action that implies an ordering between
* intra-thread events, the counter of that thread is incremented.
* - Vector clocks are compared by comparing all counters of all threads.
* - When a thread synchronization action is performed that guarantees that
* new actions of the current thread are executed after the actions of the
* other thread, the vector clock of the synchronization object and the
* current thread are combined (by taking the component-wise maximum).
* - A vector clock is incremented during actions such as
* pthread_create(), pthread_mutex_unlock(), sem_post(). (Actions where
* an inter-thread ordering "arrow" starts).
*/
#include "pub_tool_basics.h" /* Addr, SizeT */
#include "drd_basics.h" /* DrdThreadId */
#include "pub_tool_libcassert.h" /* tl_assert() */
#define VC_PREALLOCATED 8
/** Vector clock element. */
typedef struct
{
DrdThreadId threadid;
UInt count;
} VCElem;
typedef struct
{
unsigned capacity; /**< number of elements allocated for array vc. */
unsigned size; /**< number of elements used of array vc. */
VCElem* vc; /**< vector clock elements. */
VCElem preallocated[VC_PREALLOCATED];
} VectorClock;
void DRD_(vc_init)(VectorClock* const vc,
const VCElem* const vcelem,
const unsigned size);
void DRD_(vc_cleanup)(VectorClock* const vc);
void DRD_(vc_copy)(VectorClock* const new, const VectorClock* const rhs);
void DRD_(vc_assign)(VectorClock* const lhs, const VectorClock* const rhs);
void DRD_(vc_increment)(VectorClock* const vc, DrdThreadId const tid);
static __inline__
Bool DRD_(vc_lte)(const VectorClock* const vc1,
const VectorClock* const vc2);
Bool DRD_(vc_ordered)(const VectorClock* const vc1,
const VectorClock* const vc2);
void DRD_(vc_min)(VectorClock* const result,
const VectorClock* const rhs);
void DRD_(vc_combine)(VectorClock* const result,
const VectorClock* const rhs);
void DRD_(vc_print)(const VectorClock* const vc);
char* DRD_(vc_aprint)(const VectorClock* const vc);
void DRD_(vc_check)(const VectorClock* const vc);
void DRD_(vc_test)(void);
/**
* @return True if all thread id's that are present in vc1 also exist in
* vc2, and if additionally all corresponding counters in v2 are higher or
* equal.
*/
static __inline__
Bool DRD_(vc_lte)(const VectorClock* const vc1, const VectorClock* const vc2)
{
unsigned i;
unsigned j = 0;
for (i = 0; i < vc1->size; i++)
{
while (j < vc2->size && vc2->vc[j].threadid < vc1->vc[i].threadid)
j++;
if (j >= vc2->size || vc2->vc[j].threadid > vc1->vc[i].threadid)
return False;
#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
/*
* This assert statement has been commented out because of performance
* reasons.
*/
tl_assert(j < vc2->size && vc2->vc[j].threadid == vc1->vc[i].threadid);
#endif
if (vc1->vc[i].count > vc2->vc[j].count)
return False;
}
return True;
}
#endif /* __DRD_VC_H */