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#ifndef V8_UNBOUND_QUEUE_INL_H_
#define V8_UNBOUND_QUEUE_INL_H_
#include "unbound-queue.h"
namespace v8 {
namespace internal {
template<typename Record>
struct UnboundQueue<Record>::Node: public Malloced {
explicit Node(const Record& value)
: value(value), next(NULL) {
}
Record value;
Node* next;
};
template<typename Record>
UnboundQueue<Record>::UnboundQueue() {
first_ = new Node(Record());
divider_ = last_ = reinterpret_cast<AtomicWord>(first_);
}
template<typename Record>
UnboundQueue<Record>::~UnboundQueue() {
while (first_ != NULL) DeleteFirst();
}
template<typename Record>
void UnboundQueue<Record>::DeleteFirst() {
Node* tmp = first_;
first_ = tmp->next;
delete tmp;
}
template<typename Record>
void UnboundQueue<Record>::Dequeue(Record* rec) {
ASSERT(divider_ != last_);
Node* next = reinterpret_cast<Node*>(divider_)->next;
*rec = next->value;
OS::ReleaseStore(÷r_, reinterpret_cast<AtomicWord>(next));
}
template<typename Record>
void UnboundQueue<Record>::Enqueue(const Record& rec) {
Node*& next = reinterpret_cast<Node*>(last_)->next;
next = new Node(rec);
OS::ReleaseStore(&last_, reinterpret_cast<AtomicWord>(next));
while (first_ != reinterpret_cast<Node*>(divider_)) DeleteFirst();
}
template<typename Record>
Record* UnboundQueue<Record>::Peek() {
ASSERT(divider_ != last_);
Node* next = reinterpret_cast<Node*>(divider_)->next;
return &next->value;
}
} } // namespace v8::internal
#endif // V8_UNBOUND_QUEUE_INL_H_