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Ice Cream Sandwich
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4.0.2_r1
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external
v8
src
gdb-jit.cc
// Copyright 2010 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifdef ENABLE_GDB_JIT_INTERFACE #include "v8.h" #include "gdb-jit.h" #include "bootstrapper.h" #include "compiler.h" #include "global-handles.h" #include "messages.h" #include "natives.h" namespace v8 { namespace internal { class ELF; class Writer BASE_EMBEDDED { public: explicit Writer(ELF* elf) : elf_(elf), position_(0), capacity_(1024), buffer_(reinterpret_cast
(malloc(capacity_))) { } ~Writer() { free(buffer_); } uintptr_t position() const { return position_; } template
class Slot { public: Slot(Writer* w, uintptr_t offset) : w_(w), offset_(offset) { } T* operator-> () { return w_->RawSlotAt
(offset_); } void set(const T& value) { *w_->RawSlotAt
(offset_) = value; } Slot
at(int i) { return Slot
(w_, offset_ + sizeof(T) * i); } private: Writer* w_; uintptr_t offset_; }; template
void Write(const T& val) { Ensure(position_ + sizeof(T)); *RawSlotAt
(position_) = val; position_ += sizeof(T); } template
Slot
SlotAt(uintptr_t offset) { Ensure(offset + sizeof(T)); return Slot
(this, offset); } template
Slot
CreateSlotHere() { return CreateSlotsHere
(1); } template
Slot
CreateSlotsHere(uint32_t count) { uintptr_t slot_position = position_; position_ += sizeof(T) * count; Ensure(position_); return SlotAt
(slot_position); } void Ensure(uintptr_t pos) { if (capacity_ < pos) { while (capacity_ < pos) capacity_ *= 2; buffer_ = reinterpret_cast
(realloc(buffer_, capacity_)); } } ELF* elf() { return elf_; } byte* buffer() { return buffer_; } void Align(uintptr_t align) { uintptr_t delta = position_ % align; if (delta == 0) return; uintptr_t padding = align - delta; Ensure(position_ += padding); ASSERT((position_ % align) == 0); } void WriteULEB128(uintptr_t value) { do { uint8_t byte = value & 0x7F; value >>= 7; if (value != 0) byte |= 0x80; Write
(byte); } while (value != 0); } void WriteSLEB128(intptr_t value) { bool more = true; while (more) { int8_t byte = value & 0x7F; bool byte_sign = byte & 0x40; value >>= 7; if ((value == 0 && !byte_sign) || (value == -1 && byte_sign)) { more = false; } else { byte |= 0x80; } Write
(byte); } } void WriteString(const char* str) { do { Write
(*str); } while (*str++); } private: template
friend class Slot; template
T* RawSlotAt(uintptr_t offset) { ASSERT(offset < capacity_ && offset + sizeof(T) <= capacity_); return reinterpret_cast
(&buffer_[offset]); } ELF* elf_; uintptr_t position_; uintptr_t capacity_; byte* buffer_; }; class StringTable; class ELFSection : public ZoneObject { public: struct Header { uint32_t name; uint32_t type; uintptr_t flags; uintptr_t address; uintptr_t offset; uintptr_t size; uint32_t link; uint32_t info; uintptr_t alignment; uintptr_t entry_size; }; enum Type { TYPE_NULL = 0, TYPE_PROGBITS = 1, TYPE_SYMTAB = 2, TYPE_STRTAB = 3, TYPE_RELA = 4, TYPE_HASH = 5, TYPE_DYNAMIC = 6, TYPE_NOTE = 7, TYPE_NOBITS = 8, TYPE_REL = 9, TYPE_SHLIB = 10, TYPE_DYNSYM = 11, TYPE_LOPROC = 0x70000000, TYPE_X86_64_UNWIND = 0x70000001, TYPE_HIPROC = 0x7fffffff, TYPE_LOUSER = 0x80000000, TYPE_HIUSER = 0xffffffff }; enum Flags { FLAG_WRITE = 1, FLAG_ALLOC = 2, FLAG_EXEC = 4 }; enum SpecialIndexes { INDEX_ABSOLUTE = 0xfff1 }; ELFSection(const char* name, Type type, uintptr_t align) : name_(name), type_(type), align_(align) { } virtual ~ELFSection() { } void PopulateHeader(Writer::Slot
header, StringTable* strtab); virtual void WriteBody(Writer::Slot
header, Writer* w) { uintptr_t start = w->position(); if (WriteBody(w)) { uintptr_t end = w->position(); header->offset = start; header->size = end - start; } } virtual bool WriteBody(Writer* w) { return false; } uint16_t index() const { return index_; } void set_index(uint16_t index) { index_ = index; } protected: virtual void PopulateHeader(Writer::Slot
header) { header->flags = 0; header->address = 0; header->offset = 0; header->size = 0; header->link = 0; header->info = 0; header->entry_size = 0; } private: const char* name_; Type type_; uintptr_t align_; uint16_t index_; }; class FullHeaderELFSection : public ELFSection { public: FullHeaderELFSection(const char* name, Type type, uintptr_t align, uintptr_t addr, uintptr_t offset, uintptr_t size, uintptr_t flags) : ELFSection(name, type, align), addr_(addr), offset_(offset), size_(size), flags_(flags) { } protected: virtual void PopulateHeader(Writer::Slot
header) { ELFSection::PopulateHeader(header); header->address = addr_; header->offset = offset_; header->size = size_; header->flags = flags_; } private: uintptr_t addr_; uintptr_t offset_; uintptr_t size_; uintptr_t flags_; }; class StringTable : public ELFSection { public: explicit StringTable(const char* name) : ELFSection(name, TYPE_STRTAB, 1), writer_(NULL), offset_(0), size_(0) { } uintptr_t Add(const char* str) { if (*str == '\0') return 0; uintptr_t offset = size_; WriteString(str); return offset; } void AttachWriter(Writer* w) { writer_ = w; offset_ = writer_->position(); // First entry in the string table should be an empty string. WriteString(""); } void DetachWriter() { writer_ = NULL; } virtual void WriteBody(Writer::Slot
header, Writer* w) { ASSERT(writer_ == NULL); header->offset = offset_; header->size = size_; } private: void WriteString(const char* str) { uintptr_t written = 0; do { writer_->Write(*str); written++; } while (*str++); size_ += written; } Writer* writer_; uintptr_t offset_; uintptr_t size_; }; void ELFSection::PopulateHeader(Writer::Slot
header, StringTable* strtab) { header->name = strtab->Add(name_); header->type = type_; header->alignment = align_; PopulateHeader(header); } class ELF BASE_EMBEDDED { public: ELF() : sections_(6) { sections_.Add(new ELFSection("", ELFSection::TYPE_NULL, 0)); sections_.Add(new StringTable(".shstrtab")); } void Write(Writer* w) { WriteHeader(w); WriteSectionTable(w); WriteSections(w); } ELFSection* SectionAt(uint32_t index) { return sections_[index]; } uint32_t AddSection(ELFSection* section) { sections_.Add(section); section->set_index(sections_.length() - 1); return sections_.length() - 1; } private: struct ELFHeader { uint8_t ident[16]; uint16_t type; uint16_t machine; uint32_t version; uintptr_t entry; uintptr_t pht_offset; uintptr_t sht_offset; uint32_t flags; uint16_t header_size; uint16_t pht_entry_size; uint16_t pht_entry_num; uint16_t sht_entry_size; uint16_t sht_entry_num; uint16_t sht_strtab_index; }; void WriteHeader(Writer* w) { ASSERT(w->position() == 0); Writer::Slot
header = w->CreateSlotHere
(); #if defined(V8_TARGET_ARCH_IA32) || defined(V8_TARGET_ARCH_ARM) const uint8_t ident[16] = { 0x7f, 'E', 'L', 'F', 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}; #elif defined(V8_TARGET_ARCH_X64) const uint8_t ident[16] = { 0x7f, 'E', 'L', 'F', 2, 1, 1, 0, 0, 0 , 0, 0, 0, 0, 0, 0}; #else #error Unsupported target architecture. #endif memcpy(header->ident, ident, 16); header->type = 1; #if defined(V8_TARGET_ARCH_IA32) header->machine = 3; #elif defined(V8_TARGET_ARCH_X64) // Processor identification value for x64 is 62 as defined in // System V ABI, AMD64 Supplement // http://www.x86-64.org/documentation/abi.pdf header->machine = 62; #elif defined(V8_TARGET_ARCH_ARM) // Set to EM_ARM, defined as 40, in "ARM ELF File Format" at // infocenter.arm.com/help/topic/com.arm.doc.dui0101a/DUI0101A_Elf.pdf header->machine = 40; #else #error Unsupported target architecture. #endif header->version = 1; header->entry = 0; header->pht_offset = 0; header->sht_offset = sizeof(ELFHeader); // Section table follows header. header->flags = 0; header->header_size = sizeof(ELFHeader); header->pht_entry_size = 0; header->pht_entry_num = 0; header->sht_entry_size = sizeof(ELFSection::Header); header->sht_entry_num = sections_.length(); header->sht_strtab_index = 1; } void WriteSectionTable(Writer* w) { // Section headers table immediately follows file header. ASSERT(w->position() == sizeof(ELFHeader)); Writer::Slot
headers = w->CreateSlotsHere
(sections_.length()); // String table for section table is the first section. StringTable* strtab = static_cast
(SectionAt(1)); strtab->AttachWriter(w); for (int i = 0, length = sections_.length(); i < length; i++) { sections_[i]->PopulateHeader(headers.at(i), strtab); } strtab->DetachWriter(); } int SectionHeaderPosition(uint32_t section_index) { return sizeof(ELFHeader) + sizeof(ELFSection::Header) * section_index; } void WriteSections(Writer* w) { Writer::Slot
headers = w->SlotAt
(sizeof(ELFHeader)); for (int i = 0, length = sections_.length(); i < length; i++) { sections_[i]->WriteBody(headers.at(i), w); } } ZoneList
sections_; }; class ELFSymbol BASE_EMBEDDED { public: enum Type { TYPE_NOTYPE = 0, TYPE_OBJECT = 1, TYPE_FUNC = 2, TYPE_SECTION = 3, TYPE_FILE = 4, TYPE_LOPROC = 13, TYPE_HIPROC = 15 }; enum Binding { BIND_LOCAL = 0, BIND_GLOBAL = 1, BIND_WEAK = 2, BIND_LOPROC = 13, BIND_HIPROC = 15 }; ELFSymbol(const char* name, uintptr_t value, uintptr_t size, Binding binding, Type type, uint16_t section) : name(name), value(value), size(size), info((binding << 4) | type), other(0), section(section) { } Binding binding() const { return static_cast
(info >> 4); } #if defined(V8_TARGET_ARCH_IA32) || defined(V8_TARGET_ARCH_ARM) struct SerializedLayout { SerializedLayout(uint32_t name, uintptr_t value, uintptr_t size, Binding binding, Type type, uint16_t section) : name(name), value(value), size(size), info((binding << 4) | type), other(0), section(section) { } uint32_t name; uintptr_t value; uintptr_t size; uint8_t info; uint8_t other; uint16_t section; }; #elif defined(V8_TARGET_ARCH_X64) struct SerializedLayout { SerializedLayout(uint32_t name, uintptr_t value, uintptr_t size, Binding binding, Type type, uint16_t section) : name(name), info((binding << 4) | type), other(0), section(section), value(value), size(size) { } uint32_t name; uint8_t info; uint8_t other; uint16_t section; uintptr_t value; uintptr_t size; }; #endif void Write(Writer::Slot
s, StringTable* t) { // Convert symbol names from strings to indexes in the string table. s->name = t->Add(name); s->value = value; s->size = size; s->info = info; s->other = other; s->section = section; } private: const char* name; uintptr_t value; uintptr_t size; uint8_t info; uint8_t other; uint16_t section; }; class ELFSymbolTable : public ELFSection { public: explicit ELFSymbolTable(const char* name) : ELFSection(name, TYPE_SYMTAB, sizeof(uintptr_t)), locals_(1), globals_(1) { } virtual void WriteBody(Writer::Slot
header, Writer* w) { w->Align(header->alignment); int total_symbols = locals_.length() + globals_.length() + 1; header->offset = w->position(); Writer::Slot
symbols = w->CreateSlotsHere
(total_symbols); header->size = w->position() - header->offset; // String table for this symbol table should follow it in the section table. StringTable* strtab = static_cast
(w->elf()->SectionAt(index() + 1)); strtab->AttachWriter(w); symbols.at(0).set(ELFSymbol::SerializedLayout(0, 0, 0, ELFSymbol::BIND_LOCAL, ELFSymbol::TYPE_NOTYPE, 0)); WriteSymbolsList(&locals_, symbols.at(1), strtab); WriteSymbolsList(&globals_, symbols.at(locals_.length() + 1), strtab); strtab->DetachWriter(); } void Add(const ELFSymbol& symbol) { if (symbol.binding() == ELFSymbol::BIND_LOCAL) { locals_.Add(symbol); } else { globals_.Add(symbol); } } protected: virtual void PopulateHeader(Writer::Slot
header) { ELFSection::PopulateHeader(header); // We are assuming that string table will follow symbol table. header->link = index() + 1; header->info = locals_.length() + 1; header->entry_size = sizeof(ELFSymbol::SerializedLayout); } private: void WriteSymbolsList(const ZoneList
* src, Writer::Slot
dst, StringTable* strtab) { for (int i = 0, len = src->length(); i < len; i++) { src->at(i).Write(dst.at(i), strtab); } } ZoneList
locals_; ZoneList
globals_; }; class CodeDescription BASE_EMBEDDED { public: #ifdef V8_TARGET_ARCH_X64 enum StackState { POST_RBP_PUSH, POST_RBP_SET, POST_RBP_POP, STACK_STATE_MAX }; #endif CodeDescription(const char* name, Code* code, Handle
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