/* libs/graphics/sgl/SkBlitter_ARGB32.cpp
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#include "SkCoreBlitters.h"
#include "SkColorPriv.h"
#include "SkDither.h"
#include "SkShader.h"
#include "SkTemplatesPriv.h"
#include "SkUtils.h"
#include "SkXfermode.h"
static inline SkPMColor SkBlendARGB4444(SkPMColor16 src, SkPMColor16 dst,
U8CPU aa) {
SkASSERT((unsigned)aa <= 255);
unsigned src_scale = SkAlpha255To256(aa) >> 4;
unsigned dst_scale = SkAlpha15To16(15 - SkAlphaMul4(SkGetPackedA4444(src), src_scale));
uint32_t src32 = SkExpand_4444(src) * src_scale;
uint32_t dst32 = SkExpand_4444(dst) * dst_scale;
return SkCompact_4444((src32 + dst32) >> 4);
}
///////////////////////////////////////////////////////////////////////////////
class SkARGB4444_Blitter : public SkRasterBlitter {
public:
SkARGB4444_Blitter(const SkBitmap& device, const SkPaint& paint);
virtual void blitH(int x, int y, int width);
virtual void blitAntiH(int x, int y, const SkAlpha antialias[],
const int16_t runs[]);
virtual void blitV(int x, int y, int height, SkAlpha alpha);
virtual void blitRect(int x, int y, int width, int height);
virtual void blitMask(const SkMask&, const SkIRect&);
virtual const SkBitmap* justAnOpaqueColor(uint32_t*);
protected:
SkPMColor16 fPMColor16, fPMColor16Other;
SkPMColor16 fRawColor16, fRawColor16Other;
uint8_t fScale16;
private:
// illegal
SkARGB4444_Blitter& operator=(const SkARGB4444_Blitter&);
typedef SkRasterBlitter INHERITED;
};
SkARGB4444_Blitter::SkARGB4444_Blitter(const SkBitmap& device,
const SkPaint& paint) : INHERITED(device) {
// cache premultiplied versions in 4444
SkPMColor c = SkPreMultiplyColor(paint.getColor());
fPMColor16 = SkPixel32ToPixel4444(c);
if (paint.isDither()) {
fPMColor16Other = SkDitherPixel32To4444(c);
} else {
fPMColor16Other = fPMColor16;
}
// cache raw versions in 4444
fRawColor16 = SkPackARGB4444(0xFF >> 4, SkColorGetR(c) >> 4,
SkColorGetG(c) >> 4, SkColorGetB(c) >> 4);
if (paint.isDither()) {
fRawColor16Other = SkDitherARGB32To4444(0xFF, SkColorGetR(c),
SkColorGetG(c), SkColorGetB(c));
} else {
fRawColor16Other = fRawColor16;
}
fScale16 = SkAlpha15To16(SkGetPackedA4444(fPMColor16Other));
if (16 == fScale16) {
// force the original to also be opaque
fPMColor16 |= (0xF << SK_A4444_SHIFT);
}
}
const SkBitmap* SkARGB4444_Blitter::justAnOpaqueColor(uint32_t* value) {
if (16 == fScale16) {
*value = fPMColor16;
return &fDevice;
}
return NULL;
}
static void src_over_4444(SkPMColor16 dst[], SkPMColor16 color,
SkPMColor16 other, unsigned invScale, int count) {
int twice = count >> 1;
while (--twice >= 0) {
*dst = color + SkAlphaMulQ4(*dst, invScale);
dst++;
*dst = other + SkAlphaMulQ4(*dst, invScale);
dst++;
}
if (count & 1) {
*dst = color + SkAlphaMulQ4(*dst, invScale);
}
}
static inline uint32_t SkExpand_4444_Replicate(SkPMColor16 c) {
uint32_t c32 = SkExpand_4444(c);
return c32 | (c32 << 4);
}
static void src_over_4444x(SkPMColor16 dst[], uint32_t color,
uint32_t other, unsigned invScale, int count) {
int twice = count >> 1;
uint32_t tmp;
while (--twice >= 0) {
tmp = SkExpand_4444(*dst) * invScale;
*dst++ = SkCompact_4444((color + tmp) >> 4);
tmp = SkExpand_4444(*dst) * invScale;
*dst++ = SkCompact_4444((other + tmp) >> 4);
}
if (count & 1) {
tmp = SkExpand_4444(*dst) * invScale;
*dst = SkCompact_4444((color + tmp) >> 4);
}
}
void SkARGB4444_Blitter::blitH(int x, int y, int width) {
SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width());
if (0 == fScale16) {
return;
}
SkPMColor16* device = fDevice.getAddr16(x, y);
SkPMColor16 color = fPMColor16;
SkPMColor16 other = fPMColor16Other;
if ((x ^ y) & 1) {
SkTSwap<SkPMColor16>(color, other);
}
if (16 == fScale16) {
sk_dither_memset16(device, color, other, width);
} else {
src_over_4444x(device, SkExpand_4444_Replicate(color),
SkExpand_4444_Replicate(other),
16 - fScale16, width);
}
}
void SkARGB4444_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
if (0 == alpha || 0 == fScale16) {
return;
}
SkPMColor16* device = fDevice.getAddr16(x, y);
SkPMColor16 color = fPMColor16;
SkPMColor16 other = fPMColor16Other;
unsigned rb = fDevice.rowBytes();
if ((x ^ y) & 1) {
SkTSwap<SkPMColor16>(color, other);
}
if (16 == fScale16 && 255 == alpha) {
while (--height >= 0) {
*device = color;
device = (SkPMColor16*)((char*)device + rb);
SkTSwap<SkPMColor16>(color, other);
}
} else {
unsigned alphaScale = SkAlpha255To256(alpha);
uint32_t c32 = SkExpand_4444(color) * (alphaScale >> 4);
// need to normalize the low nibble of each expanded component
// so we don't overflow the add with d32
c32 = SkCompact_4444(c32 >> 4);
unsigned invScale = 16 - SkAlpha15To16(SkGetPackedA4444(c32));
// now re-expand and replicate
c32 = SkExpand_4444_Replicate(c32);
while (--height >= 0) {
uint32_t d32 = SkExpand_4444(*device) * invScale;
*device = SkCompact_4444((c32 + d32) >> 4);
device = (SkPMColor16*)((char*)device + rb);
}
}
}
void SkARGB4444_Blitter::blitRect(int x, int y, int width, int height) {
SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width() &&
y + height <= fDevice.height());
if (0 == fScale16) {
return;
}
SkPMColor16* device = fDevice.getAddr16(x, y);
SkPMColor16 color = fPMColor16;
SkPMColor16 other = fPMColor16Other;
if ((x ^ y) & 1) {
SkTSwap<SkPMColor16>(color, other);
}
if (16 == fScale16) {
while (--height >= 0) {
sk_dither_memset16(device, color, other, width);
device = (SkPMColor16*)((char*)device + fDevice.rowBytes());
SkTSwap<SkPMColor16>(color, other);
}
} else {
unsigned invScale = 16 - fScale16;
uint32_t c32 = SkExpand_4444_Replicate(color);
uint32_t o32 = SkExpand_4444_Replicate(other);
while (--height >= 0) {
src_over_4444x(device, c32, o32, invScale, width);
device = (SkPMColor16*)((char*)device + fDevice.rowBytes());
SkTSwap<uint32_t>(c32, o32);
}
}
}
void SkARGB4444_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
const int16_t runs[]) {
if (0 == fScale16) {
return;
}
SkPMColor16* device = fDevice.getAddr16(x, y);
SkPMColor16 color = fPMColor16;
SkPMColor16 other = fPMColor16Other;
if ((x ^ y) & 1) {
SkTSwap<SkPMColor16>(color, other);
}
for (;;) {
int count = runs[0];
SkASSERT(count >= 0);
if (count <= 0) {
return;
}
unsigned aa = antialias[0];
if (aa) {
if (0xFF == aa) {
if (16 == fScale16) {
sk_dither_memset16(device, color, other, count);
} else {
src_over_4444(device, color, other, 16 - fScale16, count);
}
} else {
// todo: respect dithering
aa = SkAlpha255To256(aa); // FIX
SkPMColor16 src = SkAlphaMulQ4(color, aa >> 4);
unsigned dst_scale = SkAlpha15To16(15 - SkGetPackedA4444(src)); // FIX
int n = count;
do {
--n;
device[n] = src + SkAlphaMulQ4(device[n], dst_scale);
} while (n > 0);
}
}
runs += count;
antialias += count;
device += count;
if (count & 1) {
SkTSwap<SkPMColor16>(color, other);
}
}
}
///////////////////////////////////////////////////////////////////////////////
#define solid_8_pixels(mask, dst, color) \
do { \
if (mask & 0x80) dst[0] = color; \
if (mask & 0x40) dst[1] = color; \
if (mask & 0x20) dst[2] = color; \
if (mask & 0x10) dst[3] = color; \
if (mask & 0x08) dst[4] = color; \
if (mask & 0x04) dst[5] = color; \
if (mask & 0x02) dst[6] = color; \
if (mask & 0x01) dst[7] = color; \
} while (0)
#define SK_BLITBWMASK_NAME SkARGB4444_BlitBW
#define SK_BLITBWMASK_ARGS , SkPMColor16 color
#define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst, color)
#define SK_BLITBWMASK_GETADDR getAddr16
#define SK_BLITBWMASK_DEVTYPE uint16_t
#include "SkBlitBWMaskTemplate.h"
#define blend_8_pixels(mask, dst, sc, dst_scale) \
do { \
if (mask & 0x80) { dst[0] = sc + SkAlphaMulQ4(dst[0], dst_scale); } \
if (mask & 0x40) { dst[1] = sc + SkAlphaMulQ4(dst[1], dst_scale); } \
if (mask & 0x20) { dst[2] = sc + SkAlphaMulQ4(dst[2], dst_scale); } \
if (mask & 0x10) { dst[3] = sc + SkAlphaMulQ4(dst[3], dst_scale); } \
if (mask & 0x08) { dst[4] = sc + SkAlphaMulQ4(dst[4], dst_scale); } \
if (mask & 0x04) { dst[5] = sc + SkAlphaMulQ4(dst[5], dst_scale); } \
if (mask & 0x02) { dst[6] = sc + SkAlphaMulQ4(dst[6], dst_scale); } \
if (mask & 0x01) { dst[7] = sc + SkAlphaMulQ4(dst[7], dst_scale); } \
} while (0)
#define SK_BLITBWMASK_NAME SkARGB4444_BlendBW
#define SK_BLITBWMASK_ARGS , uint16_t sc, unsigned dst_scale
#define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, sc, dst_scale)
#define SK_BLITBWMASK_GETADDR getAddr16
#define SK_BLITBWMASK_DEVTYPE uint16_t
#include "SkBlitBWMaskTemplate.h"
void SkARGB4444_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
SkASSERT(mask.fBounds.contains(clip));
if (0 == fScale16) {
return;
}
if (mask.fFormat == SkMask::kBW_Format) {
if (16 == fScale16) {
SkARGB4444_BlitBW(fDevice, mask, clip, fPMColor16);
} else {
SkARGB4444_BlendBW(fDevice, mask, clip, fPMColor16, 16 - fScale16);
}
return;
}
int x = clip.fLeft;
int y = clip.fTop;
int width = clip.width();
int height = clip.height();
SkPMColor16* device = fDevice.getAddr16(x, y);
const uint8_t* alpha = mask.getAddr(x, y);
SkPMColor16 srcColor = fPMColor16;
unsigned devRB = fDevice.rowBytes() - (width << 1);
unsigned maskRB = mask.fRowBytes - width;
do {
int w = width;
do {
unsigned aa = *alpha++;
*device = SkBlendARGB4444(srcColor, *device, aa);
device += 1;
} while (--w != 0);
device = (SkPMColor16*)((char*)device + devRB);
alpha += maskRB;
} while (--height != 0);
}
///////////////////////////////////////////////////////////////////////////////
class SkARGB4444_Shader_Blitter : public SkShaderBlitter {
SkXfermode* fXfermode;
SkBlitRow::Proc fOpaqueProc;
SkBlitRow::Proc fAlphaProc;
SkPMColor* fBuffer;
uint8_t* fAAExpand;
public:
SkARGB4444_Shader_Blitter(const SkBitmap& device, const SkPaint& paint)
: INHERITED(device, paint) {
const int width = device.width();
fBuffer = (SkPMColor*)sk_malloc_throw(width * sizeof(SkPMColor) + width);
fAAExpand = (uint8_t*)(fBuffer + width);
fXfermode = paint.getXfermode();
SkSafeRef(fXfermode);
unsigned flags = 0;
if (!(fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)) {
flags |= SkBlitRow::kSrcPixelAlpha_Flag;
}
if (paint.isDither()) {
flags |= SkBlitRow::kDither_Flag;
}
fOpaqueProc = SkBlitRow::Factory(flags, SkBitmap::kARGB_4444_Config);
fAlphaProc = SkBlitRow::Factory(flags | SkBlitRow::kGlobalAlpha_Flag,
SkBitmap::kARGB_4444_Config);
}
virtual ~SkARGB4444_Shader_Blitter() {
SkSafeUnref(fXfermode);
sk_free(fBuffer);
}
virtual void blitH(int x, int y, int width) {
SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width());
SkPMColor16* device = fDevice.getAddr16(x, y);
SkPMColor* span = fBuffer;
fShader->shadeSpan(x, y, span, width);
if (fXfermode) {
fXfermode->xfer4444(device, span, width, NULL);
} else {
fOpaqueProc(device, span, width, 0xFF, x, y);
}
}
virtual void blitAntiH(int x, int y, const SkAlpha antialias[],
const int16_t runs[]) {
SkPMColor* SK_RESTRICT span = fBuffer;
uint8_t* SK_RESTRICT aaExpand = fAAExpand;
SkPMColor16* device = fDevice.getAddr16(x, y);
SkShader* shader = fShader;
SkXfermode* xfer = fXfermode;
if (NULL != xfer) {
for (;;) {
int count = *runs;
if (count <= 0) {
break;
}
int aa = *antialias;
if (aa) {
shader->shadeSpan(x, y, span, count);
if (255 == aa) {
xfer->xfer4444(device, span, count, NULL);
} else {
const uint8_t* aaBuffer = antialias;
if (count > 1) {
memset(aaExpand, aa, count);
aaBuffer = aaExpand;
}
xfer->xfer4444(device, span, count, aaBuffer);
}
}
device += count;
runs += count;
antialias += count;
x += count;
}
} else { // no xfermode
for (;;) {
int count = *runs;
if (count <= 0) {
break;
}
int aa = *antialias;
if (aa) {
fShader->shadeSpan(x, y, span, count);
if (255 == aa) {
fOpaqueProc(device, span, count, aa, x, y);
} else {
fAlphaProc(device, span, count, aa, x, y);
}
}
device += count;
runs += count;
antialias += count;
x += count;
}
}
}
private:
typedef SkShaderBlitter INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
SkBlitter* SkBlitter_ChooseD4444(const SkBitmap& device,
const SkPaint& paint,
void* storage, size_t storageSize)
{
SkBlitter* blitter;
if (paint.getShader()) {
SK_PLACEMENT_NEW_ARGS(blitter, SkARGB4444_Shader_Blitter, storage, storageSize, (device, paint));
} else {
SK_PLACEMENT_NEW_ARGS(blitter, SkARGB4444_Blitter, storage, storageSize, (device, paint));
}
return blitter;
}