C++程序  |  805行  |  22.82 KB

#include "SampleCode.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkPaint.h"

#define BG_COLOR    0xFFDDDDDD

typedef void (*SlideProc)(SkCanvas*);

///////////////////////////////////////////////////////////////////////////////

#include "Sk1DPathEffect.h"
#include "Sk2DPathEffect.h"
#include "SkCornerPathEffect.h"
#include "SkDashPathEffect.h"
#include "SkDiscretePathEffect.h"

static void compose_pe(SkPaint* paint) {
    SkPathEffect* pe = paint->getPathEffect();
    SkPathEffect* corner = new SkCornerPathEffect(25);
    SkPathEffect* compose;
    if (pe) {
        compose = new SkComposePathEffect(pe, corner);
        corner->unref();
    } else {
        compose = corner;
    }
    paint->setPathEffect(compose)->unref();
}

static void hair_pe(SkPaint* paint) {
    paint->setStrokeWidth(0);
}

static void hair2_pe(SkPaint* paint) {
    paint->setStrokeWidth(0);
    compose_pe(paint);
}

static void stroke_pe(SkPaint* paint) {
    paint->setStrokeWidth(12);
    compose_pe(paint);
}

static void dash_pe(SkPaint* paint) {
    SkScalar inter[] = { 20, 10, 10, 10 };
    paint->setStrokeWidth(12);
    paint->setPathEffect(new SkDashPathEffect(inter, SK_ARRAY_COUNT(inter),
                                              0))->unref();
    compose_pe(paint);
}

static const int gXY[] = {
4, 0, 0, -4, 8, -4, 12, 0, 8, 4, 0, 4
};

static void scale(SkPath* path, SkScalar scale) {
    SkMatrix m;
    m.setScale(scale, scale);
    path->transform(m);
}

static void one_d_pe(SkPaint* paint) {
    SkPath  path;
    path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1]));
    for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2)
        path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1]));
    path.close();
    path.offset(SkIntToScalar(-6), 0);
    scale(&path, 1.5);
    
    paint->setPathEffect(new SkPath1DPathEffect(path, SkIntToScalar(21), 0,
                                SkPath1DPathEffect::kRotate_Style))->unref();
    compose_pe(paint);
}

typedef void (*PE_Proc)(SkPaint*);
static const PE_Proc gPE[] = { hair_pe, hair2_pe, stroke_pe, dash_pe, one_d_pe };

static void fill_pe(SkPaint* paint) {
    paint->setStyle(SkPaint::kFill_Style);
    paint->setPathEffect(NULL);
}

static void discrete_pe(SkPaint* paint) {
    paint->setPathEffect(new SkDiscretePathEffect(10, 4))->unref();
}

class TilePathEffect : public Sk2DPathEffect {
    static SkMatrix make_mat() {
        SkMatrix m;
        m.setScale(12, 12);
        return m;
    }
public:
    TilePathEffect() : Sk2DPathEffect(make_mat()) {}

protected:
    virtual void next(const SkPoint& loc, int u, int v, SkPath* dst) {
        dst->addCircle(loc.fX, loc.fY, 5);
    }
};

static void tile_pe(SkPaint* paint) {
    paint->setPathEffect(new TilePathEffect)->unref();
}

static const PE_Proc gPE2[] = { fill_pe, discrete_pe, tile_pe };

static void patheffect_slide(SkCanvas* canvas) {
    SkPaint paint;
    paint.setAntiAlias(true);
    paint.setStyle(SkPaint::kStroke_Style);

    SkPath path;
    path.moveTo(20, 20);
    path.lineTo(70, 120);
    path.lineTo(120, 30);
    path.lineTo(170, 80);
    path.lineTo(240, 50);

    size_t i;
    canvas->save();
    for (i = 0; i < SK_ARRAY_COUNT(gPE); i++) {
        gPE[i](&paint);
        canvas->drawPath(path, paint);
        canvas->translate(0, 75);
    }
    canvas->restore();

    path.reset();
    SkRect r = { 0, 0, 250, 120 };
    path.addOval(r, SkPath::kCW_Direction);
    r.inset(50, 50);
    path.addRect(r, SkPath::kCCW_Direction);
    
    canvas->translate(320, 20);
    for (i = 0; i < SK_ARRAY_COUNT(gPE2); i++) {
        gPE2[i](&paint);
        canvas->drawPath(path, paint);
        canvas->translate(0, 160);
    }
}

///////////////////////////////////////////////////////////////////////////////

#include "SkGradientShader.h"

struct GradData {
    int             fCount;
    const SkColor*  fColors;
    const SkScalar* fPos;
};

static const SkColor gColors[] = {
SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
};
static const SkScalar gPos0[] = { 0, SK_Scalar1 };
static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
static const SkScalar gPos2[] = {
0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1
};

static const GradData gGradData[] = {
{ 2, gColors, NULL },
{ 2, gColors, gPos0 },
{ 2, gColors, gPos1 },
{ 5, gColors, NULL },
{ 5, gColors, gPos2 }
};

static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data,
                            SkShader::TileMode tm, SkUnitMapper* mapper) {
    return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos,
                                          data.fCount, tm, mapper);
}

static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data,
                            SkShader::TileMode tm, SkUnitMapper* mapper) {
    SkPoint center;
    center.set(SkScalarAve(pts[0].fX, pts[1].fX),
               SkScalarAve(pts[0].fY, pts[1].fY));
    return SkGradientShader::CreateRadial(center, center.fX, data.fColors,
                                          data.fPos, data.fCount, tm, mapper);
}

static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
                           SkShader::TileMode tm, SkUnitMapper* mapper) {
    SkPoint center;
    center.set(SkScalarAve(pts[0].fX, pts[1].fX),
               SkScalarAve(pts[0].fY, pts[1].fY));
    return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors,
                                         data.fPos, data.fCount, mapper);
}

static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data,
                             SkShader::TileMode tm, SkUnitMapper* mapper) {
    SkPoint center0, center1;
    center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
                SkScalarAve(pts[0].fY, pts[1].fY));
    center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
                SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
    return SkGradientShader::CreateTwoPointRadial(
                                                  center1, (pts[1].fX - pts[0].fX) / 7,
                                                  center0, (pts[1].fX - pts[0].fX) / 2,
                                                  data.fColors, data.fPos, data.fCount, tm, mapper);
}

typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
                               SkShader::TileMode tm, SkUnitMapper* mapper);
static const GradMaker gGradMakers[] = {
    MakeLinear, MakeRadial, MakeSweep, Make2Radial
};

static void gradient_slide(SkCanvas* canvas) {
    SkPoint pts[2] = {
        { 0, 0 },
        { SkIntToScalar(100), SkIntToScalar(100) }
    };
    SkShader::TileMode tm = SkShader::kClamp_TileMode;
    SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) };
    SkPaint paint;
    paint.setAntiAlias(true);
    paint.setDither(true);
    
    canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
    for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) {
        canvas->save();
        for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) {
            SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL);
            paint.setShader(shader);
            canvas->drawRect(r, paint);
            shader->unref();
            canvas->translate(0, SkIntToScalar(120));
        }
        canvas->restore();
        canvas->translate(SkIntToScalar(120), 0);
    }
}

///////////////////////////////////////////////////////////////////////////////

#include "SkPathMeasure.h"

static SkScalar getpathlen(const SkPath& path) {
    SkPathMeasure   meas(path, false);
    return meas.getLength();
}

static void textonpath_slide(SkCanvas* canvas) {
    const char* text = "Displacement";
    size_t len =strlen(text);
    SkPath path;
    path.moveTo(100, 300);
    path.quadTo(300, 100, 500, 300);
    path.offset(0, -100);

    SkPaint paint;
    paint.setAntiAlias(true);
    paint.setTextSize(40);
    
    paint.setStyle(SkPaint::kStroke_Style);
    canvas->drawPath(path, paint);
    paint.setStyle(SkPaint::kFill_Style);
    
    SkScalar x = 50;
    paint.setColor(0xFF008800);
    canvas->drawTextOnPathHV(text, len, path,
                             x, paint.getTextSize()*2/3, paint);
    paint.setColor(SK_ColorRED);
    canvas->drawTextOnPathHV(text, len, path,
                             x + 60, 0, paint);    
    paint.setColor(SK_ColorBLUE);
    canvas->drawTextOnPathHV(text, len, path,
                             x + 120, -paint.getTextSize()*2/3, paint);

    path.offset(0, 200);
    paint.setTextAlign(SkPaint::kRight_Align);
    
    text = "Matrices";
    len = strlen(text);
    SkScalar pathLen = getpathlen(path);
    SkMatrix matrix;
    
    paint.setColor(SK_ColorBLACK);
    paint.setStyle(SkPaint::kStroke_Style);
    canvas->drawPath(path, paint);
    paint.setStyle(SkPaint::kFill_Style);

    paint.setTextSize(50);
    canvas->drawTextOnPath(text, len, path, NULL, paint);
    
    paint.setColor(SK_ColorRED);
    matrix.setScale(-SK_Scalar1, SK_Scalar1);
    matrix.postTranslate(pathLen, 0);
    canvas->drawTextOnPath(text, len, path, &matrix, paint);
    
    paint.setColor(SK_ColorBLUE);
    matrix.setScale(SK_Scalar1, -SK_Scalar1);
    canvas->drawTextOnPath(text, len, path, &matrix, paint);
    
    paint.setColor(0xFF008800);
    matrix.setScale(-SK_Scalar1, -SK_Scalar1);
    matrix.postTranslate(pathLen, 0);
    canvas->drawTextOnPath(text, len, path, &matrix, paint);
}

///////////////////////////////////////////////////////////////////////////////

#include "SkImageDecoder.h"
#include "SkOSFile.h"
#include "SkRandom.h"
#include "SkStream.h"
#include "SkNinePatch.h"

static SkShader* make_shader0(SkIPoint* size) {
    SkBitmap    bm;
    
    SkImageDecoder::DecodeFile("/skimages/logo.gif", &bm);
    size->set(bm.width(), bm.height());
    return SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
                                        SkShader::kClamp_TileMode);
}

static SkShader* make_shader1(const SkIPoint& size) {
    SkPoint pts[] = { { 0, 0 },
                      { SkIntToScalar(size.fX), SkIntToScalar(size.fY) } };
    SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED };
    return SkGradientShader::CreateLinear(pts, colors, NULL,
                                          SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode, NULL);
}

class Rec {
public:
    SkCanvas::VertexMode    fMode;
    int                     fCount;
    SkPoint*                fVerts;
    SkPoint*                fTexs;
    
    Rec() : fCount(0), fVerts(NULL), fTexs(NULL) {}
    ~Rec() { delete[] fVerts; delete[] fTexs; }
};

void make_tris(Rec* rec) {
    int n = 10;
    SkRandom    rand;
    
    rec->fMode = SkCanvas::kTriangles_VertexMode;
    rec->fCount = n * 3;
    rec->fVerts = new SkPoint[rec->fCount];
    
    for (int i = 0; i < n; i++) {
        SkPoint* v = &rec->fVerts[i*3];
        for (int j = 0; j < 3; j++) {
            v[j].set(rand.nextUScalar1() * 250, rand.nextUScalar1() * 250);
        }
    }
}

void make_fan(Rec* rec, int texWidth, int texHeight) {
    const SkScalar tx = SkIntToScalar(texWidth);
    const SkScalar ty = SkIntToScalar(texHeight);
    const int n = 24;
    
    rec->fMode = SkCanvas::kTriangleFan_VertexMode;
    rec->fCount = n + 2;
    rec->fVerts = new SkPoint[rec->fCount];
    rec->fTexs  = new SkPoint[rec->fCount];
    
    SkPoint* v = rec->fVerts;
    SkPoint* t = rec->fTexs;
    
    v[0].set(0, 0);
    t[0].set(0, 0);
    for (int i = 0; i < n; i++) {
        SkScalar cos;
        SkScalar sin = SkScalarSinCos(SK_ScalarPI * 2 * i / n, &cos);
        v[i+1].set(cos, sin);
        t[i+1].set(i*tx/n, ty);
    }
    v[n+1] = v[1];
    t[n+1].set(tx, ty);
    
    SkMatrix m;
    m.setScale(SkIntToScalar(100), SkIntToScalar(100));
    m.postTranslate(SkIntToScalar(110), SkIntToScalar(110));
    m.mapPoints(v, rec->fCount);
}

void make_strip(Rec* rec, int texWidth, int texHeight) {
    const SkScalar tx = SkIntToScalar(texWidth);
    const SkScalar ty = SkIntToScalar(texHeight);
    const int n = 24;
    
    rec->fMode = SkCanvas::kTriangleStrip_VertexMode;
    rec->fCount = 2 * (n + 1);
    rec->fVerts = new SkPoint[rec->fCount];
    rec->fTexs  = new SkPoint[rec->fCount];
    
    SkPoint* v = rec->fVerts;
    SkPoint* t = rec->fTexs;
    
    for (int i = 0; i < n; i++) {
        SkScalar cos;
        SkScalar sin = SkScalarSinCos(SK_ScalarPI * 2 * i / n, &cos);
        v[i*2 + 0].set(cos/2, sin/2);
        v[i*2 + 1].set(cos, sin);
        
        t[i*2 + 0].set(tx * i / n, ty);
        t[i*2 + 1].set(tx * i / n, 0);
    }
    v[2*n + 0] = v[0];
    v[2*n + 1] = v[1];
    
    t[2*n + 0].set(tx, ty);
    t[2*n + 1].set(tx, 0);
    
    SkMatrix m;
    m.setScale(SkIntToScalar(100), SkIntToScalar(100));
    m.postTranslate(SkIntToScalar(110), SkIntToScalar(110));
    m.mapPoints(v, rec->fCount);
}

static void mesh_slide(SkCanvas* canvas) {
    Rec fRecs[3];
    SkIPoint    size;
    
    SkShader* fShader0 = make_shader0(&size);
    SkShader* fShader1 = make_shader1(size);

    SkAutoUnref aur0(fShader0);
    SkAutoUnref aur1(fShader1);

    make_strip(&fRecs[0], size.fX, size.fY);
    make_fan(&fRecs[1], size.fX, size.fY);
    make_tris(&fRecs[2]);

    SkPaint paint;
    paint.setDither(true);
    paint.setFilterBitmap(true);
    
    for (size_t i = 0; i < SK_ARRAY_COUNT(fRecs); i++) {
        canvas->save();
        
        paint.setShader(NULL);
        canvas->drawVertices(fRecs[i].fMode, fRecs[i].fCount,
                             fRecs[i].fVerts, fRecs[i].fTexs,
                             NULL, NULL, NULL, 0, paint);
        
        canvas->translate(SkIntToScalar(210), 0);
        
        paint.setShader(fShader0);
        canvas->drawVertices(fRecs[i].fMode, fRecs[i].fCount,
                             fRecs[i].fVerts, fRecs[i].fTexs,
                             NULL, NULL, NULL, 0, paint);
        
        canvas->translate(SkIntToScalar(210), 0);
        
        paint.setShader(fShader1);
        canvas->drawVertices(fRecs[i].fMode, fRecs[i].fCount,
                             fRecs[i].fVerts, fRecs[i].fTexs,
                             NULL, NULL, NULL, 0, paint);
        canvas->restore();
        
        canvas->translate(0, SkIntToScalar(250));
    }
}

///////////////////////////////////////////////////////////////////////////////

#include "SkGradientShader.h"
#include "SkLayerRasterizer.h"
#include "SkBlurMaskFilter.h"

static void r0(SkLayerRasterizer* rast, SkPaint& p)
{
    p.setMaskFilter(SkBlurMaskFilter::Create(SkIntToScalar(3),
                                             SkBlurMaskFilter::kNormal_BlurStyle))->unref();
    rast->addLayer(p, SkIntToScalar(3), SkIntToScalar(3));
    
    p.setMaskFilter(NULL);
    p.setStyle(SkPaint::kStroke_Style);
    p.setStrokeWidth(SK_Scalar1);
    rast->addLayer(p);
    
    p.setAlpha(0x11);
    p.setStyle(SkPaint::kFill_Style);
    p.setXfermodeMode(SkXfermode::kSrc_Mode);
    rast->addLayer(p);
}

static void r1(SkLayerRasterizer* rast, SkPaint& p)
{
    rast->addLayer(p);
    
    p.setAlpha(0x40);
    p.setXfermodeMode(SkXfermode::kSrc_Mode);
    p.setStyle(SkPaint::kStroke_Style);
    p.setStrokeWidth(SK_Scalar1*2);
    rast->addLayer(p);
}

static void r2(SkLayerRasterizer* rast, SkPaint& p)
{
    p.setStyle(SkPaint::kStrokeAndFill_Style);
    p.setStrokeWidth(SK_Scalar1*4);
    rast->addLayer(p);
    
    p.setStyle(SkPaint::kStroke_Style);
    p.setStrokeWidth(SK_Scalar1*3/2);
    p.setXfermodeMode(SkXfermode::kClear_Mode);
    rast->addLayer(p);
}

static void r3(SkLayerRasterizer* rast, SkPaint& p)
{
    p.setStyle(SkPaint::kStroke_Style);
    p.setStrokeWidth(SK_Scalar1*3);
    rast->addLayer(p);
    
    p.setAlpha(0x20);
    p.setStyle(SkPaint::kFill_Style);
    p.setXfermodeMode(SkXfermode::kSrc_Mode);
    rast->addLayer(p);
}

static void r4(SkLayerRasterizer* rast, SkPaint& p)
{
    p.setAlpha(0x60);
    rast->addLayer(p, SkIntToScalar(3), SkIntToScalar(3));
    
    p.setAlpha(0xFF);
    p.setXfermodeMode(SkXfermode::kClear_Mode);
    rast->addLayer(p, SK_Scalar1*3/2, SK_Scalar1*3/2);
    
    p.setXfermode(NULL);
    rast->addLayer(p);
}

#include "SkDiscretePathEffect.h"

static void r5(SkLayerRasterizer* rast, SkPaint& p)
{
    rast->addLayer(p);
    
    p.setPathEffect(new SkDiscretePathEffect(SK_Scalar1*4, SK_Scalar1*3))->unref();
    p.setXfermodeMode(SkXfermode::kSrcOut_Mode);
    rast->addLayer(p);
}

static void r6(SkLayerRasterizer* rast, SkPaint& p)
{
    rast->addLayer(p);
    
    p.setAntiAlias(false);
    SkLayerRasterizer* rast2 = new SkLayerRasterizer;
    r5(rast2, p);
    p.setRasterizer(rast2)->unref();
    p.setXfermodeMode(SkXfermode::kClear_Mode);
    rast->addLayer(p);
}

#include "Sk2DPathEffect.h"

class Dot2DPathEffect : public Sk2DPathEffect {
public:
    Dot2DPathEffect(SkScalar radius, const SkMatrix& matrix)
    : Sk2DPathEffect(matrix), fRadius(radius) {}
    
    virtual void flatten(SkFlattenableWriteBuffer& buffer)
    {
        this->INHERITED::flatten(buffer);
        
        buffer.writeScalar(fRadius);
    }
    virtual Factory getFactory() { return CreateProc; }
    
protected:
	virtual void next(const SkPoint& loc, int u, int v, SkPath* dst)
    {
        dst->addCircle(loc.fX, loc.fY, fRadius);
    }
    
    Dot2DPathEffect(SkFlattenableReadBuffer& buffer) : Sk2DPathEffect(buffer)
    {
        fRadius = buffer.readScalar();
    }
private:
    SkScalar fRadius;
    
    static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer)
    {
        return new Dot2DPathEffect(buffer);
    }
    
    typedef Sk2DPathEffect INHERITED;
};

static void r7(SkLayerRasterizer* rast, SkPaint& p)
{
    SkMatrix    lattice;
    lattice.setScale(SK_Scalar1*6, SK_Scalar1*6, 0, 0);
    lattice.postSkew(SK_Scalar1/3, 0, 0, 0);
    p.setPathEffect(new Dot2DPathEffect(SK_Scalar1*4, lattice))->unref();
    rast->addLayer(p);
}

static void r8(SkLayerRasterizer* rast, SkPaint& p)
{
    rast->addLayer(p);
    
    SkMatrix    lattice;
    lattice.setScale(SK_Scalar1*6, SK_Scalar1*6, 0, 0);
    lattice.postSkew(SK_Scalar1/3, 0, 0, 0);
    p.setPathEffect(new Dot2DPathEffect(SK_Scalar1*2, lattice))->unref();
    p.setXfermodeMode(SkXfermode::kClear_Mode);
    rast->addLayer(p);
    
    p.setPathEffect(NULL);
    p.setXfermode(NULL);
    p.setStyle(SkPaint::kStroke_Style);
    p.setStrokeWidth(SK_Scalar1);
    rast->addLayer(p);
}

class Line2DPathEffect : public Sk2DPathEffect {
public:
    Line2DPathEffect(SkScalar width, const SkMatrix& matrix)
    : Sk2DPathEffect(matrix), fWidth(width) {}
    
	virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
    {
        if (this->INHERITED::filterPath(dst, src, width))
        {
            *width = fWidth;
            return true;
        }
        return false;
    }
    
    virtual Factory getFactory() { return CreateProc; }
    virtual void flatten(SkFlattenableWriteBuffer& buffer)
    {
        this->INHERITED::flatten(buffer);
        buffer.writeScalar(fWidth);
    }
protected:
	virtual void nextSpan(int u, int v, int ucount, SkPath* dst)
    {
        if (ucount > 1)
        {
            SkPoint	src[2], dstP[2];
            
            src[0].set(SkIntToScalar(u) + SK_ScalarHalf,
                       SkIntToScalar(v) + SK_ScalarHalf);
            src[1].set(SkIntToScalar(u+ucount) + SK_ScalarHalf,
                       SkIntToScalar(v) + SK_ScalarHalf);
            this->getMatrix().mapPoints(dstP, src, 2);
            
            dst->moveTo(dstP[0]);
            dst->lineTo(dstP[1]);
        }
    }
    
    Line2DPathEffect(SkFlattenableReadBuffer& buffer) : Sk2DPathEffect(buffer)
    {
        fWidth = buffer.readScalar();
    }
    
private:
    SkScalar fWidth;
    
    static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer)
    {
        return new Line2DPathEffect(buffer);
    }
    
    typedef Sk2DPathEffect INHERITED;
};

static void r9(SkLayerRasterizer* rast, SkPaint& p)
{
    rast->addLayer(p);
    
    SkMatrix    lattice;
    lattice.setScale(SK_Scalar1, SK_Scalar1*6, 0, 0);
    lattice.postRotate(SkIntToScalar(30), 0, 0);
    p.setPathEffect(new Line2DPathEffect(SK_Scalar1*2, lattice))->unref();
    p.setXfermodeMode(SkXfermode::kClear_Mode);
    rast->addLayer(p);
    
    p.setPathEffect(NULL);
    p.setXfermode(NULL);
    p.setStyle(SkPaint::kStroke_Style);
    p.setStrokeWidth(SK_Scalar1);
    rast->addLayer(p);
}

typedef void (*raster_proc)(SkLayerRasterizer*, SkPaint&);

static const raster_proc gRastProcs[] = {
    r0, r1, r2, r3, r4, r5, r6, r7, r8, r9
};

static void apply_shader(SkPaint* paint, int index) {    
    raster_proc proc = gRastProcs[index];
    SkPaint p;
    SkLayerRasterizer*  rast = new SkLayerRasterizer;
    
    p.setAntiAlias(true);
    proc(rast, p);
    paint->setRasterizer(rast)->unref();
    paint->setColor(SK_ColorBLUE);
}

#include "SkTypeface.h"

static void texteffect_slide(SkCanvas* canvas) {
    const char* str = "Google";
    size_t len = strlen(str);
    SkScalar x = 20;
    SkScalar y = 80;
    SkPaint paint;
    paint.setTypeface(SkTypeface::CreateFromName("Georgia", SkTypeface::kItalic));
    paint.setTextSize(75);
    paint.setAntiAlias(true);
    paint.setColor(SK_ColorBLUE);
    for (size_t i = 0; i < SK_ARRAY_COUNT(gRastProcs); i++) {
        apply_shader(&paint, i);
        canvas->drawText(str, len, x, y, paint);
        y += 80;
        if (i == 4) {
            x += 320;
            y = 80;
        }
    }
}

///////////////////////////////////////////////////////////////////////////////

#include "SkImageEncoder.h"

static const SlideProc gProc[] = {
    patheffect_slide,
    gradient_slide,
    textonpath_slide,
    mesh_slide,
    texteffect_slide
};

class SlideView : public SampleView {
    int fIndex;
public:
    SlideView() {
        fIndex = 0;
        
        SkBitmap bm;
        bm.setConfig(SkBitmap::kARGB_8888_Config, 1024, 768);
        bm.allocPixels();
        SkCanvas canvas(bm);
        SkScalar s = SkIntToScalar(1024) / 640;
        canvas.scale(s, s);
        for (size_t i = 0; i < SK_ARRAY_COUNT(gProc); i++) {
            canvas.save();
            canvas.drawColor(BG_COLOR);
            gProc[i](&canvas);
            canvas.restore();
            SkString str;
            str.printf("/skimages/slide_%d.png", i);
            SkImageEncoder::EncodeFile(str.c_str(), bm, SkImageEncoder::kPNG_Type, 100);
        }
        this->setBGColor(BG_COLOR);
    }
    
protected:
    // overrides from SkEventSink
    virtual bool onQuery(SkEvent* evt) {
        if (SampleCode::TitleQ(*evt)) {
            SampleCode::TitleR(evt, "Slides");
            return true;
        }
        return this->INHERITED::onQuery(evt);
    }
    
    virtual void onDrawContent(SkCanvas* canvas) {
        gProc[fIndex](canvas);
    }

    virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
        fIndex = (fIndex + 1) % SK_ARRAY_COUNT(gProc);
        this->inval(NULL);
        return NULL;
    }

private:
    typedef SampleView INHERITED;
};

//////////////////////////////////////////////////////////////////////////////

static SkView* MyFactory() { return new SlideView; }
static SkViewRegister reg(MyFactory);