#include "SkGLCanvas.h"
#include "SkBitmap.h"
#include "SkPaint.h"
#include "SkGpuGLShaders.h"
extern "C" {
void gr_hello_world();
}
void gr_hello_world() {
static GrGpu* gGpu;
if (NULL == gGpu) {
gGpu = new SkGpuGLShaders;
}
SkGLCanvas canvas(gGpu);
SkBitmap bm;
bm.setConfig(SkBitmap::kARGB_8888_Config, WIDTH, HEIGHT);
canvas.setBitmapDevice(bm);
canvas.drawColor(SK_ColorWHITE);
SkPaint paint;
paint.setAntiAlias(true);
paint.setTextSize(30);
canvas.drawText("Hello Kno", 9, 40, 40, paint);
}