#include <jni.h>
#include <sys/time.h>
#include <time.h>
#include <android/log.h>
#include <stdint.h>
#include "GrContext.h"
#include "SkGpuCanvas.h"
#include "SkPaint.h"
#include "SkString.h"
#include "SkTime.h"
#include "GrGLConfig.h"
static GrContext* make_context() {
SkDebugf("---- before create\n");
GrContext* ctx = GrContext::Create(GrGpu::kOpenGL_Shaders_Engine, 0);
// GrContext* ctx = GrContext::Create(GrGpu::kOpenGL_Fixed_Engine, 0);
SkDebugf("---- after create %p\n", ctx);
return ctx;
}
///////////////////////////////////////////////////////////////////////////////
void gr_run_unittests() {}
#include "FlingState.h"
#include "GrTouchGesture.h"
#include "SkView.h"
typedef SkView* (*SkViewFactory)();
// these values must match those in Ganesh.java
enum TouchState {
kUnknown_TouchState,
kDown_TouchState,
kMoved_TouchState,
kUp_TouchState
};
struct State {
State();
~State();
int countSlides() const { return fFactory.count(); }
const char* getSlideTitle(int index) const;
void chooseSlide(int index) {
SkDebugf("----- index %d\n", index);
if (index < fFactory.count()) {
this->setView(fFactory[index]());
}
}
void setViewport(int w, int h);
int getWidth() const { return fViewport.fX; }
int getHeight() const { return fViewport.fY; }
void handleTouch(void*, TouchState, float x, float y);
void applyMatrix(SkCanvas*);
SkView* getView() const { return fView; }
private:
SkView* fView;
SkIPoint fViewport;
GrTouchGesture fGesture;
SkTDArray<SkViewFactory> fFactory;
void setView(SkView* view) {
SkSafeUnref(fView);
fView = view;
view->setVisibleP(true);
view->setClipToBounds(false);
view->setSize(SkIntToScalar(fViewport.fX),
SkIntToScalar(fViewport.fY));
}
};
///////////////////////////////////////////////////////////////////////////////
#include "SampleCode.h"
SkViewRegister* SkViewRegister::gHead;
SkViewRegister::SkViewRegister(SkViewFactory fact) : fFact(fact) {
static bool gOnce;
if (!gOnce) {
gHead = NULL;
gOnce = true;
}
fChain = gHead;
gHead = this;
}
static const char gCharEvtName[] = "SampleCode_Char_Event";
static const char gKeyEvtName[] = "SampleCode_Key_Event";
static const char gTitleEvtName[] = "SampleCode_Title_Event";
static const char gPrefSizeEvtName[] = "SampleCode_PrefSize_Event";
static const char gFastTextEvtName[] = "SampleCode_FastText_Event";
bool SampleCode::CharQ(const SkEvent& evt, SkUnichar* outUni) {
if (evt.isType(gCharEvtName, sizeof(gCharEvtName) - 1)) {
if (outUni) {
*outUni = evt.getFast32();
}
return true;
}
return false;
}
bool SampleCode::KeyQ(const SkEvent& evt, SkKey* outKey) {
if (evt.isType(gKeyEvtName, sizeof(gKeyEvtName) - 1)) {
if (outKey) {
*outKey = (SkKey)evt.getFast32();
}
return true;
}
return false;
}
bool SampleCode::TitleQ(const SkEvent& evt) {
return evt.isType(gTitleEvtName, sizeof(gTitleEvtName) - 1);
}
void SampleCode::TitleR(SkEvent* evt, const char title[]) {
GrAssert(evt && TitleQ(*evt));
evt->setString(gTitleEvtName, title);
}
bool SampleCode::PrefSizeQ(const SkEvent& evt) {
return evt.isType(gPrefSizeEvtName, sizeof(gPrefSizeEvtName) - 1);
}
void SampleCode::PrefSizeR(SkEvent* evt, SkScalar width, SkScalar height) {
GrAssert(evt && PrefSizeQ(*evt));
SkScalar size[2];
size[0] = width;
size[1] = height;
evt->setScalars(gPrefSizeEvtName, 2, size);
}
bool SampleCode::FastTextQ(const SkEvent& evt) {
return evt.isType(gFastTextEvtName, sizeof(gFastTextEvtName) - 1);
}
static SkMSec gAnimTime;
static SkMSec gAnimTimePrev;
SkMSec SampleCode::GetAnimTime() { return gAnimTime; }
SkMSec SampleCode::GetAnimTimeDelta() { return gAnimTime - gAnimTimePrev; }
SkScalar SampleCode::GetAnimSecondsDelta() {
return SkDoubleToScalar(GetAnimTimeDelta() / 1000.0);
}
SkScalar SampleCode::GetAnimScalar(SkScalar speed, SkScalar period) {
// since gAnimTime can be up to 32 bits, we can't convert it to a float
// or we'll lose the low bits. Hence we use doubles for the intermediate
// calculations
double seconds = (double)gAnimTime / 1000.0;
double value = SkScalarToDouble(speed) * seconds;
if (period) {
value = ::fmod(value, SkScalarToDouble(period));
}
return SkDoubleToScalar(value);
}
static void drawIntoCanvas(State* state, SkCanvas* canvas) {
gAnimTime = SkTime::GetMSecs();
SkView* view = state->getView();
view->draw(canvas);
}
///////////////////////////////////////////////////////////////////////////////
static void resetGpuState();
State::State() {
fViewport.set(0, 0);
const SkViewRegister* reg = SkViewRegister::Head();
while (reg) {
*fFactory.append() = reg->factory();
reg = reg->next();
}
SkDebugf("----- %d slides\n", fFactory.count());
fView = NULL;
this->chooseSlide(0);
}
State::~State() {
SkSafeUnref(fView);
}
void State::setViewport(int w, int h) {
fViewport.set(w, h);
if (fView) {
fView->setSize(SkIntToScalar(w), SkIntToScalar(h));
}
resetGpuState();
}
const char* State::getSlideTitle(int index) const {
SkEvent evt(gTitleEvtName);
evt.setFast32(index);
{
SkView* view = fFactory[index]();
view->doQuery(&evt);
view->unref();
}
return evt.findString(gTitleEvtName);
}
void State::handleTouch(void* owner, TouchState state, float x, float y) {
switch (state) {
case kDown_TouchState:
fGesture.touchBegin(owner, x, y);
break;
case kMoved_TouchState:
fGesture.touchMoved(owner, x, y);
break;
case kUp_TouchState:
fGesture.touchEnd(owner);
break;
}
}
void State::applyMatrix(SkCanvas* canvas) {
const SkMatrix& localM = fGesture.localM();
if (localM.getType() & SkMatrix::kScale_Mask) {
canvas->setExternalMatrix(&localM);
}
canvas->concat(localM);
canvas->concat(fGesture.globalM());
}
static State* get_state() {
static State* gState;
if (NULL == gState) {
gState = new State;
}
return gState;
}
///////////////////////////////////////////////////////////////////////////////
static GrContext* gContext;
static int gWidth;
static int gHeight;
static float gX, gY;
static void resetGpuState() {
if (NULL == gContext) {
SkDebugf("creating context for first time\n");
gContext = make_context();
} else {
SkDebugf("------ gContext refcnt=%d\n", gContext->refcnt());
gContext->abandonAllTextures();
gContext->unref();
gContext = make_context();
}
}
static void doDraw() {
if (NULL == gContext) {
gContext = make_context();
}
State* state = get_state();
SkBitmap viewport;
viewport.setConfig(SkBitmap::kARGB_8888_Config,
state->getWidth(), state->getHeight());
SkGpuCanvas canvas(gContext);
canvas.setBitmapDevice(viewport);
state->applyMatrix(&canvas);
drawIntoCanvas(state, &canvas);
GrGLCheckErr();
GrGLClearErr();
// gContext->checkError();
// gContext->clearError();
if (true) {
static const int FRAME_COUNT = 32;
static SkMSec gDuration;
static SkMSec gNow;
static int gFrameCounter;
if (++gFrameCounter == FRAME_COUNT) {
gFrameCounter = 0;
SkMSec now = SkTime::GetMSecs();
gDuration = now - gNow;
gNow = now;
}
int fps = (FRAME_COUNT * 1000) / gDuration;
SkString str;
str.printf("FPS=%3d MS=%3d", fps, gDuration / FRAME_COUNT);
SkGpuCanvas c(gContext);
c.setBitmapDevice(viewport);
SkPaint p;
p.setAntiAlias(true);
SkRect r = { 0, 0, 110, 16 };
p.setColor(SK_ColorWHITE);
c.drawRect(r, p);
p.setColor(SK_ColorBLACK);
c.drawText(str.c_str(), str.size(), 4, 12, p);
}
}
///////////////////////////////////////////////////////////////////////////////
extern "C" {
JNIEXPORT void JNICALL Java_com_tetrark_ganesh_MyRenderer_nativeSurfaceCreated(
JNIEnv*, jobject);
JNIEXPORT void JNICALL Java_com_tetrark_ganesh_MyRenderer_nativeViewport(JNIEnv*, jobject,
jint w, jint h);
JNIEXPORT void JNICALL Java_com_tetrark_ganesh_MyRenderer_nativeDrawFrame(JNIEnv*, jobject);
JNIEXPORT void JNICALL Java_com_tetrark_ganesh_MyRenderer_nativeTouch(JNIEnv*, jobject,
jint id, jint type, jfloat x, jfloat y);
JNIEXPORT int JNICALL Java_com_tetrark_ganesh_MyRenderer_nativeCountSlides(JNIEnv*, jobject);
JNIEXPORT jobject JNICALL Java_com_tetrark_ganesh_MyRenderer_nativeGetSlideTitle(JNIEnv*, jobject, jint index);
JNIEXPORT void JNICALL Java_com_tetrark_ganesh_MyRenderer_nativeChooseSlide(JNIEnv*, jobject, jint index);
}
JNIEXPORT void JNICALL Java_com_tetrark_ganesh_MyRenderer_nativeSurfaceCreated(
JNIEnv*, jobject) {
SkDebugf("------ nativeSurfaceCreated\n");
resetGpuState();
SkDebugf("------ end nativeSurfaceCreated\n");
}
JNIEXPORT void JNICALL Java_com_tetrark_ganesh_MyRenderer_nativeViewport(JNIEnv*, jobject,
jint w, jint h) {
State* state = get_state();
SkDebugf("---- state.setviewport %p %d %d\n", state, w, h);
state->setViewport(w, h);
SkDebugf("---- end setviewport\n");
}
JNIEXPORT void JNICALL Java_com_tetrark_ganesh_MyRenderer_nativeDrawFrame(JNIEnv*, jobject) {
doDraw();
}
union IntPtr {
jint fInt;
void* fPtr;
};
static void* int2ptr(jint n) {
IntPtr data;
data.fInt = n;
return data.fPtr;
}
JNIEXPORT void JNICALL Java_com_tetrark_ganesh_MyRenderer_nativeTouch(JNIEnv*, jobject,
jint id, jint type, jfloat x, jfloat y) {
get_state()->handleTouch(int2ptr(id), (TouchState)type, x, y);
}
////////////
JNIEXPORT int JNICALL Java_com_tetrark_ganesh_MyRenderer_nativeCountSlides(JNIEnv*, jobject) {
return get_state()->countSlides();
}
JNIEXPORT jobject JNICALL Java_com_tetrark_ganesh_MyRenderer_nativeGetSlideTitle(JNIEnv* env, jobject, jint index) {
return env->NewStringUTF(get_state()->getSlideTitle(index));
}
JNIEXPORT void JNICALL Java_com_tetrark_ganesh_MyRenderer_nativeChooseSlide(JNIEnv*, jobject, jint index) {
get_state()->chooseSlide(index);
}