#ifndef SkBenchGpuTimer_DEFINED
#define SkBenchGpuTimer_DEFINED
#if defined(SK_MESA)
#include <GL/osmesa.h>
#elif defined(SK_BUILD_FOR_WIN32)
#define WIN32_LEAN_AND_MEAN 1
#include <Windows.h>
#include <GL/GL.h>
#elif defined(SK_BUILD_FOR_MAC)
#include <OpenGL/gl.h>
#elif defined(SK_BUILD_FOR_UNIX)
#include <GL/gl.h>
#else
#error unsupported platform
#endif
class BenchGpuTimer {
public:
BenchGpuTimer();
~BenchGpuTimer();
void startGpu();
double endGpu();
private:
GLuint fQuery;
int fStarted;
};
#endif