/**
* @file name_storage.h
* Type-safe unique storage of global names (filenames and symbols)
*
* @remark Copyright 2002 OProfile authors
* @remark Read the file COPYING
*
* @author Philippe Elie
* @author John Levon
*/
#ifndef NAME_STORAGE_H
#define NAME_STORAGE_H
#include <string>
#include "unique_storage.h"
class extra_images;
/// store original name and processed name
struct stored_name {
stored_name(std::string const & n = std::string())
: name(n) {}
bool operator<(stored_name const & rhs) const {
return name < rhs.name;
}
std::string name;
mutable std::string name_processed;
};
/// partial specialization for unique storage of names
template <typename I> struct name_storage : unique_storage<I, stored_name> {
typedef typename unique_storage<I, stored_name>::id_value id_value;
std::string const & name(id_value const & id) const {
return unique_storage<I, stored_name>::get(id).name;
}
};
class debug_name_tag;
/// a debug filename
typedef name_storage<debug_name_tag>::id_value debug_name_id;
/// class storing a set of shared debug name (source filename)
struct debug_name_storage : name_storage<debug_name_tag> {
/// return the basename for the given ID
std::string const & basename(debug_name_id id) const;
};
/// store original name and processed name
struct stored_filename {
stored_filename(std::string const & n = std::string())
: filename(n), extra_images_uid(0) {}
bool operator<(stored_filename const & rhs) const {
return filename < rhs.filename;
}
std::string filename;
mutable std::string base_filename;
mutable std::string real_filename;
mutable std::string real_base_filename;
mutable int extra_images_uid;
};
/// partial specialization for unique storage of filenames
template <typename I>
struct filename_storage : unique_storage<I, stored_filename> {
typedef typename unique_storage<I, stored_filename>::id_value id_value;
std::string const & name(id_value const & id) const {
return unique_storage<I, stored_filename>::get(id).filename;
}
};
class image_name_tag;
/// an image name
typedef filename_storage<image_name_tag>::id_value image_name_id;
/// class storing a set of shared image name
struct image_name_storage : filename_storage<image_name_tag> {
enum image_name_type {
/// image name based on the sample filename w/o path
int_basename,
/// image name based on the sample filename
int_filename,
/// real image name, can be different for module.
int_real_basename,
/// same as int_real_basename + the complete path, including an
/// optionnal archive_path passed trough profile_spec
int_real_filename,
};
/**
* @param id the image name id
* @param type the image name type
* @param extra extra locations where the image can be found
*
* If type == int_real_name (resp. int_real_filename) and the image
* can't be located the return value is the same as if get_name()
* was called with int_name (resp. int_filename).
*
* multiple call with the image_name_id and different extra parameter
* will throw a runtime error, multiple extra_images are possible
* with differential profile but the name. FIXME
*/
std::string const & get_name(image_name_id id,
image_name_type type,
extra_images const & extra) const;
/// return the basename name for the given ID
std::string const & basename(image_name_id) const;
};
class symbol_name_tag;
/// a (demangled) symbol
typedef name_storage<symbol_name_tag>::id_value symbol_name_id;
/// class storing a set of shared symbol name
struct symbol_name_storage : name_storage<symbol_name_tag> {
/// return the demangled name for the given ID
std::string const & demangle(symbol_name_id id) const;
};
/// for images
extern image_name_storage image_names;
/// for debug filenames i.e. source filename
extern debug_name_storage debug_names;
/// for symbols
extern symbol_name_storage symbol_names;
/**
* debug name specialisation for comparison.
*
* We compare by name rather by id since what user will see are
* filename and when the criteria "samples count" give identical
* result it's better to obtain result sorted by the user visible
* property filename rather than by an obscure, invisible from user
* point of view, file identifier property
*/
template<> inline bool
debug_name_id::operator<(debug_name_id const & rhs) const
{
return debug_names.name(*this) < debug_names.name(rhs);
}
#endif /* !NAME_STORAGE_H */