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<TITLE>Mesa Release Notes</TITLE>

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<H1>Mesa 7.0 Release Notes / June 22, 2007</H1>

<p>
Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support.
A number of bugs have been fixed since the 6.5.3 release.
</p>


<h2>MD5 checksums</h2>
<pre>
35a1698986f7ac8dc435624ee9256cda  MesaLib-7.0.tar.gz
50c371455fa7532c04aa0a970f9bc51f  MesaLib-7.0.tar.bz2
bcedb6f43c97c1bc49e5cc7f12835722  MesaLib-7.0.zip
9bad332c7b74f59be96556135212ca9e  MesaDemos-7.0.tar.gz
fada2bc1f29da513e015fda1e3abd0c0  MesaDemos-7.0.tar.bz2
84e3bbe470d983ae32f1f0c779faf99e  MesaDemos-7.0.zip
76c7bb54f9850c689eba844f6daed332  MesaGLUT-7.0.tar.gz
4af28296e02772ef1de00e4e79bf3d12  MesaGLUT-7.0.tar.bz2
9043cb0b54cc03d1874728d74b12188c  MesaGLUT-7.0.zip
</pre>


<h2>New features</h2>
<ul>
<li>OpenGL 2.0 and 2.1 API support.
</ul>

<h2>Bug fixes</h2>
<ul>
<li>Fixed a few fog-related bugs.
<li>Fixed broken GLSL mix() function.
<li>Fixed broken GLSL exp() functions.
<li>Fixed GLSL mod4(vec4, vec4) bug.
<li>Implemented GLSL asin(), acos(), atan() functions.
<li>Fixed an R300 driver bug that caused Xorg composite manager to crash
<li>Fixed R300 vertex program/matrix bug (10848)
<li>GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
<li>Specifying an invalid texture unit as a sampler could lead to a crash
<li>The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983)
<li>ARB vp state.light[n].half value was incorrect (bug 10987)
<li>Fixed a positional light source bug (bug 11009)
<li>Fixed point size attenuation problem (bug 11042)
<li>glPopAttrib didn't restore texture object's LOD bias (bug 11049)
<li>Fixed a TLS / TEXTREL problem (bug 7459)
</ul>


<h2>Internal code changes</h2>
<ul>
<li>Some texture code consolidation and simplifiction (Ian Romanick)
<li>R300 driver clean-ups.
</ul>


<h2>To Do (someday) items</h2>
<ul>
<li>Switch to freeglut
<li>Fix linux-glide target/driver.
<li>Improved lambda and derivative calculation for frag progs.
</ul>


<h2>Driver Status</h2>

<pre>
Driver			Status
----------------------	----------------------
DRI drivers		varies with the driver
XMesa/GLX (on Xlib)	implements OpenGL 2.1
OSMesa (off-screen)	implements OpenGL 2.1
Windows/Win32		implements OpenGL 2.1
Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
SVGA			unsupported
Wind River UGL		unsupported
DJGPP			unsupported
GGI			unsupported
BeOS			unsupported
Allegro			unsupported
D3D			unsupported
</pre>

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