// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_SPDY_SPDY_IO_BUFFER_H_
#define NET_SPDY_SPDY_IO_BUFFER_H_
#pragma once
#include "base/memory/ref_counted.h"
#include "net/base/io_buffer.h"
namespace net {
class SpdyStream;
// A class for managing SPDY IO buffers. These buffers need to be prioritized
// so that the SpdySession sends them in the right order. Further, they need
// to track the SpdyStream which they are associated with so that incremental
// completion of the IO can notify the appropriate stream of completion.
class SpdyIOBuffer {
public:
// Constructor
// |buffer| is the actual data buffer.
// |size| is the size of the data buffer.
// |priority| is the priority of this buffer. Lower numbers are higher
// priority.
// |stream| is a pointer to the stream which is managing this buffer.
SpdyIOBuffer(IOBuffer* buffer, int size, int priority, SpdyStream* stream);
SpdyIOBuffer();
~SpdyIOBuffer();
// Accessors.
DrainableIOBuffer* buffer() const { return buffer_; }
size_t size() const { return buffer_->size(); }
void release();
int priority() const { return priority_; }
const scoped_refptr<SpdyStream>& stream() const { return stream_; }
// Comparison operator to support sorting.
bool operator<(const SpdyIOBuffer& other) const {
if (priority_ != other.priority_)
return priority_ > other.priority_;
return position_ > other.position_;
}
private:
scoped_refptr<DrainableIOBuffer> buffer_;
int priority_;
uint64 position_;
scoped_refptr<SpdyStream> stream_;
static uint64 order_; // Maintains a FIFO order for equal priorities.
};
} // namespace net
#endif // NET_SPDY_SPDY_IO_BUFFER_H_