// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/http/http_proxy_client_socket.h"
#include "base/string_util.h"
#include "base/stringprintf.h"
#include "googleurl/src/gurl.h"
#include "net/base/auth.h"
#include "net/base/host_port_pair.h"
#include "net/base/io_buffer.h"
#include "net/base/net_log.h"
#include "net/base/net_util.h"
#include "net/http/http_basic_stream.h"
#include "net/http/http_net_log_params.h"
#include "net/http/http_network_session.h"
#include "net/http/http_proxy_utils.h"
#include "net/http/http_request_info.h"
#include "net/http/http_response_headers.h"
#include "net/http/http_stream_parser.h"
#include "net/socket/client_socket_handle.h"
namespace net {
HttpProxyClientSocket::HttpProxyClientSocket(
ClientSocketHandle* transport_socket,
const GURL& request_url,
const std::string& user_agent,
const HostPortPair& endpoint,
const HostPortPair& proxy_server,
HttpAuthCache* http_auth_cache,
HttpAuthHandlerFactory* http_auth_handler_factory,
bool tunnel,
bool using_spdy,
bool is_https_proxy)
: ALLOW_THIS_IN_INITIALIZER_LIST(
io_callback_(this, &HttpProxyClientSocket::OnIOComplete)),
next_state_(STATE_NONE),
user_callback_(NULL),
transport_(transport_socket),
endpoint_(endpoint),
auth_(tunnel ?
new HttpAuthController(HttpAuth::AUTH_PROXY,
GURL("http://" + proxy_server.ToString()),
http_auth_cache,
http_auth_handler_factory)
: NULL),
tunnel_(tunnel),
using_spdy_(using_spdy),
is_https_proxy_(is_https_proxy),
net_log_(transport_socket->socket()->NetLog()) {
// Synthesize the bits of a request that we actually use.
request_.url = request_url;
request_.method = "GET";
if (!user_agent.empty())
request_.extra_headers.SetHeader(HttpRequestHeaders::kUserAgent,
user_agent);
}
HttpProxyClientSocket::~HttpProxyClientSocket() {
Disconnect();
}
int HttpProxyClientSocket::RestartWithAuth(CompletionCallback* callback) {
DCHECK_EQ(STATE_NONE, next_state_);
DCHECK(!user_callback_);
int rv = PrepareForAuthRestart();
if (rv != OK)
return rv;
rv = DoLoop(OK);
if (rv == ERR_IO_PENDING)
user_callback_ = callback;
return rv;
}
const HttpResponseInfo* HttpProxyClientSocket::GetConnectResponseInfo() const {
return response_.headers ? &response_ : NULL;
}
HttpStream* HttpProxyClientSocket::CreateConnectResponseStream() {
return new HttpBasicStream(transport_.release(),
http_stream_parser_.release(), false);
}
#ifdef ANDROID
// TODO(kristianm): handle the case when wait_for_connect is true
// (sync requests)
#endif
int HttpProxyClientSocket::Connect(CompletionCallback* callback
#ifdef ANDROID
, bool wait_for_connect
, bool valid_uid
, uid_t calling_uid
#endif
) {
DCHECK(transport_.get());
DCHECK(transport_->socket());
DCHECK(!user_callback_);
// TODO(rch): figure out the right way to set up a tunnel with SPDY.
// This approach sends the complete HTTPS request to the proxy
// which allows the proxy to see "private" data. Instead, we should
// create an SSL tunnel to the origin server using the CONNECT method
// inside a single SPDY stream.
if (using_spdy_ || !tunnel_)
next_state_ = STATE_DONE;
if (next_state_ == STATE_DONE)
return OK;
DCHECK_EQ(STATE_NONE, next_state_);
next_state_ = STATE_GENERATE_AUTH_TOKEN;
int rv = DoLoop(OK);
if (rv == ERR_IO_PENDING)
user_callback_ = callback;
return rv;
}
void HttpProxyClientSocket::Disconnect() {
if (transport_.get())
transport_->socket()->Disconnect();
// Reset other states to make sure they aren't mistakenly used later.
// These are the states initialized by Connect().
next_state_ = STATE_NONE;
user_callback_ = NULL;
}
bool HttpProxyClientSocket::IsConnected() const {
return next_state_ == STATE_DONE && transport_->socket()->IsConnected();
}
bool HttpProxyClientSocket::IsConnectedAndIdle() const {
return next_state_ == STATE_DONE &&
transport_->socket()->IsConnectedAndIdle();
}
const BoundNetLog& HttpProxyClientSocket::NetLog() const {
return net_log_;
}
void HttpProxyClientSocket::SetSubresourceSpeculation() {
if (transport_.get() && transport_->socket()) {
transport_->socket()->SetSubresourceSpeculation();
} else {
NOTREACHED();
}
}
void HttpProxyClientSocket::SetOmniboxSpeculation() {
if (transport_.get() && transport_->socket()) {
transport_->socket()->SetOmniboxSpeculation();
} else {
NOTREACHED();
}
}
bool HttpProxyClientSocket::WasEverUsed() const {
if (transport_.get() && transport_->socket()) {
return transport_->socket()->WasEverUsed();
}
NOTREACHED();
return false;
}
bool HttpProxyClientSocket::UsingTCPFastOpen() const {
if (transport_.get() && transport_->socket()) {
return transport_->socket()->UsingTCPFastOpen();
}
NOTREACHED();
return false;
}
int HttpProxyClientSocket::Read(IOBuffer* buf, int buf_len,
CompletionCallback* callback) {
DCHECK(!user_callback_);
if (next_state_ != STATE_DONE) {
// We're trying to read the body of the response but we're still trying
// to establish an SSL tunnel through the proxy. We can't read these
// bytes when establishing a tunnel because they might be controlled by
// an active network attacker. We don't worry about this for HTTP
// because an active network attacker can already control HTTP sessions.
// We reach this case when the user cancels a 407 proxy auth prompt.
// See http://crbug.com/8473.
DCHECK_EQ(407, response_.headers->response_code());
LogBlockedTunnelResponse(response_.headers->response_code());
return ERR_TUNNEL_CONNECTION_FAILED;
}
return transport_->socket()->Read(buf, buf_len, callback);
}
int HttpProxyClientSocket::Write(IOBuffer* buf, int buf_len,
CompletionCallback* callback) {
DCHECK_EQ(STATE_DONE, next_state_);
DCHECK(!user_callback_);
return transport_->socket()->Write(buf, buf_len, callback);
}
bool HttpProxyClientSocket::SetReceiveBufferSize(int32 size) {
return transport_->socket()->SetReceiveBufferSize(size);
}
bool HttpProxyClientSocket::SetSendBufferSize(int32 size) {
return transport_->socket()->SetSendBufferSize(size);
}
int HttpProxyClientSocket::GetPeerAddress(AddressList* address) const {
return transport_->socket()->GetPeerAddress(address);
}
int HttpProxyClientSocket::GetLocalAddress(IPEndPoint* address) const {
return transport_->socket()->GetLocalAddress(address);
}
int HttpProxyClientSocket::PrepareForAuthRestart() {
if (!response_.headers.get())
return ERR_CONNECTION_RESET;
bool keep_alive = false;
if (response_.headers->IsKeepAlive() &&
http_stream_parser_->CanFindEndOfResponse()) {
if (!http_stream_parser_->IsResponseBodyComplete()) {
next_state_ = STATE_DRAIN_BODY;
drain_buf_ = new IOBuffer(kDrainBodyBufferSize);
return OK;
}
keep_alive = true;
}
// We don't need to drain the response body, so we act as if we had drained
// the response body.
return DidDrainBodyForAuthRestart(keep_alive);
}
int HttpProxyClientSocket::DidDrainBodyForAuthRestart(bool keep_alive) {
if (keep_alive && transport_->socket()->IsConnectedAndIdle()) {
next_state_ = STATE_GENERATE_AUTH_TOKEN;
transport_->set_is_reused(true);
} else {
// This assumes that the underlying transport socket is a TCP socket,
// since only TCP sockets are restartable.
next_state_ = STATE_TCP_RESTART;
transport_->socket()->Disconnect();
}
// Reset the other member variables.
drain_buf_ = NULL;
parser_buf_ = NULL;
http_stream_parser_.reset();
request_line_.clear();
request_headers_.Clear();
response_ = HttpResponseInfo();
return OK;
}
int HttpProxyClientSocket::HandleAuthChallenge() {
DCHECK(response_.headers);
int rv = auth_->HandleAuthChallenge(response_.headers, false, true, net_log_);
response_.auth_challenge = auth_->auth_info();
if (rv == OK)
return ERR_PROXY_AUTH_REQUESTED;
return rv;
}
void HttpProxyClientSocket::LogBlockedTunnelResponse(int response_code) const {
LOG(WARNING) << "Blocked proxy response with status " << response_code
<< " to CONNECT request for "
<< GetHostAndPort(request_.url) << ".";
}
void HttpProxyClientSocket::DoCallback(int result) {
DCHECK_NE(ERR_IO_PENDING, result);
DCHECK(user_callback_);
// Since Run() may result in Read being called,
// clear user_callback_ up front.
CompletionCallback* c = user_callback_;
user_callback_ = NULL;
c->Run(result);
}
void HttpProxyClientSocket::OnIOComplete(int result) {
DCHECK_NE(STATE_NONE, next_state_);
DCHECK_NE(STATE_DONE, next_state_);
int rv = DoLoop(result);
if (rv != ERR_IO_PENDING)
DoCallback(rv);
}
int HttpProxyClientSocket::DoLoop(int last_io_result) {
DCHECK_NE(next_state_, STATE_NONE);
DCHECK_NE(next_state_, STATE_DONE);
int rv = last_io_result;
do {
State state = next_state_;
next_state_ = STATE_NONE;
switch (state) {
case STATE_GENERATE_AUTH_TOKEN:
DCHECK_EQ(OK, rv);
rv = DoGenerateAuthToken();
break;
case STATE_GENERATE_AUTH_TOKEN_COMPLETE:
rv = DoGenerateAuthTokenComplete(rv);
break;
case STATE_SEND_REQUEST:
DCHECK_EQ(OK, rv);
net_log_.BeginEvent(
NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_SEND_REQUEST, NULL);
rv = DoSendRequest();
break;
case STATE_SEND_REQUEST_COMPLETE:
rv = DoSendRequestComplete(rv);
net_log_.EndEventWithNetErrorCode(
NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_SEND_REQUEST, rv);
break;
case STATE_READ_HEADERS:
DCHECK_EQ(OK, rv);
net_log_.BeginEvent(
NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_READ_HEADERS, NULL);
rv = DoReadHeaders();
break;
case STATE_READ_HEADERS_COMPLETE:
rv = DoReadHeadersComplete(rv);
net_log_.EndEventWithNetErrorCode(
NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_READ_HEADERS, rv);
break;
case STATE_DRAIN_BODY:
DCHECK_EQ(OK, rv);
rv = DoDrainBody();
break;
case STATE_DRAIN_BODY_COMPLETE:
rv = DoDrainBodyComplete(rv);
break;
case STATE_TCP_RESTART:
DCHECK_EQ(OK, rv);
rv = DoTCPRestart();
break;
case STATE_TCP_RESTART_COMPLETE:
rv = DoTCPRestartComplete(rv);
break;
case STATE_DONE:
break;
default:
NOTREACHED() << "bad state";
rv = ERR_UNEXPECTED;
break;
}
} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE &&
next_state_ != STATE_DONE);
return rv;
}
int HttpProxyClientSocket::DoGenerateAuthToken() {
next_state_ = STATE_GENERATE_AUTH_TOKEN_COMPLETE;
return auth_->MaybeGenerateAuthToken(&request_, &io_callback_, net_log_);
}
int HttpProxyClientSocket::DoGenerateAuthTokenComplete(int result) {
DCHECK_NE(ERR_IO_PENDING, result);
if (result == OK)
next_state_ = STATE_SEND_REQUEST;
return result;
}
int HttpProxyClientSocket::DoSendRequest() {
next_state_ = STATE_SEND_REQUEST_COMPLETE;
// This is constructed lazily (instead of within our Start method), so that
// we have proxy info available.
if (request_line_.empty()) {
DCHECK(request_headers_.IsEmpty());
HttpRequestHeaders authorization_headers;
if (auth_->HaveAuth())
auth_->AddAuthorizationHeader(&authorization_headers);
BuildTunnelRequest(request_, authorization_headers, endpoint_,
&request_line_, &request_headers_);
if (net_log_.IsLoggingAllEvents()) {
net_log_.AddEvent(
NetLog::TYPE_HTTP_TRANSACTION_SEND_TUNNEL_HEADERS,
make_scoped_refptr(new NetLogHttpRequestParameter(
request_line_, request_headers_)));
}
}
parser_buf_ = new GrowableIOBuffer();
http_stream_parser_.reset(
new HttpStreamParser(transport_.get(), &request_, parser_buf_, net_log_));
return http_stream_parser_->SendRequest(request_line_, request_headers_, NULL,
&response_, &io_callback_);
}
int HttpProxyClientSocket::DoSendRequestComplete(int result) {
if (result < 0)
return result;
next_state_ = STATE_READ_HEADERS;
return OK;
}
int HttpProxyClientSocket::DoReadHeaders() {
next_state_ = STATE_READ_HEADERS_COMPLETE;
return http_stream_parser_->ReadResponseHeaders(&io_callback_);
}
int HttpProxyClientSocket::DoReadHeadersComplete(int result) {
if (result < 0)
return result;
// Require the "HTTP/1.x" status line for SSL CONNECT.
if (response_.headers->GetParsedHttpVersion() < HttpVersion(1, 0))
return ERR_TUNNEL_CONNECTION_FAILED;
if (net_log_.IsLoggingAllEvents()) {
net_log_.AddEvent(
NetLog::TYPE_HTTP_TRANSACTION_READ_TUNNEL_RESPONSE_HEADERS,
make_scoped_refptr(new NetLogHttpResponseParameter(response_.headers)));
}
switch (response_.headers->response_code()) {
case 200: // OK
if (http_stream_parser_->IsMoreDataBuffered())
// The proxy sent extraneous data after the headers.
return ERR_TUNNEL_CONNECTION_FAILED;
next_state_ = STATE_DONE;
return OK;
// We aren't able to CONNECT to the remote host through the proxy. We
// need to be very suspicious about the response because an active network
// attacker can force us into this state by masquerading as the proxy.
// The only safe thing to do here is to fail the connection because our
// client is expecting an SSL protected response.
// See http://crbug.com/7338.
case 407: // Proxy Authentication Required
// We need this status code to allow proxy authentication. Our
// authentication code is smart enough to avoid being tricked by an
// active network attacker.
// The next state is intentionally not set as it should be STATE_NONE;
return HandleAuthChallenge();
default:
if (is_https_proxy_)
return ERR_HTTPS_PROXY_TUNNEL_RESPONSE;
// For all other status codes, we conservatively fail the CONNECT
// request.
// We lose something by doing this. We have seen proxy 403, 404, and
// 501 response bodies that contain a useful error message. For
// example, Squid uses a 404 response to report the DNS error: "The
// domain name does not exist."
LogBlockedTunnelResponse(response_.headers->response_code());
return ERR_TUNNEL_CONNECTION_FAILED;
}
}
int HttpProxyClientSocket::DoDrainBody() {
DCHECK(drain_buf_);
DCHECK(transport_->is_initialized());
next_state_ = STATE_DRAIN_BODY_COMPLETE;
return http_stream_parser_->ReadResponseBody(drain_buf_, kDrainBodyBufferSize,
&io_callback_);
}
int HttpProxyClientSocket::DoDrainBodyComplete(int result) {
if (result < 0)
return result;
if (http_stream_parser_->IsResponseBodyComplete())
return DidDrainBodyForAuthRestart(true);
// Keep draining.
next_state_ = STATE_DRAIN_BODY;
return OK;
}
#ifdef ANDROID
// TODO(kristianm): Check if we can find out if Connect should block
// TODO(ashishsharma): Perhaps make ignore_limits, calling_uid, valid_uid part of ClientSocket
#endif
int HttpProxyClientSocket::DoTCPRestart() {
next_state_ = STATE_TCP_RESTART_COMPLETE;
return transport_->socket()->Connect(&io_callback_
#ifdef ANDROID
, false
, false
, 0
#endif
);
}
int HttpProxyClientSocket::DoTCPRestartComplete(int result) {
if (result != OK)
return result;
next_state_ = STATE_GENERATE_AUTH_TOKEN;
return result;
}
} // namespace net