/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HWUI_LAYER_CACHE_H #define ANDROID_HWUI_LAYER_CACHE_H #include "Debug.h" #include "Layer.h" #include "Properties.h" #include "utils/SortedList.h" namespace android { namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// // Defines /////////////////////////////////////////////////////////////////////////////// // Debug #if DEBUG_LAYERS #define LAYER_LOGD(...) LOGD(__VA_ARGS__) #else #define LAYER_LOGD(...) #endif /////////////////////////////////////////////////////////////////////////////// // Cache /////////////////////////////////////////////////////////////////////////////// class LayerCache { public: LayerCache(); ~LayerCache(); /** * Returns a layer large enough for the specified dimensions. If no suitable * layer can be found, a new one is created and returned. If creating a new * layer fails, NULL is returned. * * When a layer is obtained from the cache, it is removed and the total * size of the cache goes down. * * @param width The desired width of the layer * @param width The desired height of the layer */ Layer* get(const uint32_t width, const uint32_t height); /** * Adds the layer to the cache. The layer will not be added if there is * not enough space available. Adding a layer can cause other layers to * be removed from the cache. * * @param layer The layer to add to the cache * * @return True if the layer was added, false otherwise. */ bool put(Layer* layer); /** * Clears the cache. This causes all layers to be deleted. */ void clear(); /** * Resize the specified layer if needed. * * @param layer The layer to resize * @param width The new width of the layer * @param height The new height of the layer * * @return True if the layer was resized or nothing happened, false if * a failure occurred during the resizing operation */ bool resize(Layer* layer, const uint32_t width, const uint32_t height); /** * Sets the maximum size of the cache in bytes. */ void setMaxSize(uint32_t maxSize); /** * Returns the maximum size of the cache in bytes. */ uint32_t getMaxSize(); /** * Returns the current size of the cache in bytes. */ uint32_t getSize(); /** * Prints out the content of the cache. */ void dump(); private: void deleteLayer(Layer* layer); struct LayerEntry { LayerEntry(): mLayer(NULL), mWidth(0), mHeight(0) { } LayerEntry(const uint32_t layerWidth, const uint32_t layerHeight): mLayer(NULL) { mWidth = uint32_t(ceilf(layerWidth / float(LAYER_SIZE)) * LAYER_SIZE); mHeight = uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE); } LayerEntry(Layer* layer): mLayer(layer), mWidth(layer->getWidth()), mHeight(layer->getHeight()) { } bool operator<(const LayerEntry& rhs) const { if (mWidth == rhs.mWidth) { return mHeight < rhs.mHeight; } return mWidth < rhs.mWidth; } bool operator==(const LayerEntry& rhs) const { return mWidth == rhs.mWidth && mHeight == rhs.mHeight; } Layer* mLayer; uint32_t mWidth; uint32_t mHeight; }; // struct LayerEntry SortedList<LayerEntry> mCache; uint32_t mSize; uint32_t mMaxSize; }; // class LayerCache }; // namespace uirenderer }; // namespace android #endif // ANDROID_HWUI_LAYER_CACHE_H