/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_IAUDIOPOLICYSERVICE_H #define ANDROID_IAUDIOPOLICYSERVICE_H #include <stdint.h> #include <sys/types.h> #include <unistd.h> #include <utils/RefBase.h> #include <utils/Errors.h> #include <binder/IInterface.h> #include <media/AudioSystem.h> #include <system/audio_policy.h> namespace android { // ---------------------------------------------------------------------------- class IAudioPolicyService : public IInterface { public: DECLARE_META_INTERFACE(AudioPolicyService); // // IAudioPolicyService interface (see AudioPolicyInterface for method descriptions) // virtual status_t setDeviceConnectionState(audio_devices_t device, audio_policy_dev_state_t state, const char *device_address) = 0; virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device, const char *device_address) = 0; virtual status_t setPhoneState(int state) = 0; virtual status_t setRingerMode(uint32_t mode, uint32_t mask) = 0; virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config) = 0; virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage) = 0; virtual audio_io_handle_t getOutput(audio_stream_type_t stream, uint32_t samplingRate = 0, uint32_t format = AUDIO_FORMAT_DEFAULT, uint32_t channels = 0, audio_policy_output_flags_t flags = AUDIO_POLICY_OUTPUT_FLAG_INDIRECT) = 0; virtual status_t startOutput(audio_io_handle_t output, audio_stream_type_t stream, int session = 0) = 0; virtual status_t stopOutput(audio_io_handle_t output, audio_stream_type_t stream, int session = 0) = 0; virtual void releaseOutput(audio_io_handle_t output) = 0; virtual audio_io_handle_t getInput(int inputSource, uint32_t samplingRate = 0, uint32_t format = AUDIO_FORMAT_DEFAULT, uint32_t channels = 0, audio_in_acoustics_t acoustics = (audio_in_acoustics_t)0, int audioSession = 0) = 0; virtual status_t startInput(audio_io_handle_t input) = 0; virtual status_t stopInput(audio_io_handle_t input) = 0; virtual void releaseInput(audio_io_handle_t input) = 0; virtual status_t initStreamVolume(audio_stream_type_t stream, int indexMin, int indexMax) = 0; virtual status_t setStreamVolumeIndex(audio_stream_type_t stream, int index) = 0; virtual status_t getStreamVolumeIndex(audio_stream_type_t stream, int *index) = 0; virtual uint32_t getStrategyForStream(audio_stream_type_t stream) = 0; virtual uint32_t getDevicesForStream(audio_stream_type_t stream) = 0; virtual audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc) = 0; virtual status_t registerEffect(effect_descriptor_t *desc, audio_io_handle_t io, uint32_t strategy, int session, int id) = 0; virtual status_t unregisterEffect(int id) = 0; virtual status_t setEffectEnabled(int id, bool enabled) = 0; virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const = 0; virtual status_t queryDefaultPreProcessing(int audioSession, effect_descriptor_t *descriptors, uint32_t *count) = 0; }; // ---------------------------------------------------------------------------- class BnAudioPolicyService : public BnInterface<IAudioPolicyService> { public: virtual status_t onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags = 0); }; // ---------------------------------------------------------------------------- }; // namespace android #endif // ANDROID_IAUDIOPOLICYSERVICE_H