/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HARDWARE_CAMERA_H #define ANDROID_HARDWARE_CAMERA_H #include <utils/Timers.h> #include <gui/ISurfaceTexture.h> #include <system/camera.h> #include <camera/ICameraClient.h> #include <camera/ICameraRecordingProxy.h> #include <camera/ICameraRecordingProxyListener.h> namespace android { struct CameraInfo { /** * The direction that the camera faces to. It should be CAMERA_FACING_BACK * or CAMERA_FACING_FRONT. */ int facing; /** * The orientation of the camera image. The value is the angle that the * camera image needs to be rotated clockwise so it shows correctly on the * display in its natural orientation. It should be 0, 90, 180, or 270. * * For example, suppose a device has a naturally tall screen. The * back-facing camera sensor is mounted in landscape. You are looking at * the screen. If the top side of the camera sensor is aligned with the * right edge of the screen in natural orientation, the value should be * 90. If the top side of a front-facing camera sensor is aligned with the * right of the screen, the value should be 270. */ int orientation; }; class ICameraService; class ICamera; class Surface; class Mutex; class String8; // ref-counted object for callbacks class CameraListener: virtual public RefBase { public: virtual void notify(int32_t msgType, int32_t ext1, int32_t ext2) = 0; virtual void postData(int32_t msgType, const sp<IMemory>& dataPtr, camera_frame_metadata_t *metadata) = 0; virtual void postDataTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& dataPtr) = 0; }; class Camera : public BnCameraClient, public IBinder::DeathRecipient { public: // construct a camera client from an existing remote static sp<Camera> create(const sp<ICamera>& camera); static int32_t getNumberOfCameras(); static status_t getCameraInfo(int cameraId, struct CameraInfo* cameraInfo); static sp<Camera> connect(int cameraId); virtual ~Camera(); void init(); status_t reconnect(); void disconnect(); status_t lock(); status_t unlock(); status_t getStatus() { return mStatus; } // pass the buffered Surface to the camera service status_t setPreviewDisplay(const sp<Surface>& surface); // pass the buffered ISurfaceTexture to the camera service status_t setPreviewTexture(const sp<ISurfaceTexture>& surfaceTexture); // start preview mode, must call setPreviewDisplay first status_t startPreview(); // stop preview mode void stopPreview(); // get preview state bool previewEnabled(); // start recording mode, must call setPreviewDisplay first status_t startRecording(); // stop recording mode void stopRecording(); // get recording state bool recordingEnabled(); // release a recording frame void releaseRecordingFrame(const sp<IMemory>& mem); // autoFocus - status returned from callback status_t autoFocus(); // cancel auto focus status_t cancelAutoFocus(); // take a picture - picture returned from callback status_t takePicture(int msgType); // set preview/capture parameters - key/value pairs status_t setParameters(const String8& params); // get preview/capture parameters - key/value pairs String8 getParameters() const; // send command to camera driver status_t sendCommand(int32_t cmd, int32_t arg1, int32_t arg2); // tell camera hal to store meta data or real YUV in video buffers. status_t storeMetaDataInBuffers(bool enabled); void setListener(const sp<CameraListener>& listener); void setRecordingProxyListener(const sp<ICameraRecordingProxyListener>& listener); void setPreviewCallbackFlags(int preview_callback_flag); sp<ICameraRecordingProxy> getRecordingProxy(); // ICameraClient interface virtual void notifyCallback(int32_t msgType, int32_t ext, int32_t ext2); virtual void dataCallback(int32_t msgType, const sp<IMemory>& dataPtr, camera_frame_metadata_t *metadata); virtual void dataCallbackTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& dataPtr); sp<ICamera> remote(); class RecordingProxy : public BnCameraRecordingProxy { public: RecordingProxy(const sp<Camera>& camera); // ICameraRecordingProxy interface virtual status_t startRecording(const sp<ICameraRecordingProxyListener>& listener); virtual void stopRecording(); virtual void releaseRecordingFrame(const sp<IMemory>& mem); private: sp<Camera> mCamera; }; private: Camera(); Camera(const Camera&); Camera& operator=(const Camera); virtual void binderDied(const wp<IBinder>& who); class DeathNotifier: public IBinder::DeathRecipient { public: DeathNotifier() { } virtual void binderDied(const wp<IBinder>& who); }; static sp<DeathNotifier> mDeathNotifier; // helper function to obtain camera service handle static const sp<ICameraService>& getCameraService(); sp<ICamera> mCamera; status_t mStatus; sp<CameraListener> mListener; sp<ICameraRecordingProxyListener> mRecordingProxyListener; friend class DeathNotifier; static Mutex mLock; static sp<ICameraService> mCameraService; }; }; // namespace android #endif