/* * Copyright 2005 Frerich Raabe <raabe@kde.org> * Copyright (C) 2006 Apple Computer, Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef XPathValue_h #define XPathValue_h #if ENABLE(XPATH) #include "PlatformString.h" #include "XPathNodeSet.h" namespace WebCore { namespace XPath { class ValueData : public RefCounted<ValueData> { public: static PassRefPtr<ValueData> create() { return adoptRef(new ValueData); } static PassRefPtr<ValueData> create(const NodeSet& nodeSet) { return adoptRef(new ValueData(nodeSet)); } static PassRefPtr<ValueData> create(const String& string) { return adoptRef(new ValueData(string)); } NodeSet m_nodeSet; String m_string; private: ValueData() { } ValueData(const NodeSet& nodeSet) : m_nodeSet(nodeSet) { } ValueData(const String& string) : m_string(string) { } }; // Copying Value objects makes their data partially shared, so care has to be taken when dealing with copies. class Value { public: enum Type { NodeSetValue, BooleanValue, NumberValue, StringValue }; Value(unsigned value) : m_type(NumberValue), m_bool(false), m_number(value) {} Value(unsigned long value) : m_type(NumberValue), m_bool(false), m_number(value) {} Value(double value) : m_type(NumberValue), m_bool(false), m_number(value) {} Value(const char* value) : m_type(StringValue), m_bool(false), m_number(0), m_data(ValueData::create(value)) {} Value(const String& value) : m_type(StringValue), m_bool(false), m_number(0), m_data(ValueData::create(value)) {} Value(const NodeSet& value) : m_type(NodeSetValue), m_bool(false), m_number(0), m_data(ValueData::create(value)) {} Value(Node* value) : m_type(NodeSetValue), m_bool(false), m_number(0), m_data(ValueData::create()) { m_data->m_nodeSet.append(value); } // This is needed to safely implement constructing from bool - with normal function overloading, any pointer type would match. template<typename T> Value(T); static const struct AdoptTag {} adopt; Value(NodeSet& value, const AdoptTag&) : m_type(NodeSetValue), m_bool(false), m_number(0), m_data(ValueData::create()) { value.swap(m_data->m_nodeSet); } Type type() const { return m_type; } bool isNodeSet() const { return m_type == NodeSetValue; } bool isBoolean() const { return m_type == BooleanValue; } bool isNumber() const { return m_type == NumberValue; } bool isString() const { return m_type == StringValue; } const NodeSet& toNodeSet() const; NodeSet& modifiableNodeSet(); bool toBoolean() const; double toNumber() const; String toString() const; private: Type m_type; bool m_bool; double m_number; RefPtr<ValueData> m_data; }; template<> inline Value::Value(bool value) : m_type(BooleanValue) , m_bool(value) , m_number(0) { } } } #endif // ENABLE(XPATH) #endif // XPath_Value_H