/* * Copyright (C) 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ImplicitAnimation_h #define ImplicitAnimation_h #include "AnimationBase.h" #include "Document.h" namespace WebCore { // An ImplicitAnimation tracks the state of a transition of a specific CSS property // for a single RenderObject. class ImplicitAnimation : public AnimationBase { public: static PassRefPtr<ImplicitAnimation> create(const Animation* animation, int animatingProperty, RenderObject* renderer, CompositeAnimation* compositeAnimation, RenderStyle* fromStyle) { return adoptRef(new ImplicitAnimation(animation, animatingProperty, renderer, compositeAnimation, fromStyle)); }; int transitionProperty() const { return m_transitionProperty; } int animatingProperty() const { return m_animatingProperty; } virtual void onAnimationEnd(double elapsedTime); virtual bool startAnimation(double timeOffset); virtual void pauseAnimation(double /*timeOffset*/); virtual void endAnimation(); virtual void animate(CompositeAnimation*, RenderObject*, const RenderStyle* currentStyle, RenderStyle* targetStyle, RefPtr<RenderStyle>& animatedStyle); virtual void getAnimatedStyle(RefPtr<RenderStyle>& animatedStyle); virtual void reset(RenderStyle* to); void setOverridden(bool); virtual bool overridden() const { return m_overridden; } virtual bool affectsProperty(int) const; bool hasStyle() const { return m_fromStyle && m_toStyle; } bool isTargetPropertyEqual(int, const RenderStyle* targetStyle); void blendPropertyValueInStyle(int, RenderStyle* currentStyle); virtual double timeToNextService(); bool active() const { return m_active; } void setActive(bool b) { m_active = b; } protected: bool shouldSendEventForListener(Document::ListenerType) const; bool sendTransitionEvent(const AtomicString&, double elapsedTime); void validateTransformFunctionList(); private: ImplicitAnimation(const Animation*, int animatingProperty, RenderObject*, CompositeAnimation*, RenderStyle* fromStyle); virtual ~ImplicitAnimation(); int m_transitionProperty; // Transition property as specified in the RenderStyle. May be cAnimateAll int m_animatingProperty; // Specific property for this ImplicitAnimation bool m_overridden; // true when there is a keyframe animation that overrides the transitioning property bool m_active; // used for culling the list of transitions // The two styles that we are blending. RefPtr<RenderStyle> m_fromStyle; RefPtr<RenderStyle> m_toStyle; }; } // namespace WebCore #endif // ImplicitAnimation_h