/* * Copyright (C) 2006 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef FrameTree_h #define FrameTree_h #include <wtf/text/AtomicString.h> namespace WebCore { class Frame; class FrameTree { WTF_MAKE_NONCOPYABLE(FrameTree); public: FrameTree(Frame* thisFrame, Frame* parentFrame) : m_thisFrame(thisFrame) , m_parent(parentFrame) , m_previousSibling(0) , m_lastChild(0) , m_childCount(0) { } ~FrameTree(); const AtomicString& name() const { return m_name; } const AtomicString& uniqueName() const { return m_uniqueName; } void setName(const AtomicString&); void clearName(); Frame* parent(bool checkForDisconnectedFrame = false) const; void setParent(Frame* parent) { m_parent = parent; } Frame* nextSibling() const { return m_nextSibling.get(); } Frame* previousSibling() const { return m_previousSibling; } Frame* firstChild() const { return m_firstChild.get(); } Frame* lastChild() const { return m_lastChild; } unsigned childCount() const { return m_childCount; } bool isDescendantOf(const Frame* ancestor) const; Frame* traverseNext(const Frame* stayWithin = 0) const; Frame* traverseNextWithWrap(bool) const; Frame* traversePreviousWithWrap(bool) const; void appendChild(PassRefPtr<Frame>); bool transferChild(PassRefPtr<Frame>); void detachFromParent() { m_parent = 0; } void removeChild(Frame*); Frame* child(unsigned index) const; Frame* child(const AtomicString& name) const; Frame* find(const AtomicString& name) const; AtomicString uniqueChildName(const AtomicString& requestedName) const; Frame* top(bool checkForDisconnectedFrame = false) const; private: Frame* deepLastChild() const; void actuallyAppendChild(PassRefPtr<Frame>); Frame* m_thisFrame; Frame* m_parent; AtomicString m_name; // The actual frame name (may be empty). AtomicString m_uniqueName; // FIXME: use ListRefPtr? RefPtr<Frame> m_nextSibling; Frame* m_previousSibling; RefPtr<Frame> m_firstChild; Frame* m_lastChild; unsigned m_childCount; }; } // namespace WebCore #endif // FrameTree_h