/* * Copyright (C) 2005, 2006 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ResourceLoader_h #define ResourceLoader_h #include "ResourceHandleClient.h" #include "ResourceRequest.h" #include "ResourceResponse.h" #include <wtf/RefCounted.h> #include "AuthenticationChallenge.h" #include "KURL.h" #include <wtf/Forward.h> namespace WebCore { class ApplicationCacheHost; class DocumentLoader; class Frame; class FrameLoader; class ProtectionSpace; class ResourceHandle; class SharedBuffer; class ResourceLoader : public RefCounted<ResourceLoader>, protected ResourceHandleClient { public: virtual ~ResourceLoader(); void cancel(); virtual bool init(const ResourceRequest&); FrameLoader* frameLoader() const; DocumentLoader* documentLoader() const { return m_documentLoader.get(); } virtual void cancel(const ResourceError&); ResourceError cancelledError(); ResourceError blockedError(); ResourceError cannotShowURLError(); virtual void setDefersLoading(bool); #if PLATFORM(ANDROID) // TODO: This needs upstreaming to WebKit. virtual void pauseLoad(bool); #endif void setIdentifier(unsigned long identifier) { m_identifier = identifier; } unsigned long identifier() const { return m_identifier; } virtual void releaseResources(); const ResourceResponse& response() const; virtual void addData(const char*, int, bool allAtOnce); virtual PassRefPtr<SharedBuffer> resourceData(); void clearResourceData(); virtual void willSendRequest(ResourceRequest&, const ResourceResponse& redirectResponse); virtual void didSendData(unsigned long long bytesSent, unsigned long long totalBytesToBeSent); virtual void didReceiveResponse(const ResourceResponse&); virtual void didReceiveData(const char*, int, long long encodedDataLength, bool allAtOnce); virtual void didReceiveCachedMetadata(const char*, int) { } void willStopBufferingData(const char*, int); virtual void didFinishLoading(double finishTime); virtual void didFail(const ResourceError&); #if HAVE(CFNETWORK_DATA_ARRAY_CALLBACK) virtual void didReceiveDataArray(CFArrayRef dataArray); #endif virtual bool shouldUseCredentialStorage(); virtual void didReceiveAuthenticationChallenge(const AuthenticationChallenge&); void didCancelAuthenticationChallenge(const AuthenticationChallenge&); #if USE(PROTECTION_SPACE_AUTH_CALLBACK) virtual bool canAuthenticateAgainstProtectionSpace(const ProtectionSpace&); #endif virtual void receivedCancellation(const AuthenticationChallenge&); // ResourceHandleClient virtual void willSendRequest(ResourceHandle*, ResourceRequest&, const ResourceResponse& redirectResponse); virtual void didSendData(ResourceHandle*, unsigned long long bytesSent, unsigned long long totalBytesToBeSent); virtual void didReceiveResponse(ResourceHandle*, const ResourceResponse&); virtual void didReceiveData(ResourceHandle*, const char*, int, int encodedDataLength); virtual void didReceiveCachedMetadata(ResourceHandle*, const char* data, int length) { didReceiveCachedMetadata(data, length); } virtual void didFinishLoading(ResourceHandle*, double finishTime); virtual void didFail(ResourceHandle*, const ResourceError&); virtual void wasBlocked(ResourceHandle*); virtual void cannotShowURL(ResourceHandle*); virtual void willStopBufferingData(ResourceHandle*, const char* data, int length) { willStopBufferingData(data, length); } virtual bool shouldUseCredentialStorage(ResourceHandle*) { return shouldUseCredentialStorage(); } virtual void didReceiveAuthenticationChallenge(ResourceHandle*, const AuthenticationChallenge& challenge) { didReceiveAuthenticationChallenge(challenge); } virtual void didCancelAuthenticationChallenge(ResourceHandle*, const AuthenticationChallenge& challenge) { didCancelAuthenticationChallenge(challenge); } #if HAVE(CFNETWORK_DATA_ARRAY_CALLBACK) virtual void didReceiveDataArray(ResourceHandle*, CFArrayRef dataArray); #endif #if USE(PROTECTION_SPACE_AUTH_CALLBACK) virtual bool canAuthenticateAgainstProtectionSpace(ResourceHandle*, const ProtectionSpace& protectionSpace) { return canAuthenticateAgainstProtectionSpace(protectionSpace); } #endif virtual void receivedCancellation(ResourceHandle*, const AuthenticationChallenge& challenge) { receivedCancellation(challenge); } virtual void willCacheResponse(ResourceHandle*, CacheStoragePolicy&); #if PLATFORM(MAC) virtual NSCachedURLResponse* willCacheResponse(ResourceHandle*, NSCachedURLResponse*); #endif #if USE(CFNETWORK) virtual bool shouldCacheResponse(ResourceHandle*, CFCachedURLResponseRef); #endif #if ENABLE(BLOB) virtual AsyncFileStream* createAsyncFileStream(FileStreamClient*); #endif const KURL& url() const { return m_request.url(); } ResourceHandle* handle() const { return m_handle.get(); } bool sendResourceLoadCallbacks() const { return m_sendResourceLoadCallbacks; } bool reachedTerminalState() const { return m_reachedTerminalState; } void setShouldBufferData(bool shouldBufferData); protected: ResourceLoader(Frame*, bool sendResourceLoadCallbacks, bool shouldContentSniff); #if ENABLE(OFFLINE_WEB_APPLICATIONS) friend class ApplicationCacheHost; // for access to request() #endif friend class ResourceLoadScheduler; // for access to start() // start() actually sends the load to the network (unless the load is being // deferred) and should only be called by ResourceLoadScheduler or setDefersLoading(). void start(); virtual void didCancel(const ResourceError&); void didFinishLoadingOnePart(double finishTime); const ResourceRequest& request() const { return m_request; } bool cancelled() const { return m_cancelled; } bool defersLoading() const { return m_defersLoading; } RefPtr<ResourceHandle> m_handle; RefPtr<Frame> m_frame; RefPtr<DocumentLoader> m_documentLoader; ResourceResponse m_response; private: ResourceRequest m_request; RefPtr<SharedBuffer> m_resourceData; unsigned long m_identifier; bool m_reachedTerminalState; bool m_cancelled; bool m_calledDidFinishLoad; bool m_sendResourceLoadCallbacks; bool m_shouldContentSniff; bool m_shouldBufferData; bool m_defersLoading; ResourceRequest m_deferredRequest; }; } #endif