/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef PingLoader_h #define PingLoader_h #include "ResourceHandleClient.h" #include "Timer.h" #include <wtf/Noncopyable.h> #include <wtf/RefPtr.h> namespace WebCore { class Frame; class KURL; class ResourceError; class ResourceHandle; class ResourceResponse; // This class triggers asynchronous loads independent of Frame staying alive (i.e., auditing pingbacks). // Since nothing depends on resources loaded through this class, we just want // to allow the load to live long enough to ensure the message was actually sent. // Therefore, as soon as a callback is received from the ResourceHandle, this class // will cancel the load and delete itself. class PingLoader : private ResourceHandleClient { WTF_MAKE_NONCOPYABLE(PingLoader); WTF_MAKE_FAST_ALLOCATED; public: static void loadImage(Frame*, const KURL& url); static void sendPing(Frame*, const KURL& pingURL, const KURL& destinationURL); ~PingLoader(); private: PingLoader(Frame*, const ResourceRequest&); void didReceiveResponse(ResourceHandle*, const ResourceResponse&) { delete this; } void didReceiveData(ResourceHandle*, const char*, int, int) { delete this; } void didFinishLoading(ResourceHandle*, double) { delete this; } void didFail(ResourceHandle*, const ResourceError&) { delete this; } void timeout(Timer<PingLoader>*) { delete this; } bool shouldUseCredentialStorage(ResourceHandle*) { return m_shouldUseCredentialStorage; } RefPtr<ResourceHandle> m_handle; Timer<PingLoader> m_timeout; bool m_shouldUseCredentialStorage; }; } #endif