/* * Copyright (C) 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. * Copyright (C) 2007-2009 Torch Mobile, Inc. All rights reserved * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef WTF_FastMallocWinCE_h #define WTF_FastMallocWinCE_h #include <new.h> #ifdef __cplusplus #include <new> #include "MemoryManager.h" extern "C" { #endif void* fastMalloc(size_t n); void* fastCalloc(size_t n_elements, size_t element_size); void fastFree(void* p); void* fastRealloc(void* p, size_t n); void* fastZeroedMalloc(size_t n); // These functions return 0 if an allocation fails. void* tryFastMalloc(size_t n); void* tryFastZeroedMalloc(size_t n); void* tryFastCalloc(size_t n_elements, size_t element_size); void* tryFastRealloc(void* p, size_t n); char* fastStrDup(const char*); #ifndef NDEBUG void fastMallocForbid(); void fastMallocAllow(); #endif #if !defined(USE_SYSTEM_MALLOC) || !USE_SYSTEM_MALLOC #define malloc(n) fastMalloc(n) #define calloc(n_elements, element_size) fastCalloc(n_elements, element_size) #define realloc(p, n) fastRealloc(p, n) #define free(p) fastFree(p) #define strdup(p) fastStrDup(p) #else #define strdup(p) _strdup(p) #endif #ifdef __cplusplus } #endif #ifdef __cplusplus #if !defined(USE_SYSTEM_MALLOC) || !USE_SYSTEM_MALLOC static inline void* __cdecl operator new(size_t s) { return fastMalloc(s); } static inline void __cdecl operator delete(void* p) { fastFree(p); } static inline void* __cdecl operator new[](size_t s) { return fastMalloc(s); } static inline void __cdecl operator delete[](void* p) { fastFree(p); } static inline void* operator new(size_t s, const std::nothrow_t&) throw() { return fastMalloc(s); } static inline void operator delete(void* p, const std::nothrow_t&) throw() { fastFree(p); } static inline void* operator new[](size_t s, const std::nothrow_t&) throw() { return fastMalloc(s); } static inline void operator delete[](void* p, const std::nothrow_t&) throw() { fastFree(p); } #endif namespace WTF { // This defines a type which holds an unsigned integer and is the same // size as the minimally aligned memory allocation. typedef unsigned long long AllocAlignmentInteger; namespace Internal { enum AllocType { // Start with an unusual number instead of zero, because zero is common. AllocTypeMalloc = 0x375d6750, // Encompasses fastMalloc, fastZeroedMalloc, fastCalloc, fastRealloc. AllocTypeClassNew, // Encompasses class operator new from FastAllocBase. AllocTypeClassNewArray, // Encompasses class operator new[] from FastAllocBase. AllocTypeFastNew, // Encompasses fastNew. AllocTypeFastNewArray, // Encompasses fastNewArray. AllocTypeNew, // Encompasses global operator new. AllocTypeNewArray // Encompasses global operator new[]. }; } #if ENABLE(FAST_MALLOC_MATCH_VALIDATION) // Malloc validation is a scheme whereby a tag is attached to an // allocation which identifies how it was originally allocated. // This allows us to verify that the freeing operation matches the // allocation operation. If memory is allocated with operator new[] // but freed with free or delete, this system would detect that. // In the implementation here, the tag is an integer prepended to // the allocation memory which is assigned one of the AllocType // enumeration values. An alternative implementation of this // scheme could store the tag somewhere else or ignore it. // Users of FastMalloc don't need to know or care how this tagging // is implemented. namespace Internal { // Return the AllocType tag associated with the allocated block p. inline AllocType fastMallocMatchValidationType(const void* p) { const AllocAlignmentInteger* type = static_cast<const AllocAlignmentInteger*>(p) - 1; return static_cast<AllocType>(*type); } // Return the address of the AllocType tag associated with the allocated block p. inline AllocAlignmentInteger* fastMallocMatchValidationValue(void* p) { return reinterpret_cast<AllocAlignmentInteger*>(static_cast<char*>(p) - sizeof(AllocAlignmentInteger)); } // Set the AllocType tag to be associaged with the allocated block p. inline void setFastMallocMatchValidationType(void* p, AllocType allocType) { AllocAlignmentInteger* type = static_cast<AllocAlignmentInteger*>(p) - 1; *type = static_cast<AllocAlignmentInteger>(allocType); } // Handle a detected alloc/free mismatch. By default this calls CRASH(). void fastMallocMatchFailed(void* p); } // namespace Internal // This is a higher level function which is used by FastMalloc-using code. inline void fastMallocMatchValidateMalloc(void* p, Internal::AllocType allocType) { if (!p) return; Internal::setFastMallocMatchValidationType(p, allocType); } // This is a higher level function which is used by FastMalloc-using code. inline void fastMallocMatchValidateFree(void* p, Internal::AllocType allocType) { if (!p) return; if (Internal::fastMallocMatchValidationType(p) != allocType) Internal::fastMallocMatchFailed(p); Internal::setFastMallocMatchValidationType(p, Internal::AllocTypeMalloc); // Set it to this so that fastFree thinks it's OK. } #else inline void fastMallocMatchValidateMalloc(void*, Internal::AllocType) { } inline void fastMallocMatchValidateFree(void*, Internal::AllocType) { } #endif } // namespace WTF #endif #endif // WTF_FastMallocWinCE_h