/* * Copyright (C) 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef CodeLocation_h #define CodeLocation_h #include "MacroAssemblerCodeRef.h" #if ENABLE(ASSEMBLER) namespace JSC { class CodeLocationInstruction; class CodeLocationLabel; class CodeLocationJump; class CodeLocationCall; class CodeLocationNearCall; class CodeLocationDataLabel32; class CodeLocationDataLabelPtr; // The CodeLocation* types are all pretty much do-nothing wrappers around // CodePtr (or MacroAssemblerCodePtr, to give it its full name). These // classes only exist to provide type-safety when linking and patching code. // // The one new piece of functionallity introduced by these classes is the // ability to create (or put another way, to re-discover) another CodeLocation // at an offset from one you already know. When patching code to optimize it // we often want to patch a number of instructions that are short, fixed // offsets apart. To reduce memory overhead we will only retain a pointer to // one of the instructions, and we will use the *AtOffset methods provided by // CodeLocationCommon to find the other points in the code to modify. class CodeLocationCommon : public MacroAssemblerCodePtr { public: CodeLocationInstruction instructionAtOffset(int offset); CodeLocationLabel labelAtOffset(int offset); CodeLocationJump jumpAtOffset(int offset); CodeLocationCall callAtOffset(int offset); CodeLocationNearCall nearCallAtOffset(int offset); CodeLocationDataLabelPtr dataLabelPtrAtOffset(int offset); CodeLocationDataLabel32 dataLabel32AtOffset(int offset); protected: CodeLocationCommon() { } CodeLocationCommon(MacroAssemblerCodePtr location) : MacroAssemblerCodePtr(location) { } }; class CodeLocationInstruction : public CodeLocationCommon { public: CodeLocationInstruction() {} explicit CodeLocationInstruction(MacroAssemblerCodePtr location) : CodeLocationCommon(location) {} explicit CodeLocationInstruction(void* location) : CodeLocationCommon(MacroAssemblerCodePtr(location)) {} }; class CodeLocationLabel : public CodeLocationCommon { public: CodeLocationLabel() {} explicit CodeLocationLabel(MacroAssemblerCodePtr location) : CodeLocationCommon(location) {} explicit CodeLocationLabel(void* location) : CodeLocationCommon(MacroAssemblerCodePtr(location)) {} }; class CodeLocationJump : public CodeLocationCommon { public: CodeLocationJump() {} explicit CodeLocationJump(MacroAssemblerCodePtr location) : CodeLocationCommon(location) {} explicit CodeLocationJump(void* location) : CodeLocationCommon(MacroAssemblerCodePtr(location)) {} }; class CodeLocationCall : public CodeLocationCommon { public: CodeLocationCall() {} explicit CodeLocationCall(MacroAssemblerCodePtr location) : CodeLocationCommon(location) {} explicit CodeLocationCall(void* location) : CodeLocationCommon(MacroAssemblerCodePtr(location)) {} }; class CodeLocationNearCall : public CodeLocationCommon { public: CodeLocationNearCall() {} explicit CodeLocationNearCall(MacroAssemblerCodePtr location) : CodeLocationCommon(location) {} explicit CodeLocationNearCall(void* location) : CodeLocationCommon(MacroAssemblerCodePtr(location)) {} }; class CodeLocationDataLabel32 : public CodeLocationCommon { public: CodeLocationDataLabel32() {} explicit CodeLocationDataLabel32(MacroAssemblerCodePtr location) : CodeLocationCommon(location) {} explicit CodeLocationDataLabel32(void* location) : CodeLocationCommon(MacroAssemblerCodePtr(location)) {} }; class CodeLocationDataLabelPtr : public CodeLocationCommon { public: CodeLocationDataLabelPtr() {} explicit CodeLocationDataLabelPtr(MacroAssemblerCodePtr location) : CodeLocationCommon(location) {} explicit CodeLocationDataLabelPtr(void* location) : CodeLocationCommon(MacroAssemblerCodePtr(location)) {} }; inline CodeLocationInstruction CodeLocationCommon::instructionAtOffset(int offset) { ASSERT_VALID_CODE_OFFSET(offset); return CodeLocationInstruction(reinterpret_cast<char*>(dataLocation()) + offset); } inline CodeLocationLabel CodeLocationCommon::labelAtOffset(int offset) { ASSERT_VALID_CODE_OFFSET(offset); return CodeLocationLabel(reinterpret_cast<char*>(dataLocation()) + offset); } inline CodeLocationJump CodeLocationCommon::jumpAtOffset(int offset) { ASSERT_VALID_CODE_OFFSET(offset); return CodeLocationJump(reinterpret_cast<char*>(dataLocation()) + offset); } inline CodeLocationCall CodeLocationCommon::callAtOffset(int offset) { ASSERT_VALID_CODE_OFFSET(offset); return CodeLocationCall(reinterpret_cast<char*>(dataLocation()) + offset); } inline CodeLocationNearCall CodeLocationCommon::nearCallAtOffset(int offset) { ASSERT_VALID_CODE_OFFSET(offset); return CodeLocationNearCall(reinterpret_cast<char*>(dataLocation()) + offset); } inline CodeLocationDataLabelPtr CodeLocationCommon::dataLabelPtrAtOffset(int offset) { ASSERT_VALID_CODE_OFFSET(offset); return CodeLocationDataLabelPtr(reinterpret_cast<char*>(dataLocation()) + offset); } inline CodeLocationDataLabel32 CodeLocationCommon::dataLabel32AtOffset(int offset) { ASSERT_VALID_CODE_OFFSET(offset); return CodeLocationDataLabel32(reinterpret_cast<char*>(dataLocation()) + offset); } } // namespace JSC #endif // ENABLE(ASSEMBLER) #endif // CodeLocation_h