// Copyright 2009 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** * Creates a profile object for processing profiling-related events * and calculating function execution times. * * @constructor */ function Profile() { this.codeMap_ = new CodeMap(); this.topDownTree_ = new CallTree(); this.bottomUpTree_ = new CallTree(); }; /** * Returns whether a function with the specified name must be skipped. * Should be overriden by subclasses. * * @param {string} name Function name. */ Profile.prototype.skipThisFunction = function(name) { return false; }; /** * Enum for profiler operations that involve looking up existing * code entries. * * @enum {number} */ Profile.Operation = { MOVE: 0, DELETE: 1, TICK: 2 }; /** * Enum for code state regarding its dynamic optimization. * * @enum {number} */ Profile.CodeState = { COMPILED: 0, OPTIMIZABLE: 1, OPTIMIZED: 2 }; /** * Called whenever the specified operation has failed finding a function * containing the specified address. Should be overriden by subclasses. * See the Profile.Operation enum for the list of * possible operations. * * @param {number} operation Operation. * @param {number} addr Address of the unknown code. * @param {number} opt_stackPos If an unknown address is encountered * during stack strace processing, specifies a position of the frame * containing the address. */ Profile.prototype.handleUnknownCode = function( operation, addr, opt_stackPos) { }; /** * Registers a library. * * @param {string} name Code entry name. * @param {number} startAddr Starting address. * @param {number} endAddr Ending address. */ Profile.prototype.addLibrary = function( name, startAddr, endAddr) { var entry = new CodeMap.CodeEntry( endAddr - startAddr, name); this.codeMap_.addLibrary(startAddr, entry); return entry; }; /** * Registers statically compiled code entry. * * @param {string} name Code entry name. * @param {number} startAddr Starting address. * @param {number} endAddr Ending address. */ Profile.prototype.addStaticCode = function( name, startAddr, endAddr) { var entry = new CodeMap.CodeEntry( endAddr - startAddr, name); this.codeMap_.addStaticCode(startAddr, entry); return entry; }; /** * Registers dynamic (JIT-compiled) code entry. * * @param {string} type Code entry type. * @param {string} name Code entry name. * @param {number} start Starting address. * @param {number} size Code entry size. */ Profile.prototype.addCode = function( type, name, start, size) { var entry = new Profile.DynamicCodeEntry(size, type, name); this.codeMap_.addCode(start, entry); return entry; }; /** * Registers dynamic (JIT-compiled) code entry. * * @param {string} type Code entry type. * @param {string} name Code entry name. * @param {number} start Starting address. * @param {number} size Code entry size. * @param {number} funcAddr Shared function object address. * @param {Profile.CodeState} state Optimization state. */ Profile.prototype.addFuncCode = function( type, name, start, size, funcAddr, state) { // As code and functions are in the same address space, // it is safe to put them in a single code map. var func = this.codeMap_.findDynamicEntryByStartAddress(funcAddr); if (!func) { func = new Profile.FunctionEntry(name); this.codeMap_.addCode(funcAddr, func); } else if (func.name !== name) { // Function object has been overwritten with a new one. func.name = name; } var entry = new Profile.DynamicFuncCodeEntry(size, type, func, state); this.codeMap_.addCode(start, entry); return entry; }; /** * Reports about moving of a dynamic code entry. * * @param {number} from Current code entry address. * @param {number} to New code entry address. */ Profile.prototype.moveCode = function(from, to) { try { this.codeMap_.moveCode(from, to); } catch (e) { this.handleUnknownCode(Profile.Operation.MOVE, from); } }; /** * Reports about deletion of a dynamic code entry. * * @param {number} start Starting address. */ Profile.prototype.deleteCode = function(start) { try { this.codeMap_.deleteCode(start); } catch (e) { this.handleUnknownCode(Profile.Operation.DELETE, start); } }; /** * Reports about moving of a dynamic code entry. * * @param {number} from Current code entry address. * @param {number} to New code entry address. */ Profile.prototype.moveFunc = function(from, to) { if (this.codeMap_.findDynamicEntryByStartAddress(from)) { this.codeMap_.moveCode(from, to); } }; /** * Retrieves a code entry by an address. * * @param {number} addr Entry address. */ Profile.prototype.findEntry = function(addr) { return this.codeMap_.findEntry(addr); }; /** * Records a tick event. Stack must contain a sequence of * addresses starting with the program counter value. * * @param {Array<number>} stack Stack sample. */ Profile.prototype.recordTick = function(stack) { var processedStack = this.resolveAndFilterFuncs_(stack); this.bottomUpTree_.addPath(processedStack); processedStack.reverse(); this.topDownTree_.addPath(processedStack); }; /** * Translates addresses into function names and filters unneeded * functions. * * @param {Array<number>} stack Stack sample. */ Profile.prototype.resolveAndFilterFuncs_ = function(stack) { var result = []; for (var i = 0; i < stack.length; ++i) { var entry = this.codeMap_.findEntry(stack[i]); if (entry) { var name = entry.getName(); if (!this.skipThisFunction(name)) { result.push(name); } } else { this.handleUnknownCode( Profile.Operation.TICK, stack[i], i); } } return result; }; /** * Performs a BF traversal of the top down call graph. * * @param {function(CallTree.Node)} f Visitor function. */ Profile.prototype.traverseTopDownTree = function(f) { this.topDownTree_.traverse(f); }; /** * Performs a BF traversal of the bottom up call graph. * * @param {function(CallTree.Node)} f Visitor function. */ Profile.prototype.traverseBottomUpTree = function(f) { this.bottomUpTree_.traverse(f); }; /** * Calculates a top down profile for a node with the specified label. * If no name specified, returns the whole top down calls tree. * * @param {string} opt_label Node label. */ Profile.prototype.getTopDownProfile = function(opt_label) { return this.getTreeProfile_(this.topDownTree_, opt_label); }; /** * Calculates a bottom up profile for a node with the specified label. * If no name specified, returns the whole bottom up calls tree. * * @param {string} opt_label Node label. */ Profile.prototype.getBottomUpProfile = function(opt_label) { return this.getTreeProfile_(this.bottomUpTree_, opt_label); }; /** * Helper function for calculating a tree profile. * * @param {Profile.CallTree} tree Call tree. * @param {string} opt_label Node label. */ Profile.prototype.getTreeProfile_ = function(tree, opt_label) { if (!opt_label) { tree.computeTotalWeights(); return tree; } else { var subTree = tree.cloneSubtree(opt_label); subTree.computeTotalWeights(); return subTree; } }; /** * Calculates a flat profile of callees starting from a node with * the specified label. If no name specified, starts from the root. * * @param {string} opt_label Starting node label. */ Profile.prototype.getFlatProfile = function(opt_label) { var counters = new CallTree(); var rootLabel = opt_label || CallTree.ROOT_NODE_LABEL; var precs = {}; precs[rootLabel] = 0; var root = counters.findOrAddChild(rootLabel); this.topDownTree_.computeTotalWeights(); this.topDownTree_.traverseInDepth( function onEnter(node) { if (!(node.label in precs)) { precs[node.label] = 0; } var nodeLabelIsRootLabel = node.label == rootLabel; if (nodeLabelIsRootLabel || precs[rootLabel] > 0) { if (precs[rootLabel] == 0) { root.selfWeight += node.selfWeight; root.totalWeight += node.totalWeight; } else { var rec = root.findOrAddChild(node.label); rec.selfWeight += node.selfWeight; if (nodeLabelIsRootLabel || precs[node.label] == 0) { rec.totalWeight += node.totalWeight; } } precs[node.label]++; } }, function onExit(node) { if (node.label == rootLabel || precs[rootLabel] > 0) { precs[node.label]--; } }, null); if (!opt_label) { // If we have created a flat profile for the whole program, we don't // need an explicit root in it. Thus, replace the counters tree // root with the node corresponding to the whole program. counters.root_ = root; } else { // Propagate weights so percents can be calculated correctly. counters.getRoot().selfWeight = root.selfWeight; counters.getRoot().totalWeight = root.totalWeight; } return counters; }; /** * Creates a dynamic code entry. * * @param {number} size Code size. * @param {string} type Code type. * @param {string} name Function name. * @constructor */ Profile.DynamicCodeEntry = function(size, type, name) { CodeMap.CodeEntry.call(this, size, name); this.type = type; }; /** * Returns node name. */ Profile.DynamicCodeEntry.prototype.getName = function() { return this.type + ': ' + this.name; }; /** * Returns raw node name (without type decoration). */ Profile.DynamicCodeEntry.prototype.getRawName = function() { return this.name; }; Profile.DynamicCodeEntry.prototype.isJSFunction = function() { return false; }; /** * Creates a dynamic code entry. * * @param {number} size Code size. * @param {string} type Code type. * @param {Profile.FunctionEntry} func Shared function entry. * @param {Profile.CodeState} state Code optimization state. * @constructor */ Profile.DynamicFuncCodeEntry = function(size, type, func, state) { CodeMap.CodeEntry.call(this, size); this.type = type; this.func = func; this.state = state; }; Profile.DynamicFuncCodeEntry.STATE_PREFIX = ["", "~", "*"]; /** * Returns node name. */ Profile.DynamicFuncCodeEntry.prototype.getName = function() { var name = this.func.getName(); return this.type + ': ' + Profile.DynamicFuncCodeEntry.STATE_PREFIX[this.state] + name; }; /** * Returns raw node name (without type decoration). */ Profile.DynamicFuncCodeEntry.prototype.getRawName = function() { return this.func.getName(); }; Profile.DynamicFuncCodeEntry.prototype.isJSFunction = function() { return true; }; /** * Creates a shared function object entry. * * @param {string} name Function name. * @constructor */ Profile.FunctionEntry = function(name) { CodeMap.CodeEntry.call(this, 0, name); }; /** * Returns node name. */ Profile.FunctionEntry.prototype.getName = function() { var name = this.name; if (name.length == 0) { name = '<anonymous>'; } else if (name.charAt(0) == ' ') { // An anonymous function with location: " aaa.js:10". name = '<anonymous>' + name; } return name; }; /** * Constructs a call graph. * * @constructor */ function CallTree() { this.root_ = new CallTree.Node( CallTree.ROOT_NODE_LABEL); }; /** * The label of the root node. */ CallTree.ROOT_NODE_LABEL = ''; /** * @private */ CallTree.prototype.totalsComputed_ = false; /** * Returns the tree root. */ CallTree.prototype.getRoot = function() { return this.root_; }; /** * Adds the specified call path, constructing nodes as necessary. * * @param {Array<string>} path Call path. */ CallTree.prototype.addPath = function(path) { if (path.length == 0) { return; } var curr = this.root_; for (var i = 0; i < path.length; ++i) { curr = curr.findOrAddChild(path[i]); } curr.selfWeight++; this.totalsComputed_ = false; }; /** * Finds an immediate child of the specified parent with the specified * label, creates a child node if necessary. If a parent node isn't * specified, uses tree root. * * @param {string} label Child node label. */ CallTree.prototype.findOrAddChild = function(label) { return this.root_.findOrAddChild(label); }; /** * Creates a subtree by cloning and merging all subtrees rooted at nodes * with a given label. E.g. cloning the following call tree on label 'A' * will give the following result: * * <A>--<B> <B> * / / * <root> == clone on 'A' ==> <root>--<A> * \ \ * <C>--<A>--<D> <D> * * And <A>'s selfWeight will be the sum of selfWeights of <A>'s from the * source call tree. * * @param {string} label The label of the new root node. */ CallTree.prototype.cloneSubtree = function(label) { var subTree = new CallTree(); this.traverse(function(node, parent) { if (!parent && node.label != label) { return null; } var child = (parent ? parent : subTree).findOrAddChild(node.label); child.selfWeight += node.selfWeight; return child; }); return subTree; }; /** * Computes total weights in the call graph. */ CallTree.prototype.computeTotalWeights = function() { if (this.totalsComputed_) { return; } this.root_.computeTotalWeight(); this.totalsComputed_ = true; }; /** * Traverses the call graph in preorder. This function can be used for * building optionally modified tree clones. This is the boilerplate code * for this scenario: * * callTree.traverse(function(node, parentClone) { * var nodeClone = cloneNode(node); * if (parentClone) * parentClone.addChild(nodeClone); * return nodeClone; * }); * * @param {function(CallTree.Node, *)} f Visitor function. * The second parameter is the result of calling 'f' on the parent node. */ CallTree.prototype.traverse = function(f) { var pairsToProcess = new ConsArray(); pairsToProcess.concat([{node: this.root_, param: null}]); while (!pairsToProcess.atEnd()) { var pair = pairsToProcess.next(); var node = pair.node; var newParam = f(node, pair.param); var morePairsToProcess = []; node.forEachChild(function (child) { morePairsToProcess.push({node: child, param: newParam}); }); pairsToProcess.concat(morePairsToProcess); } }; /** * Performs an indepth call graph traversal. * * @param {function(CallTree.Node)} enter A function called * prior to visiting node's children. * @param {function(CallTree.Node)} exit A function called * after visiting node's children. */ CallTree.prototype.traverseInDepth = function(enter, exit) { function traverse(node) { enter(node); node.forEachChild(traverse); exit(node); } traverse(this.root_); }; /** * Constructs a call graph node. * * @param {string} label Node label. * @param {CallTree.Node} opt_parent Node parent. */ CallTree.Node = function(label, opt_parent) { this.label = label; this.parent = opt_parent; this.children = {}; }; /** * Node self weight (how many times this node was the last node in * a call path). * @type {number} */ CallTree.Node.prototype.selfWeight = 0; /** * Node total weight (includes weights of all children). * @type {number} */ CallTree.Node.prototype.totalWeight = 0; /** * Adds a child node. * * @param {string} label Child node label. */ CallTree.Node.prototype.addChild = function(label) { var child = new CallTree.Node(label, this); this.children[label] = child; return child; }; /** * Computes node's total weight. */ CallTree.Node.prototype.computeTotalWeight = function() { var totalWeight = this.selfWeight; this.forEachChild(function(child) { totalWeight += child.computeTotalWeight(); }); return this.totalWeight = totalWeight; }; /** * Returns all node's children as an array. */ CallTree.Node.prototype.exportChildren = function() { var result = []; this.forEachChild(function (node) { result.push(node); }); return result; }; /** * Finds an immediate child with the specified label. * * @param {string} label Child node label. */ CallTree.Node.prototype.findChild = function(label) { return this.children[label] || null; }; /** * Finds an immediate child with the specified label, creates a child * node if necessary. * * @param {string} label Child node label. */ CallTree.Node.prototype.findOrAddChild = function(label) { return this.findChild(label) || this.addChild(label); }; /** * Calls the specified function for every child. * * @param {function(CallTree.Node)} f Visitor function. */ CallTree.Node.prototype.forEachChild = function(f) { for (var c in this.children) { f(this.children[c]); } }; /** * Walks up from the current node up to the call tree root. * * @param {function(CallTree.Node)} f Visitor function. */ CallTree.Node.prototype.walkUpToRoot = function(f) { for (var curr = this; curr != null; curr = curr.parent) { f(curr); } }; /** * Tries to find a node with the specified path. * * @param {Array<string>} labels The path. * @param {function(CallTree.Node)} opt_f Visitor function. */ CallTree.Node.prototype.descendToChild = function( labels, opt_f) { for (var pos = 0, curr = this; pos < labels.length && curr != null; pos++) { var child = curr.findChild(labels[pos]); if (opt_f) { opt_f(child, pos); } curr = child; } return curr; };