// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "v8.h" #include "zone-inl.h" #include "splay-tree-inl.h" namespace v8 { namespace internal { Zone::Zone() : zone_excess_limit_(256 * MB), segment_bytes_allocated_(0), position_(0), limit_(0), scope_nesting_(0), segment_head_(NULL) { } unsigned Zone::allocation_size_ = 0; ZoneScope::~ZoneScope() { ASSERT_EQ(Isolate::Current(), isolate_); if (ShouldDeleteOnExit()) isolate_->zone()->DeleteAll(); isolate_->zone()->scope_nesting_--; } // Segments represent chunks of memory: They have starting address // (encoded in the this pointer) and a size in bytes. Segments are // chained together forming a LIFO structure with the newest segment // available as segment_head_. Segments are allocated using malloc() // and de-allocated using free(). class Segment { public: Segment* next() const { return next_; } void clear_next() { next_ = NULL; } int size() const { return size_; } int capacity() const { return size_ - sizeof(Segment); } Address start() const { return address(sizeof(Segment)); } Address end() const { return address(size_); } private: // Computes the address of the nth byte in this segment. Address address(int n) const { return Address(this) + n; } Segment* next_; int size_; friend class Zone; }; // Creates a new segment, sets it size, and pushes it to the front // of the segment chain. Returns the new segment. Segment* Zone::NewSegment(int size) { Segment* result = reinterpret_cast<Segment*>(Malloced::New(size)); adjust_segment_bytes_allocated(size); if (result != NULL) { result->next_ = segment_head_; result->size_ = size; segment_head_ = result; } return result; } // Deletes the given segment. Does not touch the segment chain. void Zone::DeleteSegment(Segment* segment, int size) { adjust_segment_bytes_allocated(-size); Malloced::Delete(segment); } void Zone::DeleteAll() { #ifdef DEBUG // Constant byte value used for zapping dead memory in debug mode. static const unsigned char kZapDeadByte = 0xcd; #endif // Find a segment with a suitable size to keep around. Segment* keep = segment_head_; while (keep != NULL && keep->size() > kMaximumKeptSegmentSize) { keep = keep->next(); } // Traverse the chained list of segments, zapping (in debug mode) // and freeing every segment except the one we wish to keep. Segment* current = segment_head_; while (current != NULL) { Segment* next = current->next(); if (current == keep) { // Unlink the segment we wish to keep from the list. current->clear_next(); } else { int size = current->size(); #ifdef DEBUG // Zap the entire current segment (including the header). memset(current, kZapDeadByte, size); #endif DeleteSegment(current, size); } current = next; } // If we have found a segment we want to keep, we must recompute the // variables 'position' and 'limit' to prepare for future allocate // attempts. Otherwise, we must clear the position and limit to // force a new segment to be allocated on demand. if (keep != NULL) { Address start = keep->start(); position_ = RoundUp(start, kAlignment); limit_ = keep->end(); #ifdef DEBUG // Zap the contents of the kept segment (but not the header). memset(start, kZapDeadByte, keep->capacity()); #endif } else { position_ = limit_ = 0; } // Update the head segment to be the kept segment (if any). segment_head_ = keep; } Address Zone::NewExpand(int size) { // Make sure the requested size is already properly aligned and that // there isn't enough room in the Zone to satisfy the request. ASSERT(size == RoundDown(size, kAlignment)); ASSERT(position_ + size > limit_); // Compute the new segment size. We use a 'high water mark' // strategy, where we increase the segment size every time we expand // except that we employ a maximum segment size when we delete. This // is to avoid excessive malloc() and free() overhead. Segment* head = segment_head_; int old_size = (head == NULL) ? 0 : head->size(); static const int kSegmentOverhead = sizeof(Segment) + kAlignment; int new_size = kSegmentOverhead + size + (old_size << 1); if (new_size < kMinimumSegmentSize) { new_size = kMinimumSegmentSize; } else if (new_size > kMaximumSegmentSize) { // Limit the size of new segments to avoid growing the segment size // exponentially, thus putting pressure on contiguous virtual address space. // All the while making sure to allocate a segment large enough to hold the // requested size. new_size = Max(kSegmentOverhead + size, kMaximumSegmentSize); } Segment* segment = NewSegment(new_size); if (segment == NULL) { V8::FatalProcessOutOfMemory("Zone"); return NULL; } // Recompute 'top' and 'limit' based on the new segment. Address result = RoundUp(segment->start(), kAlignment); position_ = result + size; limit_ = segment->end(); ASSERT(position_ <= limit_); return result; } } } // namespace v8::internal