<HTML> <TITLE>Supported Systems and Drivers</TITLE> <link rel="stylesheet" type="text/css" href="mesa.css"></head> <BODY> <H1>Supported Systems and Drivers</H1> <p> Mesa was originally designed for Unix/X11 systems and is still best supported on those systems. All you need is an ANSI C compiler and the X development environment to use Mesa. </p> <p> The DRI hardware drivers for the X.org server and XFree86 provide hardware accelerated rendering for chips from ATI, Intel, Matrox, 3dfx and others on Linux and FreeBSD. </p> <p> Drivers for other assorted platforms include: the Amiga, Apple Macintosh, BeOS, NeXT, OS/2, MS-DOS, VMS, Windows 9x/NT, and Direct3D. </p> <p> Details about particular drivers follows: </p> <UL> <li><a href="http://dri.freedesktop.org/" target="_parent"> DRI hardware drivers</a> for the X Window System <LI><a href="xlibdriver.html">Xlib software driver</a> for the X Window System and Unix-like operating systems <LI>Microsoft Windows <A HREF="README.WIN32">(README.WIN32)</A> <LI>DEC VMS <A HREF="README.VMS">(README.VMS)</A> </UL> <h2>Deprecated Systems</h2> <p> These drivers have not been maintained and are being deprecated. They can be saved if someone steps up to help. </p> <UL> <LI>3dfx/Glide <A HREF="README.3DFX">(README.3DFX)</A> <LI>GGI <A HREF="README.GGI">(README.GGI)</A> <LI>Amiga Amiwin <A HREF="README.AMIWIN">(README.AMIWIN)</A> <LI>BeOS <A HREF="README.BEOS">(README.BEOS)</A> <LI>Direct3D driver <A HREF="README.D3D">(README.D3D)</A> <LI>DJGPP <A HREF="README.DJ">(README.DJ)</A> <LI>LynxOS <A HREF="README.LYNXOS">(README.LYNXOS)</A> <LI>Mingw32 <A HREF="README.MINGW32">(README.MINGW32)</A> <LI>NeXT <A HREF="README.NeXT">(README.NeXT)</A> <LI>OpenStep <A HREF="README.OpenStep">(README.OpenStep)</A> <LI>OS/2 <A HREF="README.OS2">(README.OS2)</A> <LI>WindML <A HREF="README.WINDML">(README.WINDML)</A> </UL> And for historical reference: <UL> <LI><a href="http://utah-glx.sourceforge.net/" target="_parent">Utah GLX drivers</a> </UL> </body> </html>