<HTML> <TITLE>Mesa Release Notes</TITLE> <head><link rel="stylesheet" type="text/css" href="mesa.css"></head> <BODY> <body bgcolor="#eeeeee"> <H1>Mesa 7.0.4 Release Notes / August 16, 2008</H1> <p> Mesa 7.0.4 is a stable release with bug fixes since version 7.0.3. </p> <h2>MD5 checksums</h2> <pre> 909afa3a01ae31478d363837681415ac MesaLib-7.0.4.tar.gz 8d7bacbe0234742a5d08c8088c4619e9 MesaLib-7.0.4.tar.bz2 5e44261ef85b049a868e1785d9adc276 MesaLib-7.0.4.zip 53dcd77d37a819feaf50b5fcdd0a6e0f MesaDemos-7.0.4.tar.gz c1215b31c5f7b85f81eed3bfba07d556 MesaDemos-7.0.4.tar.bz2 b1825a7361f116b28d82d328077630b4 MesaDemos-7.0.4.zip d7677d015f52602d1bf8b837fb717848 MesaGLUT-7.0.4.tar.gz f5f8b46f7e763d9f7b7d1d115c1c44ee MesaGLUT-7.0.4.tar.bz2 a786775271a02c62a3370b13b26bf48d MesaGLUT-7.0.4.zip </pre> <h2>Bug fixes</h2> <ul> <li>define #extension GL_ARB_texture_rectangle in shading language <li>fixed WIN32 compile problem in libGLU <li>Fixed a per-vertex glMaterial bug which could cause bad lighting <li>Fixed potential crash in AA/smoothed triangle rendering when using a fragment shader <li>Fixed glDrawElement + VBO segfault (bug 16156) <li>Fixed GLSL linker bug causing generic vertex attributes to get aliased <li>Fixed stack overflow when using glPixelZoom on Windows <li>Fixed broken all(bvec2) GLSL function, added misc missing bvec constructors <li>ARB program "state.clip[n].plane" didn't parse correctly <li>Fixed broken glGetUniformiv() (bug 13774) </ul> <h2>Changes</h2> <ul> <li>Including the latest glext.h and glxext.h header files from Khronos <li>Added support for DragonFly OS <li>Added a build config for FreeBSD static libs (Anatolij Shkodin) <li>Enabled GL_EXT_multi_draw_arrays extension in R200/R300 drivers <li>Enabled GL_ARB_point_sprite extension in I965 driver <li>Enabled GL_EXT_texture_sRGB extension in I965 driver <li>Added support for GL shading language in I965 driver </ul> <h2>Driver Status</h2> <pre> Driver Status ---------------------- ---------------------- DRI drivers varies with the driver XMesa/GLX (on Xlib) implements OpenGL 2.1 OSMesa (off-screen) implements OpenGL 2.1 Windows/Win32 implements OpenGL 2.1 Glide (3dfx Voodoo1/2) implements OpenGL 1.3 SVGA unsupported Wind River UGL unsupported DJGPP unsupported GGI unsupported BeOS unsupported Allegro unsupported D3D unsupported </pre> </body> </html>