// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/socket/tcp_client_socket.h" #include <errno.h> #include <fcntl.h> #include <netdb.h> #include <sys/socket.h> #include <netinet/tcp.h> #if defined(OS_POSIX) #include <netinet/in.h> #endif #include "base/eintr_wrapper.h" #include "base/logging.h" #include "base/message_loop.h" #include "base/metrics/stats_counters.h" #include "base/string_util.h" #include "net/base/address_list_net_log_param.h" #include "net/base/connection_type_histograms.h" #include "net/base/io_buffer.h" #include "net/base/ip_endpoint.h" #include "net/base/net_errors.h" #include "net/base/net_log.h" #include "net/base/net_util.h" #include "net/base/network_change_notifier.h" #if defined(USE_SYSTEM_LIBEVENT) #include <event.h> #else #include "third_party/libevent/event.h" #endif #ifdef ANDROID #include <cutils/qtaguid.h> #endif namespace net { namespace { const int kInvalidSocket = -1; // DisableNagle turns off buffering in the kernel. By default, TCP sockets will // wait up to 200ms for more data to complete a packet before transmitting. // After calling this function, the kernel will not wait. See TCP_NODELAY in // `man 7 tcp`. int DisableNagle(int fd) { int on = 1; return setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, &on, sizeof(on)); } // SetTCPKeepAlive sets SO_KEEPALIVE. void SetTCPKeepAlive(int fd) { int optval = 1; socklen_t optlen = sizeof(optval); if (setsockopt(fd, SOL_SOCKET, SO_KEEPALIVE, &optval, optlen)) { PLOG(ERROR) << "Failed to set SO_KEEPALIVE on fd: " << fd; return; } #if defined(OS_LINUX) // Set seconds until first TCP keep alive. #ifdef ANDROID optval = 25; #else optval = 45; #endif if (setsockopt(fd, SOL_TCP, TCP_KEEPIDLE, &optval, optlen)) { PLOG(ERROR) << "Failed to set TCP_KEEPIDLE on fd: " << fd; return; } // Set seconds between TCP keep alives. if (setsockopt(fd, SOL_TCP, TCP_KEEPINTVL, &optval, optlen)) { PLOG(ERROR) << "Failed to set TCP_KEEPINTVL on fd: " << fd; return; } #endif } int MapConnectError(int os_error) { switch (os_error) { case EACCES: return ERR_NETWORK_ACCESS_DENIED; case ETIMEDOUT: return ERR_CONNECTION_TIMED_OUT; default: { int net_error = MapSystemError(os_error); if (net_error == ERR_FAILED) return ERR_CONNECTION_FAILED; // More specific than ERR_FAILED. // Give a more specific error when the user is offline. if (net_error == ERR_ADDRESS_UNREACHABLE && NetworkChangeNotifier::IsOffline()) { return ERR_INTERNET_DISCONNECTED; } return net_error; } } } } // namespace //----------------------------------------------------------------------------- TCPClientSocketLibevent::TCPClientSocketLibevent( const AddressList& addresses, net::NetLog* net_log, const net::NetLog::Source& source) : socket_(kInvalidSocket), addresses_(addresses), current_ai_(NULL), read_watcher_(this), write_watcher_(this), read_callback_(NULL), write_callback_(NULL), next_connect_state_(CONNECT_STATE_NONE), connect_os_error_(0), net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)), previously_disconnected_(false), use_tcp_fastopen_(false), tcp_fastopen_connected_(false) #ifdef ANDROID , wait_for_connect_(false) , valid_uid_(false) , calling_uid_(0) #endif { scoped_refptr<NetLog::EventParameters> params; if (source.is_valid()) params = new NetLogSourceParameter("source_dependency", source); net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE, params); if (is_tcp_fastopen_enabled()) use_tcp_fastopen_ = true; } TCPClientSocketLibevent::~TCPClientSocketLibevent() { Disconnect(); net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE, NULL); } void TCPClientSocketLibevent::AdoptSocket(int socket) { DCHECK_EQ(socket_, kInvalidSocket); socket_ = socket; int error = SetupSocket(); DCHECK_EQ(0, error); // This is to make GetPeerAddress work. It's up to the test that is calling // this function to ensure that address_ contains a reasonable address for // this socket. (i.e. at least match IPv4 vs IPv6!). current_ai_ = addresses_.head(); use_history_.set_was_ever_connected(); } int TCPClientSocketLibevent::Connect(CompletionCallback* callback #ifdef ANDROID , bool wait_for_connect , bool valid_uid , uid_t calling_uid #endif ) { #ifdef ANDROID wait_for_connect_ = wait_for_connect; valid_uid_ = valid_uid; calling_uid_ = calling_uid; #endif DCHECK(CalledOnValidThread()); // If already connected, then just return OK. if (socket_ != kInvalidSocket) return OK; base::StatsCounter connects("tcp.connect"); connects.Increment(); DCHECK(!waiting_connect()); net_log_.BeginEvent( NetLog::TYPE_TCP_CONNECT, make_scoped_refptr(new AddressListNetLogParam(addresses_))); // We will try to connect to each address in addresses_. Start with the // first one in the list. next_connect_state_ = CONNECT_STATE_CONNECT; current_ai_ = addresses_.head(); int rv = DoConnectLoop(OK); if (rv == ERR_IO_PENDING) { // Synchronous operation not supported. DCHECK(callback); write_callback_ = callback; } else { LogConnectCompletion(rv); } return rv; } int TCPClientSocketLibevent::DoConnectLoop(int result) { DCHECK_NE(next_connect_state_, CONNECT_STATE_NONE); int rv = result; do { ConnectState state = next_connect_state_; next_connect_state_ = CONNECT_STATE_NONE; switch (state) { case CONNECT_STATE_CONNECT: DCHECK_EQ(OK, rv); rv = DoConnect(); break; case CONNECT_STATE_CONNECT_COMPLETE: rv = DoConnectComplete(rv); break; default: LOG(DFATAL) << "bad state"; rv = ERR_UNEXPECTED; break; } } while (rv != ERR_IO_PENDING && next_connect_state_ != CONNECT_STATE_NONE); return rv; } int TCPClientSocketLibevent::DoConnect() { DCHECK(current_ai_); DCHECK_EQ(0, connect_os_error_); if (previously_disconnected_) { use_history_.Reset(); previously_disconnected_ = false; } net_log_.BeginEvent(NetLog::TYPE_TCP_CONNECT_ATTEMPT, make_scoped_refptr(new NetLogStringParameter( "address", NetAddressToStringWithPort(current_ai_)))); next_connect_state_ = CONNECT_STATE_CONNECT_COMPLETE; // Create a non-blocking socket. connect_os_error_ = CreateSocket(current_ai_); if (connect_os_error_) return MapSystemError(connect_os_error_); // Connect the socket. if (!use_tcp_fastopen_) { if (!HANDLE_EINTR(connect(socket_, current_ai_->ai_addr, static_cast<int>(current_ai_->ai_addrlen)))) { // Connected without waiting! return OK; #ifdef ANDROID } else if (errno == EINPROGRESS && wait_for_connect_) { fd_set writeset; FD_ZERO(&writeset); FD_SET(socket_, &writeset); timeval tv; tv.tv_sec = 20; tv.tv_usec = 0; int res = HANDLE_EINTR(select(socket_ + 1, 0, &writeset, 0, &tv)); if (res > 0) return OK; return MapConnectError(ETIMEDOUT); #endif } } else { // With TCP FastOpen, we pretend that the socket is connected. DCHECK(!tcp_fastopen_connected_); return OK; } // Check if the connect() failed synchronously. connect_os_error_ = errno; if (connect_os_error_ != EINPROGRESS) return MapConnectError(connect_os_error_); // Otherwise the connect() is going to complete asynchronously, so watch // for its completion. if (!MessageLoopForIO::current()->WatchFileDescriptor( socket_, true, MessageLoopForIO::WATCH_WRITE, &write_socket_watcher_, &write_watcher_)) { connect_os_error_ = errno; DVLOG(1) << "WatchFileDescriptor failed: " << connect_os_error_; return MapSystemError(connect_os_error_); } return ERR_IO_PENDING; } int TCPClientSocketLibevent::DoConnectComplete(int result) { // Log the end of this attempt (and any OS error it threw). int os_error = connect_os_error_; connect_os_error_ = 0; scoped_refptr<NetLog::EventParameters> params; if (result != OK) params = new NetLogIntegerParameter("os_error", os_error); net_log_.EndEvent(NetLog::TYPE_TCP_CONNECT_ATTEMPT, params); write_socket_watcher_.StopWatchingFileDescriptor(); if (result == OK) { use_history_.set_was_ever_connected(); return OK; // Done! } // Close whatever partially connected socket we currently have. DoDisconnect(); // Try to fall back to the next address in the list. if (current_ai_->ai_next) { next_connect_state_ = CONNECT_STATE_CONNECT; current_ai_ = current_ai_->ai_next; return OK; } // Otherwise there is nothing to fall back to, so give up. return result; } void TCPClientSocketLibevent::Disconnect() { DCHECK(CalledOnValidThread()); DoDisconnect(); current_ai_ = NULL; } void TCPClientSocketLibevent::DoDisconnect() { if (socket_ == kInvalidSocket) return; bool ok = read_socket_watcher_.StopWatchingFileDescriptor(); DCHECK(ok); ok = write_socket_watcher_.StopWatchingFileDescriptor(); DCHECK(ok); #ifdef ANDROID if (valid_uid_) qtaguid_untagSocket(socket_); #endif if (HANDLE_EINTR(close(socket_)) < 0) PLOG(ERROR) << "close"; socket_ = kInvalidSocket; previously_disconnected_ = true; } bool TCPClientSocketLibevent::IsConnected() const { DCHECK(CalledOnValidThread()); if (socket_ == kInvalidSocket || waiting_connect()) return false; // Check if connection is alive. char c; int rv = HANDLE_EINTR(recv(socket_, &c, 1, MSG_PEEK)); if (rv == 0) return false; if (rv == -1 && errno != EAGAIN && errno != EWOULDBLOCK) return false; return true; } bool TCPClientSocketLibevent::IsConnectedAndIdle() const { DCHECK(CalledOnValidThread()); if (socket_ == kInvalidSocket || waiting_connect()) return false; // Check if connection is alive and we haven't received any data // unexpectedly. char c; int rv = HANDLE_EINTR(recv(socket_, &c, 1, MSG_PEEK)); if (rv >= 0) return false; if (errno != EAGAIN && errno != EWOULDBLOCK) return false; return true; } int TCPClientSocketLibevent::Read(IOBuffer* buf, int buf_len, CompletionCallback* callback) { DCHECK(CalledOnValidThread()); DCHECK_NE(kInvalidSocket, socket_); DCHECK(!waiting_connect()); DCHECK(!read_callback_); // Synchronous operation not supported DCHECK(callback); DCHECK_GT(buf_len, 0); int nread = HANDLE_EINTR(read(socket_, buf->data(), buf_len)); if (nread >= 0) { base::StatsCounter read_bytes("tcp.read_bytes"); read_bytes.Add(nread); if (nread > 0) use_history_.set_was_used_to_convey_data(); LogByteTransfer( net_log_, NetLog::TYPE_SOCKET_BYTES_RECEIVED, nread, buf->data()); return nread; } if (errno != EAGAIN && errno != EWOULDBLOCK) { DVLOG(1) << "read failed, errno " << errno; return MapSystemError(errno); } if (!MessageLoopForIO::current()->WatchFileDescriptor( socket_, true, MessageLoopForIO::WATCH_READ, &read_socket_watcher_, &read_watcher_)) { DVLOG(1) << "WatchFileDescriptor failed on read, errno " << errno; return MapSystemError(errno); } read_buf_ = buf; read_buf_len_ = buf_len; read_callback_ = callback; return ERR_IO_PENDING; } int TCPClientSocketLibevent::Write(IOBuffer* buf, int buf_len, CompletionCallback* callback) { DCHECK(CalledOnValidThread()); DCHECK_NE(kInvalidSocket, socket_); DCHECK(!waiting_connect()); DCHECK(!write_callback_); // Synchronous operation not supported DCHECK(callback); DCHECK_GT(buf_len, 0); int nwrite = InternalWrite(buf, buf_len); if (nwrite >= 0) { base::StatsCounter write_bytes("tcp.write_bytes"); write_bytes.Add(nwrite); if (nwrite > 0) use_history_.set_was_used_to_convey_data(); LogByteTransfer( net_log_, NetLog::TYPE_SOCKET_BYTES_SENT, nwrite, buf->data()); return nwrite; } if (errno != EAGAIN && errno != EWOULDBLOCK) return MapSystemError(errno); if (!MessageLoopForIO::current()->WatchFileDescriptor( socket_, true, MessageLoopForIO::WATCH_WRITE, &write_socket_watcher_, &write_watcher_)) { DVLOG(1) << "WatchFileDescriptor failed on write, errno " << errno; return MapSystemError(errno); } write_buf_ = buf; write_buf_len_ = buf_len; write_callback_ = callback; return ERR_IO_PENDING; } int TCPClientSocketLibevent::InternalWrite(IOBuffer* buf, int buf_len) { int nwrite; if (use_tcp_fastopen_ && !tcp_fastopen_connected_) { // We have a limited amount of data to send in the SYN packet. int kMaxFastOpenSendLength = 1420; buf_len = std::min(kMaxFastOpenSendLength, buf_len); int flags = 0x20000000; // Magic flag to enable TCP_FASTOPEN nwrite = HANDLE_EINTR(sendto(socket_, buf->data(), buf_len, flags, current_ai_->ai_addr, static_cast<int>(current_ai_->ai_addrlen))); tcp_fastopen_connected_ = true; if (nwrite < 0) { // Non-blocking mode is returning EINPROGRESS rather than EAGAIN. if (errno == EINPROGRESS) errno = EAGAIN; // Unlike "normal" nonblocking sockets, the data is already queued, // so tell the app that we've consumed it. return buf_len; } } else { nwrite = HANDLE_EINTR(write(socket_, buf->data(), buf_len)); } return nwrite; } bool TCPClientSocketLibevent::SetReceiveBufferSize(int32 size) { DCHECK(CalledOnValidThread()); int rv = setsockopt(socket_, SOL_SOCKET, SO_RCVBUF, reinterpret_cast<const char*>(&size), sizeof(size)); DCHECK(!rv) << "Could not set socket receive buffer size: " << errno; return rv == 0; } bool TCPClientSocketLibevent::SetSendBufferSize(int32 size) { DCHECK(CalledOnValidThread()); int rv = setsockopt(socket_, SOL_SOCKET, SO_SNDBUF, reinterpret_cast<const char*>(&size), sizeof(size)); DCHECK(!rv) << "Could not set socket send buffer size: " << errno; return rv == 0; } int TCPClientSocketLibevent::CreateSocket(const addrinfo* ai) { socket_ = socket(ai->ai_family, ai->ai_socktype, ai->ai_protocol); if (socket_ == kInvalidSocket) return errno; return SetupSocket(); } int TCPClientSocketLibevent::SetupSocket() { if (SetNonBlocking(socket_)) { const int err = errno; #ifdef ANDROID if (valid_uid_) qtaguid_untagSocket(socket_); #endif close(socket_); socket_ = kInvalidSocket; return err; } // This mirrors the behaviour on Windows. See the comment in // tcp_client_socket_win.cc after searching for "NODELAY". DisableNagle(socket_); // If DisableNagle fails, we don't care. // ANDROID: Disable TCP keep-alive for bug 5226268 // [Browser] http keep-alive packets are sent too frequently to network #ifndef ANDROID SetTCPKeepAlive(socket_); #endif #ifdef ANDROID if (valid_uid_) qtaguid_tagSocket(socket_, geteuid(), calling_uid_); #endif return 0; } void TCPClientSocketLibevent::LogConnectCompletion(int net_error) { if (net_error == OK) UpdateConnectionTypeHistograms(CONNECTION_ANY); if (net_error != OK) { net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_CONNECT, net_error); return; } struct sockaddr_storage source_address; socklen_t addrlen = sizeof(source_address); int rv = getsockname( socket_, reinterpret_cast<struct sockaddr*>(&source_address), &addrlen); if (rv != 0) { PLOG(ERROR) << "getsockname() [rv: " << rv << "] error: "; NOTREACHED(); net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_CONNECT, rv); return; } const std::string source_address_str = NetAddressToStringWithPort( reinterpret_cast<const struct sockaddr*>(&source_address), sizeof(source_address)); net_log_.EndEvent(NetLog::TYPE_TCP_CONNECT, make_scoped_refptr(new NetLogStringParameter( "source address", source_address_str))); } void TCPClientSocketLibevent::DoReadCallback(int rv) { DCHECK_NE(rv, ERR_IO_PENDING); DCHECK(read_callback_); // since Run may result in Read being called, clear read_callback_ up front. CompletionCallback* c = read_callback_; read_callback_ = NULL; c->Run(rv); } void TCPClientSocketLibevent::DoWriteCallback(int rv) { DCHECK_NE(rv, ERR_IO_PENDING); DCHECK(write_callback_); // since Run may result in Write being called, clear write_callback_ up front. CompletionCallback* c = write_callback_; write_callback_ = NULL; c->Run(rv); } void TCPClientSocketLibevent::DidCompleteConnect() { DCHECK_EQ(next_connect_state_, CONNECT_STATE_CONNECT_COMPLETE); // Get the error that connect() completed with. int os_error = 0; socklen_t len = sizeof(os_error); if (getsockopt(socket_, SOL_SOCKET, SO_ERROR, &os_error, &len) < 0) os_error = errno; // TODO(eroman): Is this check really necessary? if (os_error == EINPROGRESS || os_error == EALREADY) { NOTREACHED(); // This indicates a bug in libevent or our code. return; } connect_os_error_ = os_error; int rv = DoConnectLoop(MapConnectError(os_error)); if (rv != ERR_IO_PENDING) { LogConnectCompletion(rv); DoWriteCallback(rv); } } void TCPClientSocketLibevent::DidCompleteRead() { int bytes_transferred; bytes_transferred = HANDLE_EINTR(read(socket_, read_buf_->data(), read_buf_len_)); int result; if (bytes_transferred >= 0) { result = bytes_transferred; base::StatsCounter read_bytes("tcp.read_bytes"); read_bytes.Add(bytes_transferred); if (bytes_transferred > 0) use_history_.set_was_used_to_convey_data(); LogByteTransfer(net_log_, NetLog::TYPE_SOCKET_BYTES_RECEIVED, result, read_buf_->data()); } else { result = MapSystemError(errno); } if (result != ERR_IO_PENDING) { read_buf_ = NULL; read_buf_len_ = 0; bool ok = read_socket_watcher_.StopWatchingFileDescriptor(); DCHECK(ok); DoReadCallback(result); } } void TCPClientSocketLibevent::DidCompleteWrite() { int bytes_transferred; bytes_transferred = HANDLE_EINTR(write(socket_, write_buf_->data(), write_buf_len_)); int result; if (bytes_transferred >= 0) { result = bytes_transferred; base::StatsCounter write_bytes("tcp.write_bytes"); write_bytes.Add(bytes_transferred); if (bytes_transferred > 0) use_history_.set_was_used_to_convey_data(); LogByteTransfer(net_log_, NetLog::TYPE_SOCKET_BYTES_SENT, result, write_buf_->data()); } else { result = MapSystemError(errno); } if (result != ERR_IO_PENDING) { write_buf_ = NULL; write_buf_len_ = 0; write_socket_watcher_.StopWatchingFileDescriptor(); DoWriteCallback(result); } } int TCPClientSocketLibevent::GetPeerAddress(AddressList* address) const { DCHECK(CalledOnValidThread()); DCHECK(address); if (!IsConnected()) return ERR_SOCKET_NOT_CONNECTED; address->Copy(current_ai_, false); return OK; } int TCPClientSocketLibevent::GetLocalAddress(IPEndPoint* address) const { DCHECK(CalledOnValidThread()); DCHECK(address); if (!IsConnected()) return ERR_SOCKET_NOT_CONNECTED; struct sockaddr_storage addr_storage; socklen_t addr_len = sizeof(addr_storage); struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&addr_storage); if (getsockname(socket_, addr, &addr_len)) return MapSystemError(errno); if (!address->FromSockAddr(addr, addr_len)) return ERR_FAILED; return OK; } const BoundNetLog& TCPClientSocketLibevent::NetLog() const { return net_log_; } void TCPClientSocketLibevent::SetSubresourceSpeculation() { use_history_.set_subresource_speculation(); } void TCPClientSocketLibevent::SetOmniboxSpeculation() { use_history_.set_omnibox_speculation(); } bool TCPClientSocketLibevent::WasEverUsed() const { return use_history_.was_used_to_convey_data(); } bool TCPClientSocketLibevent::UsingTCPFastOpen() const { return use_tcp_fastopen_; } } // namespace net