// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_HTTP_HTTP_NETWORK_LAYER_H_ #define NET_HTTP_HTTP_NETWORK_LAYER_H_ #pragma once #include <string> #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/threading/non_thread_safe.h" #include "net/http/http_transaction_factory.h" namespace net { class CertVerifier; class ClientSocketFactory; class DnsCertProvenanceChecker; class DnsRRResolver; class HostResolver; class HttpAuthHandlerFactory; class HttpNetworkSession; class NetLog; class NetworkDelegate; class ProxyService; class SpdySessionPool; class SSLConfigService; class SSLHostInfoFactory; class HttpNetworkLayer : public HttpTransactionFactory, public base::NonThreadSafe { public: // Construct a HttpNetworkLayer with an existing HttpNetworkSession which // contains a valid ProxyService. explicit HttpNetworkLayer(HttpNetworkSession* session); virtual ~HttpNetworkLayer(); // Create a transaction factory that instantiate a network layer over an // existing network session. Network session contains some valuable // information (e.g. authentication data) that we want to share across // multiple network layers. This method exposes the implementation details // of a network layer, use this method with an existing network layer only // when network session is shared. static HttpTransactionFactory* CreateFactory(HttpNetworkSession* session); // Enable the spdy protocol. // Without calling this function, SPDY is disabled. The mode can be: // "" : (default) SSL and compression are enabled, flow // control disabled. // "no-ssl" : disables SSL. // "no-compress" : disables compression. // "flow-control": enables flow control. // "none" : disables both SSL and compression. static void EnableSpdy(const std::string& mode); // HttpTransactionFactory methods: virtual int CreateTransaction(scoped_ptr<HttpTransaction>* trans); virtual HttpCache* GetCache(); virtual HttpNetworkSession* GetSession(); virtual void Suspend(bool suspend); private: const scoped_refptr<HttpNetworkSession> session_; bool suspended_; }; } // namespace net #endif // NET_HTTP_HTTP_NETWORK_LAYER_H_