// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_SYNC_SOCKET_H_ #define BASE_SYNC_SOCKET_H_ #pragma once // A socket abstraction used for sending and receiving plain // data. Because they are blocking, they can be used to perform // rudimentary cross-process synchronization with low latency. #include "base/basictypes.h" #if defined(OS_WIN) #include <windows.h> #endif #include <sys/types.h> #include "base/base_api.h" namespace base { class BASE_API SyncSocket { public: #if defined(OS_WIN) typedef HANDLE Handle; #else typedef int Handle; #endif // Creates a SyncSocket from a Handle. Used in transport. explicit SyncSocket(Handle handle) : handle_(handle) { } ~SyncSocket() { Close(); } // Creates an unnamed pair of connected sockets. // pair is a pointer to an array of two SyncSockets in which connected socket // descriptors are returned. Returns true on success, false on failure. static bool CreatePair(SyncSocket* pair[2]); // Closes the SyncSocket. Returns true on success, false on failure. bool Close(); // Sends the message to the remote peer of the SyncSocket. // Note it is not safe to send messages from the same socket handle by // multiple threads simultaneously. // buffer is a pointer to the data to send. // length is the length of the data to send (must be non-zero). // Returns the number of bytes sent, or 0 upon failure. size_t Send(const void* buffer, size_t length); // Receives a message from an SyncSocket. // buffer is a pointer to the buffer to receive data. // length is the number of bytes of data to receive (must be non-zero). // Returns the number of bytes received, or 0 upon failure. size_t Receive(void* buffer, size_t length); // Returns the number of bytes available. If non-zero, Receive() will not // not block when called. NOTE: Some implementations cannot reliably // determine the number of bytes available so avoid using the returned // size as a promise and simply test against zero. size_t Peek(); // Extracts the contained handle. Used for transferring between // processes. Handle handle() const { return handle_; } private: Handle handle_; DISALLOW_COPY_AND_ASSIGN(SyncSocket); }; } // namespace base #endif // BASE_SYNC_SOCKET_H_