// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "app/sql/connection.h" #include <string.h> #include "app/sql/statement.h" #include "base/file_path.h" #include "base/logging.h" #include "base/string_util.h" #include "base/utf_string_conversions.h" #ifdef ANDROID #include "sqlite3.h" #else #include "third_party/sqlite/sqlite3.h" #endif namespace { // Spin for up to a second waiting for the lock to clear when setting // up the database. // TODO(shess): Better story on this. http://crbug.com/56559 const base::TimeDelta kBusyTimeout = base::TimeDelta::FromSeconds(1); class ScopedBusyTimeout { public: explicit ScopedBusyTimeout(sqlite3* db) : db_(db) { } ~ScopedBusyTimeout() { sqlite3_busy_timeout(db_, 0); } int SetTimeout(base::TimeDelta timeout) { DCHECK_LT(timeout.InMilliseconds(), INT_MAX); return sqlite3_busy_timeout(db_, static_cast<int>(timeout.InMilliseconds())); } private: sqlite3* db_; }; } // namespace namespace sql { bool StatementID::operator<(const StatementID& other) const { if (number_ != other.number_) return number_ < other.number_; return strcmp(str_, other.str_) < 0; } ErrorDelegate::ErrorDelegate() { } ErrorDelegate::~ErrorDelegate() { } Connection::StatementRef::StatementRef() : connection_(NULL), stmt_(NULL) { } Connection::StatementRef::StatementRef(Connection* connection, sqlite3_stmt* stmt) : connection_(connection), stmt_(stmt) { connection_->StatementRefCreated(this); } Connection::StatementRef::~StatementRef() { if (connection_) connection_->StatementRefDeleted(this); Close(); } void Connection::StatementRef::Close() { if (stmt_) { sqlite3_finalize(stmt_); stmt_ = NULL; } connection_ = NULL; // The connection may be getting deleted. } Connection::Connection() : db_(NULL), page_size_(0), cache_size_(0), exclusive_locking_(false), transaction_nesting_(0), needs_rollback_(false) { } Connection::~Connection() { Close(); } bool Connection::Open(const FilePath& path) { #if defined(OS_WIN) return OpenInternal(WideToUTF8(path.value())); #elif defined(OS_POSIX) return OpenInternal(path.value()); #endif } bool Connection::OpenInMemory() { return OpenInternal(":memory:"); } void Connection::Close() { statement_cache_.clear(); DCHECK(open_statements_.empty()); if (db_) { sqlite3_close(db_); db_ = NULL; } } void Connection::Preload() { if (!db_) { NOTREACHED(); return; } // A statement must be open for the preload command to work. If the meta // table doesn't exist, it probably means this is a new database and there // is nothing to preload (so it's OK we do nothing). if (!DoesTableExist("meta")) return; Statement dummy(GetUniqueStatement("SELECT * FROM meta")); if (!dummy || !dummy.Step()) return; #if !defined(USE_SYSTEM_SQLITE) // This function is only defined in Chromium's version of sqlite. // Do not call it when using system sqlite. sqlite3_preload(db_); #endif } bool Connection::BeginTransaction() { if (needs_rollback_) { DCHECK_GT(transaction_nesting_, 0); // When we're going to rollback, fail on this begin and don't actually // mark us as entering the nested transaction. return false; } bool success = true; if (!transaction_nesting_) { needs_rollback_ = false; Statement begin(GetCachedStatement(SQL_FROM_HERE, "BEGIN TRANSACTION")); if (!begin || !begin.Run()) return false; } transaction_nesting_++; return success; } void Connection::RollbackTransaction() { if (!transaction_nesting_) { NOTREACHED() << "Rolling back a nonexistent transaction"; return; } transaction_nesting_--; if (transaction_nesting_ > 0) { // Mark the outermost transaction as needing rollback. needs_rollback_ = true; return; } DoRollback(); } bool Connection::CommitTransaction() { if (!transaction_nesting_) { NOTREACHED() << "Rolling back a nonexistent transaction"; return false; } transaction_nesting_--; if (transaction_nesting_ > 0) { // Mark any nested transactions as failing after we've already got one. return !needs_rollback_; } if (needs_rollback_) { DoRollback(); return false; } Statement commit(GetCachedStatement(SQL_FROM_HERE, "COMMIT")); if (!commit) return false; return commit.Run(); } bool Connection::Execute(const char* sql) { if (!db_) return false; return sqlite3_exec(db_, sql, NULL, NULL, NULL) == SQLITE_OK; } bool Connection::ExecuteWithTimeout(const char* sql, base::TimeDelta timeout) { if (!db_) return false; ScopedBusyTimeout busy_timeout(db_); busy_timeout.SetTimeout(timeout); return sqlite3_exec(db_, sql, NULL, NULL, NULL) == SQLITE_OK; } bool Connection::HasCachedStatement(const StatementID& id) const { return statement_cache_.find(id) != statement_cache_.end(); } scoped_refptr<Connection::StatementRef> Connection::GetCachedStatement( const StatementID& id, const char* sql) { CachedStatementMap::iterator i = statement_cache_.find(id); if (i != statement_cache_.end()) { // Statement is in the cache. It should still be active (we're the only // one invalidating cached statements, and we'll remove it from the cache // if we do that. Make sure we reset it before giving out the cached one in // case it still has some stuff bound. DCHECK(i->second->is_valid()); sqlite3_reset(i->second->stmt()); return i->second; } scoped_refptr<StatementRef> statement = GetUniqueStatement(sql); if (statement->is_valid()) statement_cache_[id] = statement; // Only cache valid statements. return statement; } scoped_refptr<Connection::StatementRef> Connection::GetUniqueStatement( const char* sql) { if (!db_) return new StatementRef(this, NULL); // Return inactive statement. sqlite3_stmt* stmt = NULL; if (sqlite3_prepare_v2(db_, sql, -1, &stmt, NULL) != SQLITE_OK) { // Treat this as non-fatal, it can occur in a number of valid cases, and // callers should be doing their own error handling. DLOG(WARNING) << "SQL compile error " << GetErrorMessage(); return new StatementRef(this, NULL); } return new StatementRef(this, stmt); } bool Connection::DoesTableExist(const char* table_name) const { // GetUniqueStatement can't be const since statements may modify the // database, but we know ours doesn't modify it, so the cast is safe. Statement statement(const_cast<Connection*>(this)->GetUniqueStatement( "SELECT name FROM sqlite_master " "WHERE type='table' AND name=?")); if (!statement) return false; statement.BindString(0, table_name); return statement.Step(); // Table exists if any row was returned. } bool Connection::DoesColumnExist(const char* table_name, const char* column_name) const { std::string sql("PRAGMA TABLE_INFO("); sql.append(table_name); sql.append(")"); // Our SQL is non-mutating, so this cast is OK. Statement statement(const_cast<Connection*>(this)->GetUniqueStatement( sql.c_str())); if (!statement) return false; while (statement.Step()) { if (!statement.ColumnString(1).compare(column_name)) return true; } return false; } int64 Connection::GetLastInsertRowId() const { if (!db_) { NOTREACHED(); return 0; } return sqlite3_last_insert_rowid(db_); } int Connection::GetLastChangeCount() const { if (!db_) { NOTREACHED(); return 0; } return sqlite3_changes(db_); } int Connection::GetErrorCode() const { if (!db_) return SQLITE_ERROR; return sqlite3_errcode(db_); } int Connection::GetLastErrno() const { if (!db_) return -1; int err = 0; if (SQLITE_OK != sqlite3_file_control(db_, NULL, SQLITE_LAST_ERRNO, &err)) return -2; return err; } const char* Connection::GetErrorMessage() const { if (!db_) return "sql::Connection has no connection."; return sqlite3_errmsg(db_); } bool Connection::OpenInternal(const std::string& file_name) { if (db_) { NOTREACHED() << "sql::Connection is already open."; return false; } int err = sqlite3_open(file_name.c_str(), &db_); if (err != SQLITE_OK) { OnSqliteError(err, NULL); db_ = NULL; return false; } // Enable extended result codes to provide more color on I/O errors. // Not having extended result codes is not a fatal problem, as // Chromium code does not attempt to handle I/O errors anyhow. The // current implementation always returns SQLITE_OK, the DCHECK is to // quickly notify someone if SQLite changes. err = sqlite3_extended_result_codes(db_, 1); DCHECK_EQ(err, SQLITE_OK) << "Could not enable extended result codes"; // If indicated, lock up the database before doing anything else, so // that the following code doesn't have to deal with locking. // TODO(shess): This code is brittle. Find the cases where code // doesn't request |exclusive_locking_| and audit that it does the // right thing with SQLITE_BUSY, and that it doesn't make // assumptions about who might change things in the database. // http://crbug.com/56559 if (exclusive_locking_) { // TODO(shess): This should probably be a full CHECK(). Code // which requests exclusive locking but doesn't get it is almost // certain to be ill-tested. if (!Execute("PRAGMA locking_mode=EXCLUSIVE")) NOTREACHED() << "Could not set locking mode: " << GetErrorMessage(); } if (page_size_ != 0) { // Enforce SQLite restrictions on |page_size_|. DCHECK(!(page_size_ & (page_size_ - 1))) << " page_size_ " << page_size_ << " is not a power of two."; static const int kSqliteMaxPageSize = 32768; // from sqliteLimit.h DCHECK_LE(page_size_, kSqliteMaxPageSize); const std::string sql = StringPrintf("PRAGMA page_size=%d", page_size_); if (!ExecuteWithTimeout(sql.c_str(), kBusyTimeout)) NOTREACHED() << "Could not set page size: " << GetErrorMessage(); } if (cache_size_ != 0) { const std::string sql = StringPrintf("PRAGMA cache_size=%d", cache_size_); if (!ExecuteWithTimeout(sql.c_str(), kBusyTimeout)) NOTREACHED() << "Could not set cache size: " << GetErrorMessage(); } return true; } void Connection::DoRollback() { Statement rollback(GetCachedStatement(SQL_FROM_HERE, "ROLLBACK")); if (rollback) rollback.Run(); } void Connection::StatementRefCreated(StatementRef* ref) { DCHECK(open_statements_.find(ref) == open_statements_.end()); open_statements_.insert(ref); } void Connection::StatementRefDeleted(StatementRef* ref) { StatementRefSet::iterator i = open_statements_.find(ref); if (i == open_statements_.end()) NOTREACHED(); else open_statements_.erase(i); } void Connection::ClearCache() { statement_cache_.clear(); // The cache clear will get most statements. There may be still be references // to some statements that are held by others (including one-shot statements). // This will deactivate them so they can't be used again. for (StatementRefSet::iterator i = open_statements_.begin(); i != open_statements_.end(); ++i) (*i)->Close(); } int Connection::OnSqliteError(int err, sql::Statement *stmt) { if (error_delegate_.get()) return error_delegate_->OnError(err, this, stmt); // The default handling is to assert on debug and to ignore on release. NOTREACHED() << GetErrorMessage(); return err; } } // namespace sql