// Copyright (c) 2005, 2007, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ---
// Author: Sanjay Ghemawat
#include "config.h"
#include "TCSystemAlloc.h"
#include <algorithm>
#include <fcntl.h>
#include "Assertions.h"
#include "TCSpinLock.h"
#include "UnusedParam.h"
#if HAVE(STDINT_H)
#include <stdint.h>
#elif HAVE(INTTYPES_H)
#include <inttypes.h>
#else
#include <sys/types.h>
#endif
#if OS(WINDOWS)
#include "windows.h"
#else
#include <errno.h>
#include <unistd.h>
#include <sys/mman.h>
#endif
#ifndef MAP_ANONYMOUS
#define MAP_ANONYMOUS MAP_ANON
#endif
using namespace std;
// Structure for discovering alignment
union MemoryAligner {
void* p;
double d;
size_t s;
};
static SpinLock spinlock = SPINLOCK_INITIALIZER;
// Page size is initialized on demand
static size_t pagesize = 0;
// Configuration parameters.
//
// if use_devmem is true, either use_sbrk or use_mmap must also be true.
// For 2.2 kernels, it looks like the sbrk address space (500MBish) and
// the mmap address space (1300MBish) are disjoint, so we need both allocators
// to get as much virtual memory as possible.
#ifndef WTF_CHANGES
static bool use_devmem = false;
#endif
#if HAVE(SBRK)
static bool use_sbrk = false;
#endif
#if HAVE(MMAP)
static bool use_mmap = true;
#endif
#if HAVE(VIRTUALALLOC)
static bool use_VirtualAlloc = true;
#endif
// Flags to keep us from retrying allocators that failed.
static bool devmem_failure = false;
static bool sbrk_failure = false;
static bool mmap_failure = false;
static bool VirtualAlloc_failure = false;
#ifndef WTF_CHANGES
DEFINE_int32(malloc_devmem_start, 0,
"Physical memory starting location in MB for /dev/mem allocation."
" Setting this to 0 disables /dev/mem allocation");
DEFINE_int32(malloc_devmem_limit, 0,
"Physical memory limit location in MB for /dev/mem allocation."
" Setting this to 0 means no limit.");
#else
static const int32_t FLAGS_malloc_devmem_start = 0;
static const int32_t FLAGS_malloc_devmem_limit = 0;
#endif
#if HAVE(SBRK)
static void* TrySbrk(size_t size, size_t *actual_size, size_t alignment) {
size = ((size + alignment - 1) / alignment) * alignment;
// could theoretically return the "extra" bytes here, but this
// is simple and correct.
if (actual_size)
*actual_size = size;
void* result = sbrk(size);
if (result == reinterpret_cast<void*>(-1)) {
sbrk_failure = true;
return NULL;
}
// Is it aligned?
uintptr_t ptr = reinterpret_cast<uintptr_t>(result);
if ((ptr & (alignment-1)) == 0) return result;
// Try to get more memory for alignment
size_t extra = alignment - (ptr & (alignment-1));
void* r2 = sbrk(extra);
if (reinterpret_cast<uintptr_t>(r2) == (ptr + size)) {
// Contiguous with previous result
return reinterpret_cast<void*>(ptr + extra);
}
// Give up and ask for "size + alignment - 1" bytes so
// that we can find an aligned region within it.
result = sbrk(size + alignment - 1);
if (result == reinterpret_cast<void*>(-1)) {
sbrk_failure = true;
return NULL;
}
ptr = reinterpret_cast<uintptr_t>(result);
if ((ptr & (alignment-1)) != 0) {
ptr += alignment - (ptr & (alignment-1));
}
return reinterpret_cast<void*>(ptr);
}
#endif /* HAVE(SBRK) */
#if HAVE(MMAP)
static void* TryMmap(size_t size, size_t *actual_size, size_t alignment) {
// Enforce page alignment
if (pagesize == 0) pagesize = getpagesize();
if (alignment < pagesize) alignment = pagesize;
size = ((size + alignment - 1) / alignment) * alignment;
// could theoretically return the "extra" bytes here, but this
// is simple and correct.
if (actual_size)
*actual_size = size;
// Ask for extra memory if alignment > pagesize
size_t extra = 0;
if (alignment > pagesize) {
extra = alignment - pagesize;
}
void* result = mmap(NULL, size + extra,
PROT_READ | PROT_WRITE,
MAP_PRIVATE|MAP_ANONYMOUS,
-1, 0);
if (result == reinterpret_cast<void*>(MAP_FAILED)) {
mmap_failure = true;
return NULL;
}
// Adjust the return memory so it is aligned
uintptr_t ptr = reinterpret_cast<uintptr_t>(result);
size_t adjust = 0;
if ((ptr & (alignment - 1)) != 0) {
adjust = alignment - (ptr & (alignment - 1));
}
// Return the unused memory to the system
if (adjust > 0) {
munmap(reinterpret_cast<void*>(ptr), adjust);
}
if (adjust < extra) {
munmap(reinterpret_cast<void*>(ptr + adjust + size), extra - adjust);
}
ptr += adjust;
return reinterpret_cast<void*>(ptr);
}
#endif /* HAVE(MMAP) */
#if HAVE(VIRTUALALLOC)
static void* TryVirtualAlloc(size_t size, size_t *actual_size, size_t alignment) {
// Enforce page alignment
if (pagesize == 0) {
SYSTEM_INFO system_info;
GetSystemInfo(&system_info);
pagesize = system_info.dwPageSize;
}
if (alignment < pagesize) alignment = pagesize;
size = ((size + alignment - 1) / alignment) * alignment;
// could theoretically return the "extra" bytes here, but this
// is simple and correct.
if (actual_size)
*actual_size = size;
// Ask for extra memory if alignment > pagesize
size_t extra = 0;
if (alignment > pagesize) {
extra = alignment - pagesize;
}
void* result = VirtualAlloc(NULL, size + extra,
MEM_RESERVE | MEM_COMMIT | MEM_TOP_DOWN,
PAGE_READWRITE);
if (result == NULL) {
VirtualAlloc_failure = true;
return NULL;
}
// Adjust the return memory so it is aligned
uintptr_t ptr = reinterpret_cast<uintptr_t>(result);
size_t adjust = 0;
if ((ptr & (alignment - 1)) != 0) {
adjust = alignment - (ptr & (alignment - 1));
}
// Return the unused memory to the system - we'd like to release but the best we can do
// is decommit, since Windows only lets you free the whole allocation.
if (adjust > 0) {
VirtualFree(reinterpret_cast<void*>(ptr), adjust, MEM_DECOMMIT);
}
if (adjust < extra) {
VirtualFree(reinterpret_cast<void*>(ptr + adjust + size), extra-adjust, MEM_DECOMMIT);
}
ptr += adjust;
return reinterpret_cast<void*>(ptr);
}
#endif /* HAVE(MMAP) */
#ifndef WTF_CHANGES
static void* TryDevMem(size_t size, size_t *actual_size, size_t alignment) {
static bool initialized = false;
static off_t physmem_base; // next physical memory address to allocate
static off_t physmem_limit; // maximum physical address allowed
static int physmem_fd; // file descriptor for /dev/mem
// Check if we should use /dev/mem allocation. Note that it may take
// a while to get this flag initialized, so meanwhile we fall back to
// the next allocator. (It looks like 7MB gets allocated before
// this flag gets initialized -khr.)
if (FLAGS_malloc_devmem_start == 0) {
// NOTE: not a devmem_failure - we'd like TCMalloc_SystemAlloc to
// try us again next time.
return NULL;
}
if (!initialized) {
physmem_fd = open("/dev/mem", O_RDWR);
if (physmem_fd < 0) {
devmem_failure = true;
return NULL;
}
physmem_base = FLAGS_malloc_devmem_start*1024LL*1024LL;
physmem_limit = FLAGS_malloc_devmem_limit*1024LL*1024LL;
initialized = true;
}
// Enforce page alignment
if (pagesize == 0) pagesize = getpagesize();
if (alignment < pagesize) alignment = pagesize;
size = ((size + alignment - 1) / alignment) * alignment;
// could theoretically return the "extra" bytes here, but this
// is simple and correct.
if (actual_size)
*actual_size = size;
// Ask for extra memory if alignment > pagesize
size_t extra = 0;
if (alignment > pagesize) {
extra = alignment - pagesize;
}
// check to see if we have any memory left
if (physmem_limit != 0 && physmem_base + size + extra > physmem_limit) {
devmem_failure = true;
return NULL;
}
void *result = mmap(0, size + extra, PROT_READ | PROT_WRITE,
MAP_SHARED, physmem_fd, physmem_base);
if (result == reinterpret_cast<void*>(MAP_FAILED)) {
devmem_failure = true;
return NULL;
}
uintptr_t ptr = reinterpret_cast<uintptr_t>(result);
// Adjust the return memory so it is aligned
size_t adjust = 0;
if ((ptr & (alignment - 1)) != 0) {
adjust = alignment - (ptr & (alignment - 1));
}
// Return the unused virtual memory to the system
if (adjust > 0) {
munmap(reinterpret_cast<void*>(ptr), adjust);
}
if (adjust < extra) {
munmap(reinterpret_cast<void*>(ptr + adjust + size), extra - adjust);
}
ptr += adjust;
physmem_base += adjust + size;
return reinterpret_cast<void*>(ptr);
}
#endif
void* TCMalloc_SystemAlloc(size_t size, size_t *actual_size, size_t alignment) {
// Discard requests that overflow
if (size + alignment < size) return NULL;
SpinLockHolder lock_holder(&spinlock);
// Enforce minimum alignment
if (alignment < sizeof(MemoryAligner)) alignment = sizeof(MemoryAligner);
// Try twice, once avoiding allocators that failed before, and once
// more trying all allocators even if they failed before.
for (int i = 0; i < 2; i++) {
#ifndef WTF_CHANGES
if (use_devmem && !devmem_failure) {
void* result = TryDevMem(size, actual_size, alignment);
if (result != NULL) return result;
}
#endif
#if HAVE(SBRK)
if (use_sbrk && !sbrk_failure) {
void* result = TrySbrk(size, actual_size, alignment);
if (result != NULL) return result;
}
#endif
#if HAVE(MMAP)
if (use_mmap && !mmap_failure) {
void* result = TryMmap(size, actual_size, alignment);
if (result != NULL) return result;
}
#endif
#if HAVE(VIRTUALALLOC)
if (use_VirtualAlloc && !VirtualAlloc_failure) {
void* result = TryVirtualAlloc(size, actual_size, alignment);
if (result != NULL) return result;
}
#endif
// nothing worked - reset failure flags and try again
devmem_failure = false;
sbrk_failure = false;
mmap_failure = false;
VirtualAlloc_failure = false;
}
return NULL;
}
#if HAVE(MADV_FREE_REUSE)
void TCMalloc_SystemRelease(void* start, size_t length)
{
while (madvise(start, length, MADV_FREE_REUSABLE) == -1 && errno == EAGAIN) { }
}
#elif HAVE(MADV_FREE) || HAVE(MADV_DONTNEED)
void TCMalloc_SystemRelease(void* start, size_t length)
{
// MADV_FREE clears the modified bit on pages, which allows
// them to be discarded immediately.
#if HAVE(MADV_FREE)
const int advice = MADV_FREE;
#else
const int advice = MADV_DONTNEED;
#endif
if (FLAGS_malloc_devmem_start) {
// It's not safe to use MADV_DONTNEED if we've been mapping
// /dev/mem for heap memory
return;
}
if (pagesize == 0) pagesize = getpagesize();
const size_t pagemask = pagesize - 1;
size_t new_start = reinterpret_cast<size_t>(start);
size_t end = new_start + length;
size_t new_end = end;
// Round up the starting address and round down the ending address
// to be page aligned:
new_start = (new_start + pagesize - 1) & ~pagemask;
new_end = new_end & ~pagemask;
ASSERT((new_start & pagemask) == 0);
ASSERT((new_end & pagemask) == 0);
ASSERT(new_start >= reinterpret_cast<size_t>(start));
ASSERT(new_end <= end);
if (new_end > new_start) {
// Note -- ignoring most return codes, because if this fails it
// doesn't matter...
while (madvise(reinterpret_cast<char*>(new_start), new_end - new_start,
advice) == -1 &&
errno == EAGAIN) {
// NOP
}
}
}
#elif HAVE(MMAP)
void TCMalloc_SystemRelease(void* start, size_t length)
{
void* newAddress = mmap(start, length, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
// If the mmap failed then that's ok, we just won't return the memory to the system.
ASSERT_UNUSED(newAddress, newAddress == start || newAddress == reinterpret_cast<void*>(MAP_FAILED));
}
#elif HAVE(VIRTUALALLOC)
void TCMalloc_SystemRelease(void* start, size_t length)
{
if (VirtualFree(start, length, MEM_DECOMMIT))
return;
// The decommit may fail if the memory region consists of allocations
// from more than one call to VirtualAlloc. In this case, fall back to
// using VirtualQuery to retrieve the allocation boundaries and decommit
// them each individually.
char* ptr = static_cast<char*>(start);
char* end = ptr + length;
MEMORY_BASIC_INFORMATION info;
while (ptr < end) {
size_t resultSize = VirtualQuery(ptr, &info, sizeof(info));
ASSERT_UNUSED(resultSize, resultSize == sizeof(info));
size_t decommitSize = min<size_t>(info.RegionSize, end - ptr);
BOOL success = VirtualFree(ptr, decommitSize, MEM_DECOMMIT);
ASSERT_UNUSED(success, success);
ptr += decommitSize;
}
}
#else
// Platforms that don't support returning memory use an empty inline version of TCMalloc_SystemRelease
// declared in TCSystemAlloc.h
#endif
#if HAVE(MADV_FREE_REUSE)
void TCMalloc_SystemCommit(void* start, size_t length)
{
while (madvise(start, length, MADV_FREE_REUSE) == -1 && errno == EAGAIN) { }
}
#elif HAVE(VIRTUALALLOC)
void TCMalloc_SystemCommit(void* start, size_t length)
{
if (VirtualAlloc(start, length, MEM_COMMIT, PAGE_READWRITE) == start)
return;
// The commit may fail if the memory region consists of allocations
// from more than one call to VirtualAlloc. In this case, fall back to
// using VirtualQuery to retrieve the allocation boundaries and commit them
// each individually.
char* ptr = static_cast<char*>(start);
char* end = ptr + length;
MEMORY_BASIC_INFORMATION info;
while (ptr < end) {
size_t resultSize = VirtualQuery(ptr, &info, sizeof(info));
ASSERT_UNUSED(resultSize, resultSize == sizeof(info));
size_t commitSize = min<size_t>(info.RegionSize, end - ptr);
void* newAddress = VirtualAlloc(ptr, commitSize, MEM_COMMIT, PAGE_READWRITE);
ASSERT_UNUSED(newAddress, newAddress == ptr);
ptr += commitSize;
}
}
#else
// Platforms that don't need to explicitly commit memory use an empty inline version of TCMalloc_SystemCommit
// declared in TCSystemAlloc.h
#endif