// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/socket/socks_client_socket.h"
#include "net/base/address_list.h"
#include "net/base/load_log.h"
#include "net/base/load_log_unittest.h"
#include "net/base/mock_host_resolver.h"
#include "net/base/test_completion_callback.h"
#include "net/base/winsock_init.h"
#include "net/socket/client_socket_factory.h"
#include "net/socket/tcp_client_socket.h"
#include "net/socket/socket_test_util.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "testing/platform_test.h"
//-----------------------------------------------------------------------------
namespace net {
const char kSOCKSOkRequest[] = { 0x04, 0x01, 0x00, 0x50, 127, 0, 0, 1, 0 };
const char kSOCKS4aInitialRequest[] =
{ 0x04, 0x01, 0x00, 0x50, 0, 0, 0, 127, 0 };
const char kSOCKSOkReply[] = { 0x00, 0x5A, 0x00, 0x00, 0, 0, 0, 0 };
class SOCKSClientSocketTest : public PlatformTest {
public:
SOCKSClientSocketTest();
// Create a SOCKSClientSocket on top of a MockSocket.
SOCKSClientSocket* BuildMockSocket(MockRead reads[], MockWrite writes[],
HostResolver* host_resolver,
const std::string& hostname, int port);
virtual void SetUp();
protected:
scoped_ptr<SOCKSClientSocket> user_sock_;
AddressList address_list_;
ClientSocket* tcp_sock_;
TestCompletionCallback callback_;
scoped_refptr<MockHostResolver> host_resolver_;
scoped_ptr<SocketDataProvider> data_;
private:
DISALLOW_COPY_AND_ASSIGN(SOCKSClientSocketTest);
};
SOCKSClientSocketTest::SOCKSClientSocketTest()
: host_resolver_(new MockHostResolver) {
}
// Set up platform before every test case
void SOCKSClientSocketTest::SetUp() {
PlatformTest::SetUp();
}
SOCKSClientSocket* SOCKSClientSocketTest::BuildMockSocket(
MockRead reads[],
MockWrite writes[],
HostResolver* host_resolver,
const std::string& hostname,
int port) {
TestCompletionCallback callback;
data_.reset(new StaticSocketDataProvider(reads, writes));
tcp_sock_ = new MockTCPClientSocket(address_list_, data_.get());
int rv = tcp_sock_->Connect(&callback, NULL);
EXPECT_EQ(ERR_IO_PENDING, rv);
rv = callback.WaitForResult();
EXPECT_EQ(OK, rv);
EXPECT_TRUE(tcp_sock_->IsConnected());
return new SOCKSClientSocket(tcp_sock_,
HostResolver::RequestInfo(hostname, port),
host_resolver);
}
// Implementation of HostResolver that never completes its resolve request.
// We use this in the test "DisconnectWhileHostResolveInProgress" to make
// sure that the outstanding resolve request gets cancelled.
class HangingHostResolver : public HostResolver {
public:
HangingHostResolver() : outstanding_request_(NULL) {}
virtual int Resolve(const RequestInfo& info,
AddressList* addresses,
CompletionCallback* callback,
RequestHandle* out_req,
LoadLog* load_log) {
EXPECT_FALSE(HasOutstandingRequest());
outstanding_request_ = reinterpret_cast<RequestHandle>(1);
*out_req = outstanding_request_;
return ERR_IO_PENDING;
}
virtual void CancelRequest(RequestHandle req) {
EXPECT_TRUE(HasOutstandingRequest());
EXPECT_EQ(outstanding_request_, req);
outstanding_request_ = NULL;
}
virtual void AddObserver(Observer* observer) {}
virtual void RemoveObserver(Observer* observer) {}
virtual void Shutdown() {}
bool HasOutstandingRequest() {
return outstanding_request_ != NULL;
}
private:
RequestHandle outstanding_request_;
DISALLOW_COPY_AND_ASSIGN(HangingHostResolver);
};
// Tests a complete handshake and the disconnection.
TEST_F(SOCKSClientSocketTest, CompleteHandshake) {
const std::string payload_write = "random data";
const std::string payload_read = "moar random data";
MockWrite data_writes[] = {
MockWrite(true, kSOCKSOkRequest, arraysize(kSOCKSOkRequest)),
MockWrite(true, payload_write.data(), payload_write.size()) };
MockRead data_reads[] = {
MockRead(true, kSOCKSOkReply, arraysize(kSOCKSOkReply)),
MockRead(true, payload_read.data(), payload_read.size()) };
user_sock_.reset(BuildMockSocket(data_reads, data_writes, host_resolver_,
"localhost", 80));
// At this state the TCP connection is completed but not the SOCKS handshake.
EXPECT_TRUE(tcp_sock_->IsConnected());
EXPECT_FALSE(user_sock_->IsConnected());
scoped_refptr<LoadLog> log(new LoadLog(LoadLog::kUnbounded));
int rv = user_sock_->Connect(&callback_, log);
EXPECT_EQ(ERR_IO_PENDING, rv);
EXPECT_TRUE(
LogContainsBeginEvent(*log, 0, LoadLog::TYPE_SOCKS_CONNECT));
EXPECT_FALSE(user_sock_->IsConnected());
rv = callback_.WaitForResult();
EXPECT_EQ(OK, rv);
EXPECT_TRUE(user_sock_->IsConnected());
EXPECT_EQ(SOCKSClientSocket::kSOCKS4, user_sock_->socks_version_);
EXPECT_TRUE(LogContainsEndEvent(*log, -1, LoadLog::TYPE_SOCKS_CONNECT));
scoped_refptr<IOBuffer> buffer = new IOBuffer(payload_write.size());
memcpy(buffer->data(), payload_write.data(), payload_write.size());
rv = user_sock_->Write(buffer, payload_write.size(), &callback_);
EXPECT_EQ(ERR_IO_PENDING, rv);
rv = callback_.WaitForResult();
EXPECT_EQ(static_cast<int>(payload_write.size()), rv);
buffer = new IOBuffer(payload_read.size());
rv = user_sock_->Read(buffer, payload_read.size(), &callback_);
EXPECT_EQ(ERR_IO_PENDING, rv);
rv = callback_.WaitForResult();
EXPECT_EQ(static_cast<int>(payload_read.size()), rv);
EXPECT_EQ(payload_read, std::string(buffer->data(), payload_read.size()));
user_sock_->Disconnect();
EXPECT_FALSE(tcp_sock_->IsConnected());
EXPECT_FALSE(user_sock_->IsConnected());
}
// List of responses from the socks server and the errors they should
// throw up are tested here.
TEST_F(SOCKSClientSocketTest, HandshakeFailures) {
const struct {
const char fail_reply[8];
Error fail_code;
} tests[] = {
// Failure of the server response code
{
{ 0x01, 0x5A, 0x00, 0x00, 0, 0, 0, 0 },
ERR_INVALID_RESPONSE,
},
// Failure of the null byte
{
{ 0x00, 0x5B, 0x00, 0x00, 0, 0, 0, 0 },
ERR_FAILED,
},
};
//---------------------------------------
for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) {
MockWrite data_writes[] = {
MockWrite(false, kSOCKSOkRequest, arraysize(kSOCKSOkRequest)) };
MockRead data_reads[] = {
MockRead(false, tests[i].fail_reply, arraysize(tests[i].fail_reply)) };
user_sock_.reset(BuildMockSocket(data_reads, data_writes, host_resolver_,
"localhost", 80));
scoped_refptr<LoadLog> log(new LoadLog(LoadLog::kUnbounded));
int rv = user_sock_->Connect(&callback_, log);
EXPECT_EQ(ERR_IO_PENDING, rv);
EXPECT_TRUE(LogContainsBeginEvent(*log, 0, LoadLog::TYPE_SOCKS_CONNECT));
rv = callback_.WaitForResult();
EXPECT_EQ(tests[i].fail_code, rv);
EXPECT_FALSE(user_sock_->IsConnected());
EXPECT_TRUE(tcp_sock_->IsConnected());
EXPECT_TRUE(LogContainsEndEvent(*log, -1, LoadLog::TYPE_SOCKS_CONNECT));
}
}
// Tests scenario when the server sends the handshake response in
// more than one packet.
TEST_F(SOCKSClientSocketTest, PartialServerReads) {
const char kSOCKSPartialReply1[] = { 0x00 };
const char kSOCKSPartialReply2[] = { 0x5A, 0x00, 0x00, 0, 0, 0, 0 };
MockWrite data_writes[] = {
MockWrite(true, kSOCKSOkRequest, arraysize(kSOCKSOkRequest)) };
MockRead data_reads[] = {
MockRead(true, kSOCKSPartialReply1, arraysize(kSOCKSPartialReply1)),
MockRead(true, kSOCKSPartialReply2, arraysize(kSOCKSPartialReply2)) };
user_sock_.reset(BuildMockSocket(data_reads, data_writes, host_resolver_,
"localhost", 80));
scoped_refptr<LoadLog> log(new LoadLog(LoadLog::kUnbounded));
int rv = user_sock_->Connect(&callback_, log);
EXPECT_EQ(ERR_IO_PENDING, rv);
EXPECT_TRUE(LogContainsBeginEvent(
*log, 0, LoadLog::TYPE_SOCKS_CONNECT));
rv = callback_.WaitForResult();
EXPECT_EQ(OK, rv);
EXPECT_TRUE(user_sock_->IsConnected());
EXPECT_TRUE(LogContainsEndEvent(*log, -1, LoadLog::TYPE_SOCKS_CONNECT));
}
// Tests scenario when the client sends the handshake request in
// more than one packet.
TEST_F(SOCKSClientSocketTest, PartialClientWrites) {
const char kSOCKSPartialRequest1[] = { 0x04, 0x01 };
const char kSOCKSPartialRequest2[] = { 0x00, 0x50, 127, 0, 0, 1, 0 };
MockWrite data_writes[] = {
MockWrite(true, arraysize(kSOCKSPartialRequest1)),
// simulate some empty writes
MockWrite(true, 0),
MockWrite(true, 0),
MockWrite(true, kSOCKSPartialRequest2,
arraysize(kSOCKSPartialRequest2)) };
MockRead data_reads[] = {
MockRead(true, kSOCKSOkReply, arraysize(kSOCKSOkReply)) };
user_sock_.reset(BuildMockSocket(data_reads, data_writes, host_resolver_,
"localhost", 80));
scoped_refptr<LoadLog> log(new LoadLog(LoadLog::kUnbounded));
int rv = user_sock_->Connect(&callback_, log);
EXPECT_EQ(ERR_IO_PENDING, rv);
EXPECT_TRUE(LogContainsBeginEvent(*log, 0, LoadLog::TYPE_SOCKS_CONNECT));
rv = callback_.WaitForResult();
EXPECT_EQ(OK, rv);
EXPECT_TRUE(user_sock_->IsConnected());
EXPECT_TRUE(LogContainsEndEvent(*log, -1, LoadLog::TYPE_SOCKS_CONNECT));
}
// Tests the case when the server sends a smaller sized handshake data
// and closes the connection.
TEST_F(SOCKSClientSocketTest, FailedSocketRead) {
MockWrite data_writes[] = {
MockWrite(true, kSOCKSOkRequest, arraysize(kSOCKSOkRequest)) };
MockRead data_reads[] = {
MockRead(true, kSOCKSOkReply, arraysize(kSOCKSOkReply) - 2),
// close connection unexpectedly
MockRead(false, 0) };
user_sock_.reset(BuildMockSocket(data_reads, data_writes, host_resolver_,
"localhost", 80));
scoped_refptr<LoadLog> log(new LoadLog(LoadLog::kUnbounded));
int rv = user_sock_->Connect(&callback_, log);
EXPECT_EQ(ERR_IO_PENDING, rv);
EXPECT_TRUE(LogContainsBeginEvent(*log, 0, LoadLog::TYPE_SOCKS_CONNECT));
rv = callback_.WaitForResult();
EXPECT_EQ(ERR_CONNECTION_CLOSED, rv);
EXPECT_FALSE(user_sock_->IsConnected());
EXPECT_TRUE(LogContainsEndEvent(*log, -1, LoadLog::TYPE_SOCKS_CONNECT));
}
// Tries to connect to an unknown DNS and on failure should revert to SOCKS4A.
TEST_F(SOCKSClientSocketTest, SOCKS4AFailedDNS) {
const char hostname[] = "unresolved.ipv4.address";
host_resolver_->rules()->AddSimulatedFailure(hostname);
std::string request(kSOCKS4aInitialRequest,
arraysize(kSOCKS4aInitialRequest));
request.append(hostname, arraysize(hostname));
MockWrite data_writes[] = {
MockWrite(false, request.data(), request.size()) };
MockRead data_reads[] = {
MockRead(false, kSOCKSOkReply, arraysize(kSOCKSOkReply)) };
user_sock_.reset(BuildMockSocket(data_reads, data_writes, host_resolver_,
hostname, 80));
scoped_refptr<LoadLog> log(new LoadLog(LoadLog::kUnbounded));
int rv = user_sock_->Connect(&callback_, log);
EXPECT_EQ(ERR_IO_PENDING, rv);
EXPECT_TRUE(LogContainsBeginEvent(*log, 0, LoadLog::TYPE_SOCKS_CONNECT));
rv = callback_.WaitForResult();
EXPECT_EQ(OK, rv);
EXPECT_TRUE(user_sock_->IsConnected());
EXPECT_EQ(SOCKSClientSocket::kSOCKS4a, user_sock_->socks_version_);
EXPECT_TRUE(LogContainsEndEvent(*log, -1, LoadLog::TYPE_SOCKS_CONNECT));
}
// Tries to connect to a domain that resolves to IPv6.
// Should revert to SOCKS4a.
TEST_F(SOCKSClientSocketTest, SOCKS4AIfDomainInIPv6) {
const char hostname[] = "an.ipv6.address";
host_resolver_->rules()->AddIPv6Rule(hostname, "2001:db8:8714:3a90::12");
std::string request(kSOCKS4aInitialRequest,
arraysize(kSOCKS4aInitialRequest));
request.append(hostname, arraysize(hostname));
MockWrite data_writes[] = {
MockWrite(false, request.data(), request.size()) };
MockRead data_reads[] = {
MockRead(false, kSOCKSOkReply, arraysize(kSOCKSOkReply)) };
user_sock_.reset(BuildMockSocket(data_reads, data_writes, host_resolver_,
hostname, 80));
scoped_refptr<LoadLog> log(new LoadLog(LoadLog::kUnbounded));
int rv = user_sock_->Connect(&callback_, log);
EXPECT_EQ(ERR_IO_PENDING, rv);
EXPECT_TRUE(LogContainsBeginEvent(*log, 0, LoadLog::TYPE_SOCKS_CONNECT));
rv = callback_.WaitForResult();
EXPECT_EQ(OK, rv);
EXPECT_TRUE(user_sock_->IsConnected());
EXPECT_EQ(SOCKSClientSocket::kSOCKS4a, user_sock_->socks_version_);
EXPECT_TRUE(LogContainsEndEvent(*log, -1, LoadLog::TYPE_SOCKS_CONNECT));
}
// Calls Disconnect() while a host resolve is in progress. The outstanding host
// resolve should be cancelled.
TEST_F(SOCKSClientSocketTest, DisconnectWhileHostResolveInProgress) {
scoped_refptr<HangingHostResolver> hanging_resolver =
new HangingHostResolver();
// Doesn't matter what the socket data is, we will never use it -- garbage.
MockWrite data_writes[] = { MockWrite(false, "", 0) };
MockRead data_reads[] = { MockRead(false, "", 0) };
user_sock_.reset(BuildMockSocket(data_reads, data_writes, hanging_resolver,
"foo", 80));
// Start connecting (will get stuck waiting for the host to resolve).
int rv = user_sock_->Connect(&callback_, NULL);
EXPECT_EQ(ERR_IO_PENDING, rv);
EXPECT_FALSE(user_sock_->IsConnected());
EXPECT_FALSE(user_sock_->IsConnectedAndIdle());
// The host resolver should have received the resolve request.
EXPECT_TRUE(hanging_resolver->HasOutstandingRequest());
// Disconnect the SOCKS socket -- this should cancel the outstanding resolve.
user_sock_->Disconnect();
EXPECT_FALSE(hanging_resolver->HasOutstandingRequest());
EXPECT_FALSE(user_sock_->IsConnected());
EXPECT_FALSE(user_sock_->IsConnectedAndIdle());
}
} // namespace net