// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Tests TelnetServer.
#include "net/base/listen_socket_unittest.h"
#include "net/base/telnet_server.h"
#include "testing/platform_test.h"
static const char* kCRLF = "\r\n";
class TelnetServerTester : public ListenSocketTester {
public:
virtual ListenSocket* DoListen() {
return TelnetServer::Listen("127.0.0.1", kTestPort, this);
}
virtual void SetUp() {
ListenSocketTester::SetUp();
// With TelnetServer, there's some control codes sent at connect time,
// so we need to eat those to avoid affecting the subsequent tests.
EXPECT_EQ(ClearTestSocket(), 15);
}
virtual bool Send(SOCKET sock, const std::string& str) {
if (ListenSocketTester::Send(sock, str)) {
// TelnetServer currently calls DidRead after a CRLF, so we need to
// append one to the end of the data that we send.
if (ListenSocketTester::Send(sock, kCRLF)) {
return true;
}
}
return false;
}
private:
~TelnetServerTester() {}
};
class TelnetServerTest: public PlatformTest {
protected:
TelnetServerTest() {
tester_ = NULL;
}
virtual void SetUp() {
PlatformTest::SetUp();
tester_ = new TelnetServerTester();
tester_->SetUp();
}
virtual void TearDown() {
PlatformTest::TearDown();
tester_->TearDown();
tester_ = NULL;
}
scoped_refptr<TelnetServerTester> tester_;
};
TEST_F(TelnetServerTest, ServerClientSend) {
tester_->TestClientSend();
}
TEST_F(TelnetServerTest, ClientSendLong) {
tester_->TestClientSendLong();
}
TEST_F(TelnetServerTest, ServerSend) {
tester_->TestServerSend();
}