# Copyright (C) 2009 The Android Open Source Project # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # # this file is included multiple times by build/core/setup-app.mk # $(call ndk_log,Building application '$(NDK_APP_NAME)' for ABI '$(TARGET_ARCH_ABI)') # Map ABIs to a target architecture TARGET_ARCH_for_armeabi := arm TARGET_ARCH_for_armeabi-v7a := arm TARGET_ARCH_for_x86 := x86 TARGET_ARCH := $(TARGET_ARCH_for_$(TARGET_ARCH_ABI)) TARGET_OUT := $(NDK_APP_OUT)/$(_app)/$(TARGET_ARCH_ABI) # Separate the debug and release objects. This prevents rebuilding # everything when you switch between these two modes. For projects # with lots of C++ sources, this can be a considerable time saver. ifeq ($(NDK_APP_OPTIM),debug) TARGET_OBJS := $(TARGET_OUT)/objs-debug else TARGET_OBJS := $(TARGET_OUT)/objs endif TARGET_GDB_SETUP := $(TARGET_OUT)/setup.gdb include $(BUILD_SYSTEM)/setup-toolchain.mk