/* * Copyright (c) 2008, 2009, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "PopupMenuChromium.h" #include "CharacterNames.h" #include "Chrome.h" #include "ChromeClientChromium.h" #include "Font.h" #include "FontSelector.h" #include "FrameView.h" #include "Frame.h" #include "FramelessScrollView.h" #include "FramelessScrollViewClient.h" #include "GraphicsContext.h" #include "IntRect.h" #include "KeyboardCodes.h" #include "Page.h" #include "PlatformKeyboardEvent.h" #include "PlatformMouseEvent.h" #include "PlatformScreen.h" #include "PlatformWheelEvent.h" #include "PopupMenu.h" #include "RenderTheme.h" #include "ScrollbarTheme.h" #include "StringTruncator.h" #include "SystemTime.h" #include <wtf/CurrentTime.h> using namespace WTF; using namespace Unicode; using std::min; using std::max; namespace WebCore { typedef unsigned long long TimeStamp; static const int kMaxVisibleRows = 20; static const int kMaxHeight = 500; static const int kBorderSize = 1; static const TimeStamp kTypeAheadTimeoutMs = 1000; // The settings used for the drop down menu. // This is the delegate used if none is provided. static const PopupContainerSettings dropDownSettings = { true, // focusOnShow true, // setTextOnIndexChange true, // acceptOnAbandon false, // loopSelectionNavigation false, // restrictWidthOfListBox // display item text in its first strong directional character's directionality. PopupContainerSettings::FirstStrongDirectionalCharacterDirection, }; // This class uses WebCore code to paint and handle events for a drop-down list // box ("combobox" on Windows). class PopupListBox : public FramelessScrollView { public: static PassRefPtr<PopupListBox> create(PopupMenuClient* client, const PopupContainerSettings& settings) { return adoptRef(new PopupListBox(client, settings)); } // FramelessScrollView virtual void paint(GraphicsContext*, const IntRect&); virtual bool handleMouseDownEvent(const PlatformMouseEvent&); virtual bool handleMouseMoveEvent(const PlatformMouseEvent&); virtual bool handleMouseReleaseEvent(const PlatformMouseEvent&); virtual bool handleWheelEvent(const PlatformWheelEvent&); virtual bool handleKeyEvent(const PlatformKeyboardEvent&); // ScrollView virtual HostWindow* hostWindow() const; // PopupListBox methods // Hides the popup. void hidePopup(); // Updates our internal list to match the client. void updateFromElement(); // Frees any allocated resources used in a particular popup session. void clear(); // Sets the index of the option that is displayed in the <select> widget in the page void setOriginalIndex(int index); // Gets the index of the item that the user is currently moused over or has selected with // the keyboard. This is not the same as the original index, since the user has not yet // accepted this input. int selectedIndex() const { return m_selectedIndex; } // Moves selection down/up the given number of items, scrolling if necessary. // Positive is down. The resulting index will be clamped to the range // [0, numItems), and non-option items will be skipped. void adjustSelectedIndex(int delta); // Returns the number of items in the list. int numItems() const { return static_cast<int>(m_items.size()); } void setBaseWidth(int width) { m_baseWidth = width; } // Computes the size of widget and children. void layout(); // Returns whether the popup wants to process events for the passed key. bool isInterestedInEventForKey(int keyCode); // Gets the height of a row. int getRowHeight(int index); const Vector<PopupItem*>& items() const { return m_items; } private: friend class PopupContainer; friend class RefCounted<PopupListBox>; PopupListBox(PopupMenuClient* client, const PopupContainerSettings& settings) : m_settings(settings) , m_originalIndex(0) , m_selectedIndex(0) , m_acceptedIndexOnAbandon(-1) , m_visibleRows(0) , m_baseWidth(0) , m_popupClient(client) , m_repeatingChar(0) , m_lastCharTime(0) { setScrollbarModes(ScrollbarAlwaysOff, ScrollbarAlwaysOff); } ~PopupListBox() { clear(); } void disconnectClient() { m_popupClient = 0; } // Closes the popup void abandon(); // Returns true if the selection can be changed to index. // Disabled items, or labels cannot be selected. bool isSelectableItem(int index); // Select an index in the list, scrolling if necessary. void selectIndex(int index); // Accepts the selected index as the value to be displayed in the <select> widget on // the web page, and closes the popup. void acceptIndex(int index); // Clears the selection (so no row appears selected). void clearSelection(); // Scrolls to reveal the given index. void scrollToRevealRow(int index); void scrollToRevealSelection() { scrollToRevealRow(m_selectedIndex); } // Invalidates the row at the given index. void invalidateRow(int index); // Get the bounds of a row. IntRect getRowBounds(int index); // Converts a point to an index of the row the point is over int pointToRowIndex(const IntPoint&); // Paint an individual row void paintRow(GraphicsContext*, const IntRect&, int rowIndex); // Test if the given point is within the bounds of the popup window. bool isPointInBounds(const IntPoint&); // Called when the user presses a text key. Does a prefix-search of the items. void typeAheadFind(const PlatformKeyboardEvent&); // Returns the font to use for the given row Font getRowFont(int index); // Moves the selection down/up one item, taking care of looping back to the // first/last element if m_loopSelectionNavigation is true. void selectPreviousRow(); void selectNextRow(); // The settings that specify the behavior for this Popup window. PopupContainerSettings m_settings; // This is the index of the item marked as "selected" - i.e. displayed in the widget on the // page. int m_originalIndex; // This is the index of the item that the user is hovered over or has selected using the // keyboard in the list. They have not confirmed this selection by clicking or pressing // enter yet however. int m_selectedIndex; // If >= 0, this is the index we should accept if the popup is "abandoned". // This is used for keyboard navigation, where we want the // selection to change immediately, and is only used if the settings // acceptOnAbandon field is true. int m_acceptedIndexOnAbandon; // This is the number of rows visible in the popup. The maximum number visible at a time is // defined as being kMaxVisibleRows. For a scrolled popup, this can be thought of as the // page size in data units. int m_visibleRows; // Our suggested width, not including scrollbar. int m_baseWidth; // A list of the options contained within the <select> Vector<PopupItem*> m_items; // The <select> PopupMenuClient that opened us. PopupMenuClient* m_popupClient; // The scrollbar which has mouse capture. Mouse events go straight to this // if non-NULL. RefPtr<Scrollbar> m_capturingScrollbar; // The last scrollbar that the mouse was over. Used for mouseover highlights. RefPtr<Scrollbar> m_lastScrollbarUnderMouse; // The string the user has typed so far into the popup. Used for typeAheadFind. String m_typedString; // The char the user has hit repeatedly. Used for typeAheadFind. UChar m_repeatingChar; // The last time the user hit a key. Used for typeAheadFind. TimeStamp m_lastCharTime; }; static PlatformMouseEvent constructRelativeMouseEvent(const PlatformMouseEvent& e, FramelessScrollView* parent, FramelessScrollView* child) { IntPoint pos = parent->convertSelfToChild(child, e.pos()); // FIXME: This is a horrible hack since PlatformMouseEvent has no setters for x/y. PlatformMouseEvent relativeEvent = e; IntPoint& relativePos = const_cast<IntPoint&>(relativeEvent.pos()); relativePos.setX(pos.x()); relativePos.setY(pos.y()); return relativeEvent; } static PlatformWheelEvent constructRelativeWheelEvent(const PlatformWheelEvent& e, FramelessScrollView* parent, FramelessScrollView* child) { IntPoint pos = parent->convertSelfToChild(child, e.pos()); // FIXME: This is a horrible hack since PlatformWheelEvent has no setters for x/y. PlatformWheelEvent relativeEvent = e; IntPoint& relativePos = const_cast<IntPoint&>(relativeEvent.pos()); relativePos.setX(pos.x()); relativePos.setY(pos.y()); return relativeEvent; } /////////////////////////////////////////////////////////////////////////////// // PopupContainer implementation // static PassRefPtr<PopupContainer> PopupContainer::create(PopupMenuClient* client, const PopupContainerSettings& settings) { return adoptRef(new PopupContainer(client, settings)); } PopupContainer::PopupContainer(PopupMenuClient* client, const PopupContainerSettings& settings) : m_listBox(PopupListBox::create(client, settings)) , m_settings(settings) { setScrollbarModes(ScrollbarAlwaysOff, ScrollbarAlwaysOff); } PopupContainer::~PopupContainer() { if (m_listBox && m_listBox->parent()) removeChild(m_listBox.get()); } void PopupContainer::showPopup(FrameView* view) { // Pre-layout, our size matches the <select> dropdown control. int selectHeight = frameRect().height(); // Lay everything out to figure out our preferred size, then tell the view's // WidgetClient about it. It should assign us a client. layout(); ChromeClientChromium* chromeClient = static_cast<ChromeClientChromium*>( view->frame()->page()->chrome()->client()); if (chromeClient) { // If the popup would extend past the bottom of the screen, open upwards // instead. FloatRect screen = screenAvailableRect(view); IntRect widgetRect = chromeClient->windowToScreen(frameRect()); if (widgetRect.bottom() > static_cast<int>(screen.bottom())) widgetRect.move(0, -(widgetRect.height() + selectHeight)); chromeClient->popupOpened(this, widgetRect, m_settings.focusOnShow, false); } if (!m_listBox->parent()) addChild(m_listBox.get()); // Enable scrollbars after the listbox is inserted into the hierarchy, // so it has a proper WidgetClient. m_listBox->setVerticalScrollbarMode(ScrollbarAuto); m_listBox->scrollToRevealSelection(); invalidate(); } void PopupContainer::showExternal(const IntRect& rect, FrameView* v, int index) { if (!listBox()) return; listBox()->setBaseWidth(rect.width()); listBox()->updateFromElement(); if (listBox()->numItems() < 1) { hidePopup(); return; } // Adjust the popup position to account for scrolling. IntPoint location = v->contentsToWindow(rect.location()); IntRect popupRect(location, rect.size()); // Get the ChromeClient and pass it the popup menu's listbox data. ChromeClientChromium* client = static_cast<ChromeClientChromium*>( v->frame()->page()->chrome()->client()); client->popupOpened(this, popupRect, true, true); // The popup sends its "closed" notification through its parent. Set the // parent, even though external popups have no real on-screen widget but a // native menu (see |PopupListBox::hidePopup()|); if (!m_listBox->parent()) addChild(m_listBox.get()); } void PopupContainer::hidePopup() { listBox()->hidePopup(); } void PopupContainer::layout() { m_listBox->layout(); // Place the listbox within our border. m_listBox->move(kBorderSize, kBorderSize); // Size ourselves to contain listbox + border. resize(m_listBox->width() + kBorderSize * 2, m_listBox->height() + kBorderSize * 2); invalidate(); } bool PopupContainer::handleMouseDownEvent(const PlatformMouseEvent& event) { return m_listBox->handleMouseDownEvent( constructRelativeMouseEvent(event, this, m_listBox.get())); } bool PopupContainer::handleMouseMoveEvent(const PlatformMouseEvent& event) { return m_listBox->handleMouseMoveEvent( constructRelativeMouseEvent(event, this, m_listBox.get())); } bool PopupContainer::handleMouseReleaseEvent(const PlatformMouseEvent& event) { return m_listBox->handleMouseReleaseEvent( constructRelativeMouseEvent(event, this, m_listBox.get())); } bool PopupContainer::handleWheelEvent(const PlatformWheelEvent& event) { return m_listBox->handleWheelEvent( constructRelativeWheelEvent(event, this, m_listBox.get())); } bool PopupContainer::handleKeyEvent(const PlatformKeyboardEvent& event) { return m_listBox->handleKeyEvent(event); } void PopupContainer::hide() { m_listBox->abandon(); } void PopupContainer::paint(GraphicsContext* gc, const IntRect& rect) { // adjust coords for scrolled frame IntRect r = intersection(rect, frameRect()); int tx = x(); int ty = y(); r.move(-tx, -ty); gc->translate(static_cast<float>(tx), static_cast<float>(ty)); m_listBox->paint(gc, r); gc->translate(-static_cast<float>(tx), -static_cast<float>(ty)); paintBorder(gc, rect); } void PopupContainer::paintBorder(GraphicsContext* gc, const IntRect& rect) { // FIXME: Where do we get the border color from? Color borderColor(127, 157, 185); gc->setStrokeStyle(NoStroke); gc->setFillColor(borderColor, DeviceColorSpace); int tx = x(); int ty = y(); // top, left, bottom, right gc->drawRect(IntRect(tx, ty, width(), kBorderSize)); gc->drawRect(IntRect(tx, ty, kBorderSize, height())); gc->drawRect(IntRect(tx, ty + height() - kBorderSize, width(), kBorderSize)); gc->drawRect(IntRect(tx + width() - kBorderSize, ty, kBorderSize, height())); } bool PopupContainer::isInterestedInEventForKey(int keyCode) { return m_listBox->isInterestedInEventForKey(keyCode); } void PopupContainer::show(const IntRect& r, FrameView* v, int index) { // The rect is the size of the select box. It's usually larger than we need. // subtract border size so that usually the container will be displayed // exactly the same width as the select box. listBox()->setBaseWidth(max(r.width() - kBorderSize * 2, 0)); listBox()->updateFromElement(); // We set the selected item in updateFromElement(), and disregard the // index passed into this function (same as Webkit's PopupMenuWin.cpp) // FIXME: make sure this is correct, and add an assertion. // ASSERT(popupWindow(popup)->listBox()->selectedIndex() == index); // Convert point to main window coords. IntPoint location = v->contentsToWindow(r.location()); // Move it below the select widget. location.move(0, r.height()); IntRect popupRect(location, r.size()); setFrameRect(popupRect); showPopup(v); } void PopupContainer::refresh() { listBox()->updateFromElement(); layout(); } int PopupContainer::selectedIndex() const { return m_listBox->selectedIndex(); } int PopupContainer::menuItemHeight() const { return m_listBox->getRowHeight(0); } const WTF::Vector<PopupItem*>& PopupContainer:: popupData() const { return m_listBox->items(); } /////////////////////////////////////////////////////////////////////////////// // PopupListBox implementation bool PopupListBox::handleMouseDownEvent(const PlatformMouseEvent& event) { Scrollbar* scrollbar = scrollbarAtPoint(event.pos()); if (scrollbar) { m_capturingScrollbar = scrollbar; m_capturingScrollbar->mouseDown(event); return true; } if (!isPointInBounds(event.pos())) abandon(); return true; } bool PopupListBox::handleMouseMoveEvent(const PlatformMouseEvent& event) { if (m_capturingScrollbar) { m_capturingScrollbar->mouseMoved(event); return true; } Scrollbar* scrollbar = scrollbarAtPoint(event.pos()); if (m_lastScrollbarUnderMouse != scrollbar) { // Send mouse exited to the old scrollbar. if (m_lastScrollbarUnderMouse) m_lastScrollbarUnderMouse->mouseExited(); m_lastScrollbarUnderMouse = scrollbar; } if (scrollbar) { scrollbar->mouseMoved(event); return true; } if (!isPointInBounds(event.pos())) return false; selectIndex(pointToRowIndex(event.pos())); return true; } bool PopupListBox::handleMouseReleaseEvent(const PlatformMouseEvent& event) { if (m_capturingScrollbar) { m_capturingScrollbar->mouseUp(); m_capturingScrollbar = 0; return true; } if (!isPointInBounds(event.pos())) return true; acceptIndex(pointToRowIndex(event.pos())); return true; } bool PopupListBox::handleWheelEvent(const PlatformWheelEvent& event) { if (!isPointInBounds(event.pos())) { abandon(); return true; } // Pass it off to the scroll view. // Sadly, WebCore devs don't understand the whole "const" thing. wheelEvent(const_cast<PlatformWheelEvent&>(event)); return true; } // Should be kept in sync with handleKeyEvent(). bool PopupListBox::isInterestedInEventForKey(int keyCode) { switch (keyCode) { case VKEY_ESCAPE: case VKEY_RETURN: case VKEY_UP: case VKEY_DOWN: case VKEY_PRIOR: case VKEY_NEXT: case VKEY_HOME: case VKEY_END: case VKEY_TAB: return true; default: return false; } } static bool isCharacterTypeEvent(const PlatformKeyboardEvent& event) { // Check whether the event is a character-typed event or not. // We use RawKeyDown/Char/KeyUp event scheme on all platforms, // so PlatformKeyboardEvent::Char (not RawKeyDown) type event // is considered as character type event. return event.type() == PlatformKeyboardEvent::Char; } bool PopupListBox::handleKeyEvent(const PlatformKeyboardEvent& event) { if (event.type() == PlatformKeyboardEvent::KeyUp) return true; if (numItems() == 0 && event.windowsVirtualKeyCode() != VKEY_ESCAPE) return true; switch (event.windowsVirtualKeyCode()) { case VKEY_ESCAPE: abandon(); // may delete this return true; case VKEY_RETURN: if (m_selectedIndex == -1) { hidePopup(); // Don't eat the enter if nothing is selected. return false; } acceptIndex(m_selectedIndex); // may delete this return true; case VKEY_UP: selectPreviousRow(); break; case VKEY_DOWN: selectNextRow(); break; case VKEY_PRIOR: adjustSelectedIndex(-m_visibleRows); break; case VKEY_NEXT: adjustSelectedIndex(m_visibleRows); break; case VKEY_HOME: adjustSelectedIndex(-m_selectedIndex); break; case VKEY_END: adjustSelectedIndex(m_items.size()); break; default: if (!event.ctrlKey() && !event.altKey() && !event.metaKey() && isPrintableChar(event.windowsVirtualKeyCode()) && isCharacterTypeEvent(event)) typeAheadFind(event); break; } if (m_originalIndex != m_selectedIndex) { // Keyboard events should update the selection immediately (but we don't // want to fire the onchange event until the popup is closed, to match // IE). We change the original index so we revert to that when the // popup is closed. if (m_settings.acceptOnAbandon) m_acceptedIndexOnAbandon = m_selectedIndex; setOriginalIndex(m_selectedIndex); if (m_settings.setTextOnIndexChange) m_popupClient->setTextFromItem(m_selectedIndex); } else if (!m_settings.setTextOnIndexChange && event.windowsVirtualKeyCode() == VKEY_TAB) { // TAB is a special case as it should select the current item if any and // advance focus. if (m_selectedIndex >= 0) m_popupClient->setTextFromItem(m_selectedIndex); // Return false so the TAB key event is propagated to the page. return false; } return true; } HostWindow* PopupListBox::hostWindow() const { // Our parent is the root ScrollView, so it is the one that has a // HostWindow. FrameView::hostWindow() works similarly. return parent() ? parent()->hostWindow() : 0; } // From HTMLSelectElement.cpp static String stripLeadingWhiteSpace(const String& string) { int length = string.length(); int i; for (i = 0; i < length; ++i) if (string[i] != noBreakSpace && (string[i] <= 0x7F ? !isspace(string[i]) : (direction(string[i]) != WhiteSpaceNeutral))) break; return string.substring(i, length - i); } // From HTMLSelectElement.cpp, with modifications void PopupListBox::typeAheadFind(const PlatformKeyboardEvent& event) { TimeStamp now = static_cast<TimeStamp>(currentTime() * 1000.0f); TimeStamp delta = now - m_lastCharTime; // Reset the time when user types in a character. The time gap between // last character and the current character is used to indicate whether // user typed in a string or just a character as the search prefix. m_lastCharTime = now; UChar c = event.windowsVirtualKeyCode(); String prefix; int searchStartOffset = 1; if (delta > kTypeAheadTimeoutMs) { m_typedString = prefix = String(&c, 1); m_repeatingChar = c; } else { m_typedString.append(c); if (c == m_repeatingChar) // The user is likely trying to cycle through all the items starting with this character, so just search on the character prefix = String(&c, 1); else { m_repeatingChar = 0; prefix = m_typedString; searchStartOffset = 0; } } // Compute a case-folded copy of the prefix string before beginning the search for // a matching element. This code uses foldCase to work around the fact that // String::startWith does not fold non-ASCII characters. This code can be changed // to use startWith once that is fixed. String prefixWithCaseFolded(prefix.foldCase()); int itemCount = numItems(); int index = (max(0, m_selectedIndex) + searchStartOffset) % itemCount; for (int i = 0; i < itemCount; i++, index = (index + 1) % itemCount) { if (!isSelectableItem(index)) continue; if (stripLeadingWhiteSpace(m_items[index]->label).foldCase().startsWith(prefixWithCaseFolded)) { selectIndex(index); return; } } } void PopupListBox::paint(GraphicsContext* gc, const IntRect& rect) { // adjust coords for scrolled frame IntRect r = intersection(rect, frameRect()); int tx = x() - scrollX(); int ty = y() - scrollY(); r.move(-tx, -ty); // set clip rect to match revised damage rect gc->save(); gc->translate(static_cast<float>(tx), static_cast<float>(ty)); gc->clip(r); // FIXME: Can we optimize scrolling to not require repainting the entire // window? Should we? for (int i = 0; i < numItems(); ++i) paintRow(gc, r, i); // Special case for an empty popup. if (numItems() == 0) gc->fillRect(r, Color::white, DeviceColorSpace); gc->restore(); ScrollView::paint(gc, rect); } static const int separatorPadding = 4; static const int separatorHeight = 1; void PopupListBox::paintRow(GraphicsContext* gc, const IntRect& rect, int rowIndex) { // This code is based largely on RenderListBox::paint* methods. IntRect rowRect = getRowBounds(rowIndex); if (!rowRect.intersects(rect)) return; PopupMenuStyle style = m_popupClient->itemStyle(rowIndex); // Paint background Color backColor, textColor; if (rowIndex == m_selectedIndex) { backColor = RenderTheme::defaultTheme()->activeListBoxSelectionBackgroundColor(); textColor = RenderTheme::defaultTheme()->activeListBoxSelectionForegroundColor(); } else { backColor = style.backgroundColor(); textColor = style.foregroundColor(); } // If we have a transparent background, make sure it has a color to blend // against. if (backColor.hasAlpha()) gc->fillRect(rowRect, Color::white, DeviceColorSpace); gc->fillRect(rowRect, backColor, DeviceColorSpace); if (m_popupClient->itemIsSeparator(rowIndex)) { IntRect separatorRect( rowRect.x() + separatorPadding, rowRect.y() + (rowRect.height() - separatorHeight) / 2, rowRect.width() - 2 * separatorPadding, separatorHeight); gc->fillRect(separatorRect, textColor, DeviceColorSpace); return; } if (!style.isVisible()) return; gc->setFillColor(textColor, DeviceColorSpace); Font itemFont = getRowFont(rowIndex); // FIXME: http://crbug.com/19872 We should get the padding of individual option // elements. This probably implies changes to PopupMenuClient. bool rightAligned = m_popupClient->menuStyle().textDirection() == RTL; int textX = 0; int maxWidth = 0; if (rightAligned) maxWidth = rowRect.width() - max(0, m_popupClient->clientPaddingRight() - m_popupClient->clientInsetRight()); else { textX = max(0, m_popupClient->clientPaddingLeft() - m_popupClient->clientInsetLeft()); maxWidth = rowRect.width() - textX; } // Prepare text to be drawn. String itemText = m_popupClient->itemText(rowIndex); if (m_settings.restrictWidthOfListBox) // truncate string to fit in. itemText = StringTruncator::rightTruncate(itemText, maxWidth, itemFont); unsigned length = itemText.length(); const UChar* str = itemText.characters(); // Prepare the directionality to draw text. bool rtl = false; if (m_settings.itemTextDirectionalityHint == PopupContainerSettings::DOMElementDirection) rtl = style.textDirection() == RTL; else if (m_settings.itemTextDirectionalityHint == PopupContainerSettings::FirstStrongDirectionalCharacterDirection) rtl = itemText.defaultWritingDirection() == WTF::Unicode::RightToLeft; TextRun textRun(str, length, false, 0, 0, rtl); // If the text is right-to-left, make it right-aligned by adjusting its // beginning position. if (rightAligned) textX += maxWidth - itemFont.width(textRun); // Draw the item text. int textY = rowRect.y() + itemFont.ascent() + (rowRect.height() - itemFont.height()) / 2; gc->drawBidiText(itemFont, textRun, IntPoint(textX, textY)); } Font PopupListBox::getRowFont(int rowIndex) { Font itemFont = m_popupClient->menuStyle().font(); if (m_popupClient->itemIsLabel(rowIndex)) { // Bold-ify labels (ie, an <optgroup> heading). FontDescription d = itemFont.fontDescription(); d.setWeight(FontWeightBold); Font font(d, itemFont.letterSpacing(), itemFont.wordSpacing()); font.update(0); return font; } return itemFont; } void PopupListBox::abandon() { RefPtr<PopupListBox> keepAlive(this); m_selectedIndex = m_originalIndex; hidePopup(); if (m_acceptedIndexOnAbandon >= 0) { m_popupClient->valueChanged(m_acceptedIndexOnAbandon); m_acceptedIndexOnAbandon = -1; } } int PopupListBox::pointToRowIndex(const IntPoint& point) { int y = scrollY() + point.y(); // FIXME: binary search if perf matters. for (int i = 0; i < numItems(); ++i) { if (y < m_items[i]->yOffset) return i-1; } // Last item? if (y < contentsHeight()) return m_items.size()-1; return -1; } void PopupListBox::acceptIndex(int index) { // Clear m_acceptedIndexOnAbandon once user accepts the selected index. if (m_acceptedIndexOnAbandon >= 0) m_acceptedIndexOnAbandon = -1; if (index >= numItems()) return; if (index < 0) { if (m_popupClient) { // Enter pressed with no selection, just close the popup. hidePopup(); } return; } if (isSelectableItem(index)) { RefPtr<PopupListBox> keepAlive(this); // Hide ourselves first since valueChanged may have numerous side-effects. hidePopup(); // Tell the <select> PopupMenuClient what index was selected. m_popupClient->valueChanged(index); } } void PopupListBox::selectIndex(int index) { if (index < 0 || index >= numItems()) return; if (index != m_selectedIndex && isSelectableItem(index)) { invalidateRow(m_selectedIndex); m_selectedIndex = index; invalidateRow(m_selectedIndex); scrollToRevealSelection(); } } void PopupListBox::setOriginalIndex(int index) { m_originalIndex = m_selectedIndex = index; } int PopupListBox::getRowHeight(int index) { if (index < 0) return 0; return getRowFont(index).height(); } IntRect PopupListBox::getRowBounds(int index) { if (index < 0) return IntRect(0, 0, visibleWidth(), getRowHeight(index)); return IntRect(0, m_items[index]->yOffset, visibleWidth(), getRowHeight(index)); } void PopupListBox::invalidateRow(int index) { if (index < 0) return; // Invalidate in the window contents, as FramelessScrollView::invalidateRect // paints in the window coordinates. invalidateRect(contentsToWindow(getRowBounds(index))); } void PopupListBox::scrollToRevealRow(int index) { if (index < 0) return; IntRect rowRect = getRowBounds(index); if (rowRect.y() < scrollY()) { // Row is above current scroll position, scroll up. ScrollView::setScrollPosition(IntPoint(0, rowRect.y())); } else if (rowRect.bottom() > scrollY() + visibleHeight()) { // Row is below current scroll position, scroll down. ScrollView::setScrollPosition(IntPoint(0, rowRect.bottom() - visibleHeight())); } } bool PopupListBox::isSelectableItem(int index) { ASSERT(index >= 0 && index < numItems()); return m_items[index]->type == PopupItem::TypeOption && m_popupClient->itemIsEnabled(index); } void PopupListBox::clearSelection() { if (m_selectedIndex != -1) { invalidateRow(m_selectedIndex); m_selectedIndex = -1; } } void PopupListBox::selectNextRow() { if (!m_settings.loopSelectionNavigation || m_selectedIndex != numItems() - 1) { adjustSelectedIndex(1); return; } // We are moving past the last item, no row should be selected. clearSelection(); } void PopupListBox::selectPreviousRow() { if (!m_settings.loopSelectionNavigation || m_selectedIndex > 0) { adjustSelectedIndex(-1); return; } if (m_selectedIndex == 0) { // We are moving past the first item, clear the selection. clearSelection(); return; } // No row is selected, jump to the last item. selectIndex(numItems() - 1); scrollToRevealSelection(); } void PopupListBox::adjustSelectedIndex(int delta) { int targetIndex = m_selectedIndex + delta; targetIndex = min(max(targetIndex, 0), numItems() - 1); if (!isSelectableItem(targetIndex)) { // We didn't land on an option. Try to find one. // We try to select the closest index to target, prioritizing any in // the range [current, target]. int dir = delta > 0 ? 1 : -1; int testIndex = m_selectedIndex; int bestIndex = m_selectedIndex; bool passedTarget = false; while (testIndex >= 0 && testIndex < numItems()) { if (isSelectableItem(testIndex)) bestIndex = testIndex; if (testIndex == targetIndex) passedTarget = true; if (passedTarget && bestIndex != m_selectedIndex) break; testIndex += dir; } // Pick the best index, which may mean we don't change. targetIndex = bestIndex; } // Select the new index, and ensure its visible. We do this regardless of // whether the selection changed to ensure keyboard events always bring the // selection into view. selectIndex(targetIndex); scrollToRevealSelection(); } void PopupListBox::hidePopup() { if (parent()) { PopupContainer* container = static_cast<PopupContainer*>(parent()); if (container->client()) container->client()->popupClosed(container); } m_popupClient->popupDidHide(); } void PopupListBox::updateFromElement() { clear(); int size = m_popupClient->listSize(); for (int i = 0; i < size; ++i) { PopupItem::Type type; if (m_popupClient->itemIsSeparator(i)) type = PopupItem::TypeSeparator; else if (m_popupClient->itemIsLabel(i)) type = PopupItem::TypeGroup; else type = PopupItem::TypeOption; m_items.append(new PopupItem(m_popupClient->itemText(i), type)); m_items[i]->enabled = isSelectableItem(i); } m_selectedIndex = m_popupClient->selectedIndex(); setOriginalIndex(m_selectedIndex); layout(); } void PopupListBox::layout() { // Size our child items. int baseWidth = 0; int paddingWidth = 0; int y = 0; for (int i = 0; i < numItems(); ++i) { Font itemFont = getRowFont(i); // Place the item vertically. m_items[i]->yOffset = y; y += itemFont.height(); // Ensure the popup is wide enough to fit this item. String text = m_popupClient->itemText(i); if (!text.isEmpty()) { int width = itemFont.width(TextRun(text)); baseWidth = max(baseWidth, width); } // FIXME: http://b/1210481 We should get the padding of individual option elements. paddingWidth = max(paddingWidth, m_popupClient->clientPaddingLeft() + m_popupClient->clientPaddingRight()); } // Calculate scroll bar width. int windowHeight = 0; #if OS(DARWIN) // Set the popup's window to contain all available items on Mac only, which // uses native controls that manage their own scrolling. This allows hit // testing to work when selecting items in popups that have more menu entries // than the maximum window size. m_visibleRows = numItems(); #else m_visibleRows = min(numItems(), kMaxVisibleRows); #endif for (int i = 0; i < m_visibleRows; ++i) { int rowHeight = getRowHeight(i); #if !OS(DARWIN) // Only clip the window height for non-Mac platforms. if (windowHeight + rowHeight > kMaxHeight) { m_visibleRows = i; break; } #endif windowHeight += rowHeight; } // Set our widget and scrollable contents sizes. int scrollbarWidth = 0; if (m_visibleRows < numItems()) scrollbarWidth = ScrollbarTheme::nativeTheme()->scrollbarThickness(); int windowWidth; int contentWidth; if (m_settings.restrictWidthOfListBox) { windowWidth = m_baseWidth; contentWidth = m_baseWidth - scrollbarWidth - paddingWidth; } else { windowWidth = baseWidth + scrollbarWidth + paddingWidth; contentWidth = baseWidth; if (windowWidth < m_baseWidth) { windowWidth = m_baseWidth; contentWidth = m_baseWidth - scrollbarWidth - paddingWidth; } else m_baseWidth = baseWidth; } resize(windowWidth, windowHeight); setContentsSize(IntSize(contentWidth, getRowBounds(numItems() - 1).bottom())); if (hostWindow()) scrollToRevealSelection(); invalidate(); } void PopupListBox::clear() { for (Vector<PopupItem*>::iterator it = m_items.begin(); it != m_items.end(); ++it) delete *it; m_items.clear(); } bool PopupListBox::isPointInBounds(const IntPoint& point) { return numItems() != 0 && IntRect(0, 0, width(), height()).contains(point); } /////////////////////////////////////////////////////////////////////////////// // PopupMenu implementation // // Note: you cannot add methods to this class, since it is defined above the // portability layer. To access methods and properties on the // popup widgets, use |popupWindow| above. PopupMenu::PopupMenu(PopupMenuClient* client) : m_popupClient(client) { } PopupMenu::~PopupMenu() { hide(); } // The Mac Chromium implementation relies on external control (a Cocoa control) // to display, handle the input tracking and menu item selection for the popup. // Windows and Linux Chromium let our WebKit port handle the display, while // another process manages the popup window and input handling. void PopupMenu::show(const IntRect& r, FrameView* v, int index) { if (!p.popup) p.popup = PopupContainer::create(client(), dropDownSettings); #if OS(DARWIN) p.popup->showExternal(r, v, index); #else p.popup->show(r, v, index); #endif } void PopupMenu::hide() { if (p.popup) p.popup->hide(); } void PopupMenu::updateFromElement() { p.popup->listBox()->updateFromElement(); } bool PopupMenu::itemWritingDirectionIsNatural() { return false; } } // namespace WebCore