/* * Copyright (C) 2008, 2009 Apple Inc. All rights reserved. * Copyright (C) 2008 Cameron Zwarich <cwzwarich@uwaterloo.ca> * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "TimeoutChecker.h" #include "CallFrame.h" #include "JSGlobalObject.h" #if OS(DARWIN) #include <mach/mach.h> #elif OS(WINDOWS) #include <windows.h> #else #include "CurrentTime.h" #endif #if PLATFORM(BREWMP) #include <AEEStdLib.h> #endif using namespace std; namespace JSC { // Number of ticks before the first timeout check is done. static const int ticksUntilFirstCheck = 1024; // Number of milliseconds between each timeout check. static const int intervalBetweenChecks = 1000; // Returns the time the current thread has spent executing, in milliseconds. static inline unsigned getCPUTime() { #if OS(DARWIN) mach_msg_type_number_t infoCount = THREAD_BASIC_INFO_COUNT; thread_basic_info_data_t info; // Get thread information mach_port_t threadPort = mach_thread_self(); thread_info(threadPort, THREAD_BASIC_INFO, reinterpret_cast<thread_info_t>(&info), &infoCount); mach_port_deallocate(mach_task_self(), threadPort); unsigned time = info.user_time.seconds * 1000 + info.user_time.microseconds / 1000; time += info.system_time.seconds * 1000 + info.system_time.microseconds / 1000; return time; #elif OS(WINDOWS) union { FILETIME fileTime; unsigned long long fileTimeAsLong; } userTime, kernelTime; // GetThreadTimes won't accept NULL arguments so we pass these even though // they're not used. FILETIME creationTime, exitTime; GetThreadTimes(GetCurrentThread(), &creationTime, &exitTime, &kernelTime.fileTime, &userTime.fileTime); return userTime.fileTimeAsLong / 10000 + kernelTime.fileTimeAsLong / 10000; #elif PLATFORM(BREWMP) // This function returns a continuously and linearly increasing millisecond // timer from the time the device was powered on. // There is only one thread in BREW, so this is enough. return GETUPTIMEMS(); #else // FIXME: We should return the time the current thread has spent executing. return currentTime() * 1000; #endif } TimeoutChecker::TimeoutChecker() : m_timeoutInterval(0) , m_startCount(0) { reset(); } void TimeoutChecker::reset() { m_ticksUntilNextCheck = ticksUntilFirstCheck; m_timeAtLastCheck = 0; m_timeExecuting = 0; } bool TimeoutChecker::didTimeOut(ExecState* exec) { unsigned currentTime = getCPUTime(); if (!m_timeAtLastCheck) { // Suspicious amount of looping in a script -- start timing it m_timeAtLastCheck = currentTime; return false; } unsigned timeDiff = currentTime - m_timeAtLastCheck; if (timeDiff == 0) timeDiff = 1; m_timeExecuting += timeDiff; m_timeAtLastCheck = currentTime; // Adjust the tick threshold so we get the next checkTimeout call in the // interval specified in intervalBetweenChecks. m_ticksUntilNextCheck = static_cast<unsigned>((static_cast<float>(intervalBetweenChecks) / timeDiff) * m_ticksUntilNextCheck); // If the new threshold is 0 reset it to the default threshold. This can happen if the timeDiff is higher than the // preferred script check time interval. if (m_ticksUntilNextCheck == 0) m_ticksUntilNextCheck = ticksUntilFirstCheck; if (m_timeoutInterval && m_timeExecuting > m_timeoutInterval) { if (exec->dynamicGlobalObject()->shouldInterruptScript()) return true; reset(); } return false; } } // namespace JSC