/* * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "PropertyNameArray.h" #include "Structure.h" #include "StructureChain.h" namespace JSC { static const size_t setThreshold = 20; void PropertyNameArray::add(UString::Rep* identifier) { ASSERT(identifier == &UString::Rep::empty() || identifier->isIdentifier()); size_t size = m_data->propertyNameVector().size(); if (size < setThreshold) { for (size_t i = 0; i < size; ++i) { if (identifier == m_data->propertyNameVector()[i].ustring().rep()) return; } } else { if (m_set.isEmpty()) { for (size_t i = 0; i < size; ++i) m_set.add(m_data->propertyNameVector()[i].ustring().rep()); } if (!m_set.add(identifier).second) return; } addKnownUnique(identifier); } } // namespace JSC