/* * Copyright (C) 1999-2000 Harri Porten (porten@kde.org) * Copyright (C) 2001 Peter Kelly (pmk@post.com) * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * */ #ifndef Collector_h #define Collector_h #include <stddef.h> #include <string.h> #include <wtf/HashCountedSet.h> #include <wtf/HashSet.h> #include <wtf/Noncopyable.h> #include <wtf/OwnPtr.h> #include <wtf/StdLibExtras.h> #include <wtf/Threading.h> #if ENABLE(JSC_MULTIPLE_THREADS) #include <pthread.h> #endif #define ASSERT_CLASS_FITS_IN_CELL(class) COMPILE_ASSERT(sizeof(class) <= CELL_SIZE, class_fits_in_cell) namespace JSC { class CollectorBlock; class JSCell; class JSGlobalData; class JSValue; class MarkedArgumentBuffer; class MarkStack; enum OperationInProgress { NoOperation, Allocation, Collection }; class LiveObjectIterator; struct CollectorHeap { size_t nextBlock; size_t nextCell; CollectorBlock** blocks; void* nextNumber; size_t numBlocks; size_t usedBlocks; size_t extraCost; bool didShrink; OperationInProgress operationInProgress; }; class Heap : public Noncopyable { public: class Thread; void destroy(); void* allocateNumber(size_t); void* allocate(size_t); bool isBusy(); // true if an allocation or collection is in progress void collectAllGarbage(); static const size_t minExtraCost = 256; static const size_t maxExtraCost = 1024 * 1024; void reportExtraMemoryCost(size_t cost); size_t objectCount() const; struct Statistics { size_t size; size_t free; }; Statistics statistics() const; void protect(JSValue); void unprotect(JSValue); static Heap* heap(JSValue); // 0 for immediate values static Heap* heap(JSCell*); size_t globalObjectCount(); size_t protectedObjectCount(); size_t protectedGlobalObjectCount(); HashCountedSet<const char*>* protectedObjectTypeCounts(); HashCountedSet<const char*>* objectTypeCounts(); void registerThread(); // Only needs to be called by clients that can use the same heap from multiple threads. static bool isCellMarked(const JSCell*); static void markCell(JSCell*); void markConservatively(MarkStack&, void* start, void* end); HashSet<MarkedArgumentBuffer*>& markListSet() { if (!m_markListSet) m_markListSet = new HashSet<MarkedArgumentBuffer*>; return *m_markListSet; } JSGlobalData* globalData() const { return m_globalData; } static bool isNumber(JSCell*); LiveObjectIterator primaryHeapBegin(); LiveObjectIterator primaryHeapEnd(); private: void reset(); void sweep(); static CollectorBlock* cellBlock(const JSCell*); static size_t cellOffset(const JSCell*); friend class JSGlobalData; Heap(JSGlobalData*); ~Heap(); NEVER_INLINE CollectorBlock* allocateBlock(); NEVER_INLINE void freeBlock(size_t); NEVER_INLINE void freeBlockPtr(CollectorBlock*); void freeBlocks(); void resizeBlocks(); void growBlocks(size_t neededBlocks); void shrinkBlocks(size_t neededBlocks); void clearMarkBits(); void clearMarkBits(CollectorBlock*); size_t markedCells(size_t startBlock = 0, size_t startCell = 0) const; void recordExtraCost(size_t); void addToStatistics(Statistics&) const; void markRoots(); void markProtectedObjects(MarkStack&); void markCurrentThreadConservatively(MarkStack&); void markCurrentThreadConservativelyInternal(MarkStack&); void markOtherThreadConservatively(MarkStack&, Thread*); void markStackObjectsConservatively(MarkStack&); typedef HashCountedSet<JSCell*> ProtectCountSet; CollectorHeap m_heap; ProtectCountSet m_protectedValues; HashSet<MarkedArgumentBuffer*>* m_markListSet; #if ENABLE(JSC_MULTIPLE_THREADS) void makeUsableFromMultipleThreads(); static void unregisterThread(void*); void unregisterThread(); Mutex m_registeredThreadsMutex; Thread* m_registeredThreads; pthread_key_t m_currentThreadRegistrar; #endif JSGlobalData* m_globalData; }; // tunable parameters template<size_t bytesPerWord> struct CellSize; // cell size needs to be a power of two for certain optimizations in collector.cpp #if USE(JSVALUE32) template<> struct CellSize<sizeof(uint32_t)> { static const size_t m_value = 32; }; #else template<> struct CellSize<sizeof(uint32_t)> { static const size_t m_value = 64; }; #endif template<> struct CellSize<sizeof(uint64_t)> { static const size_t m_value = 64; }; #if OS(WINCE) || OS(SYMBIAN) const size_t BLOCK_SIZE = 64 * 1024; // 64k #else const size_t BLOCK_SIZE = 64 * 4096; // 256k #endif // derived constants const size_t BLOCK_OFFSET_MASK = BLOCK_SIZE - 1; const size_t BLOCK_MASK = ~BLOCK_OFFSET_MASK; const size_t MINIMUM_CELL_SIZE = CellSize<sizeof(void*)>::m_value; const size_t CELL_ARRAY_LENGTH = (MINIMUM_CELL_SIZE / sizeof(double)) + (MINIMUM_CELL_SIZE % sizeof(double) != 0 ? sizeof(double) : 0); const size_t CELL_SIZE = CELL_ARRAY_LENGTH * sizeof(double); const size_t SMALL_CELL_SIZE = CELL_SIZE / 2; const size_t CELL_MASK = CELL_SIZE - 1; const size_t CELL_ALIGN_MASK = ~CELL_MASK; const size_t CELLS_PER_BLOCK = (BLOCK_SIZE - sizeof(Heap*)) * 8 * CELL_SIZE / (8 * CELL_SIZE + 1) / CELL_SIZE; // one bitmap byte can represent 8 cells. const size_t BITMAP_SIZE = (CELLS_PER_BLOCK + 7) / 8; const size_t BITMAP_WORDS = (BITMAP_SIZE + 3) / sizeof(uint32_t); struct CollectorBitmap { uint32_t bits[BITMAP_WORDS]; bool get(size_t n) const { return !!(bits[n >> 5] & (1 << (n & 0x1F))); } void set(size_t n) { bits[n >> 5] |= (1 << (n & 0x1F)); } void clear(size_t n) { bits[n >> 5] &= ~(1 << (n & 0x1F)); } void clearAll() { memset(bits, 0, sizeof(bits)); } size_t count(size_t startCell = 0) { size_t result = 0; for ( ; (startCell & 0x1F) != 0; ++startCell) { if (get(startCell)) ++result; } for (size_t i = startCell >> 5; i < BITMAP_WORDS; ++i) result += WTF::bitCount(bits[i]); return result; } size_t isEmpty() // Much more efficient than testing count() == 0. { for (size_t i = 0; i < BITMAP_WORDS; ++i) if (bits[i] != 0) return false; return true; } }; struct CollectorCell { double memory[CELL_ARRAY_LENGTH]; }; class CollectorBlock { public: CollectorCell cells[CELLS_PER_BLOCK]; CollectorBitmap marked; Heap* heap; }; struct HeapConstants { static const size_t cellSize = CELL_SIZE; static const size_t cellsPerBlock = CELLS_PER_BLOCK; typedef CollectorCell Cell; typedef CollectorBlock Block; }; inline CollectorBlock* Heap::cellBlock(const JSCell* cell) { return reinterpret_cast<CollectorBlock*>(reinterpret_cast<uintptr_t>(cell) & BLOCK_MASK); } inline size_t Heap::cellOffset(const JSCell* cell) { return (reinterpret_cast<uintptr_t>(cell) & BLOCK_OFFSET_MASK) / CELL_SIZE; } inline bool Heap::isCellMarked(const JSCell* cell) { return cellBlock(cell)->marked.get(cellOffset(cell)); } inline void Heap::markCell(JSCell* cell) { cellBlock(cell)->marked.set(cellOffset(cell)); } inline void Heap::reportExtraMemoryCost(size_t cost) { if (cost > minExtraCost) recordExtraCost(cost); } inline void* Heap::allocateNumber(size_t s) { if (void* result = m_heap.nextNumber) { m_heap.nextNumber = 0; return result; } void* result = allocate(s); m_heap.nextNumber = static_cast<char*>(result) + (CELL_SIZE / 2); return result; } } // namespace JSC #endif /* Collector_h */