/* ******************************************************************************** * Copyright (C) 1997-2010, International Business Machines * Corporation and others. All Rights Reserved. ******************************************************************************** * * File DECIMFMT.H * * Modification History: * * Date Name Description * 02/19/97 aliu Converted from java. * 03/20/97 clhuang Updated per C++ implementation. * 04/03/97 aliu Rewrote parsing and formatting completely, and * cleaned up and debugged. Actually works now. * 04/17/97 aliu Changed DigitCount to int per code review. * 07/10/97 helena Made ParsePosition a class and get rid of the function * hiding problems. * 09/09/97 aliu Ported over support for exponential formats. * 07/20/98 stephen Changed documentation ******************************************************************************** */ #ifndef DECIMFMT_H #define DECIMFMT_H #include "unicode/utypes.h" /** * \file * \brief C++ API: Formats decimal numbers. */ #if !UCONFIG_NO_FORMATTING #include "unicode/dcfmtsym.h" #include "unicode/numfmt.h" #include "unicode/locid.h" #include "unicode/fpositer.h" #include "unicode/stringpiece.h" union UHashTok; U_NAMESPACE_BEGIN class DigitList; class ChoiceFormat; class CurrencyPluralInfo; class Hashtable; class FieldPositionHandler; /** * DecimalFormat is a concrete subclass of NumberFormat that formats decimal * numbers. It has a variety of features designed to make it possible to parse * and format numbers in any locale, including support for Western, Arabic, or * Indic digits. It also supports different flavors of numbers, including * integers ("123"), fixed-point numbers ("123.4"), scientific notation * ("1.23E4"), percentages ("12%"), and currency amounts ("$123", "USD123", * "123 US dollars"). All of these flavors can be easily localized. * * <p>To obtain a NumberFormat for a specific locale (including the default * locale) call one of NumberFormat's factory methods such as * createInstance(). Do not call the DecimalFormat constructors directly, unless * you know what you are doing, since the NumberFormat factory methods may * return subclasses other than DecimalFormat. * * <p><strong>Example Usage</strong> * * \code * // Normally we would have a GUI with a menu for this * int32_t locCount; * const Locale* locales = NumberFormat::getAvailableLocales(locCount); * * double myNumber = -1234.56; * UErrorCode success = U_ZERO_ERROR; * NumberFormat* form; * * // Print out a number with the localized number, currency and percent * // format for each locale. * UnicodeString countryName; * UnicodeString displayName; * UnicodeString str; * UnicodeString pattern; * Formattable fmtable; * for (int32_t j = 0; j < 3; ++j) { * cout << endl << "FORMAT " << j << endl; * for (int32_t i = 0; i < locCount; ++i) { * if (locales[i].getCountry(countryName).size() == 0) { * // skip language-only * continue; * } * switch (j) { * case 0: * form = NumberFormat::createInstance(locales[i], success ); break; * case 1: * form = NumberFormat::createCurrencyInstance(locales[i], success ); break; * default: * form = NumberFormat::createPercentInstance(locales[i], success ); break; * } * if (form) { * str.remove(); * pattern = ((DecimalFormat*)form)->toPattern(pattern); * cout << locales[i].getDisplayName(displayName) << ": " << pattern; * cout << " -> " << form->format(myNumber,str) << endl; * form->parse(form->format(myNumber,str), fmtable, success); * delete form; * } * } * } * \endcode * <P> * Another example use createInstance(style) * <P> * <pre> * <strong>// Print out a number using the localized number, currency, * // percent, scientific, integer, iso currency, and plural currency * // format for each locale</strong> * Locale* locale = new Locale("en", "US"); * double myNumber = 1234.56; * UErrorCode success = U_ZERO_ERROR; * UnicodeString str; * Formattable fmtable; * for (int j=NumberFormat::kNumberStyle; * j<=NumberFormat::kPluralCurrencyStyle; * ++j) { * NumberFormat* format = NumberFormat::createInstance(locale, j, success); * str.remove(); * cout << "format result " << form->format(myNumber, str) << endl; * format->parse(form->format(myNumber, str), fmtable, success); * }</pre> * * * <p><strong>Patterns</strong> * * <p>A DecimalFormat consists of a <em>pattern</em> and a set of * <em>symbols</em>. The pattern may be set directly using * applyPattern(), or indirectly using other API methods which * manipulate aspects of the pattern, such as the minimum number of integer * digits. The symbols are stored in a DecimalFormatSymbols * object. When using the NumberFormat factory methods, the * pattern and symbols are read from ICU's locale data. * * <p><strong>Special Pattern Characters</strong> * * <p>Many characters in a pattern are taken literally; they are matched during * parsing and output unchanged during formatting. Special characters, on the * other hand, stand for other characters, strings, or classes of characters. * For example, the '#' character is replaced by a localized digit. Often the * replacement character is the same as the pattern character; in the U.S. locale, * the ',' grouping character is replaced by ','. However, the replacement is * still happening, and if the symbols are modified, the grouping character * changes. Some special characters affect the behavior of the formatter by * their presence; for example, if the percent character is seen, then the * value is multiplied by 100 before being displayed. * * <p>To insert a special character in a pattern as a literal, that is, without * any special meaning, the character must be quoted. There are some exceptions to * this which are noted below. * * <p>The characters listed here are used in non-localized patterns. Localized * patterns use the corresponding characters taken from this formatter's * DecimalFormatSymbols object instead, and these characters lose * their special status. Two exceptions are the currency sign and quote, which * are not localized. * * <table border=0 cellspacing=3 cellpadding=0> * <tr bgcolor="#ccccff"> * <td align=left><strong>Symbol</strong> * <td align=left><strong>Location</strong> * <td align=left><strong>Localized?</strong> * <td align=left><strong>Meaning</strong> * <tr valign=top> * <td><code>0</code> * <td>Number * <td>Yes * <td>Digit * <tr valign=top bgcolor="#eeeeff"> * <td><code>1-9</code> * <td>Number * <td>Yes * <td>'1' through '9' indicate rounding. * <tr valign=top> * <td><code>\htmlonly@\endhtmlonly</code> <!--doxygen doesn't like @--> * <td>Number * <td>No * <td>Significant digit * <tr valign=top bgcolor="#eeeeff"> * <td><code>#</code> * <td>Number * <td>Yes * <td>Digit, zero shows as absent * <tr valign=top> * <td><code>.</code> * <td>Number * <td>Yes * <td>Decimal separator or monetary decimal separator * <tr valign=top bgcolor="#eeeeff"> * <td><code>-</code> * <td>Number * <td>Yes * <td>Minus sign * <tr valign=top> * <td><code>,</code> * <td>Number * <td>Yes * <td>Grouping separator * <tr valign=top bgcolor="#eeeeff"> * <td><code>E</code> * <td>Number * <td>Yes * <td>Separates mantissa and exponent in scientific notation. * <em>Need not be quoted in prefix or suffix.</em> * <tr valign=top> * <td><code>+</code> * <td>Exponent * <td>Yes * <td>Prefix positive exponents with localized plus sign. * <em>Need not be quoted in prefix or suffix.</em> * <tr valign=top bgcolor="#eeeeff"> * <td><code>;</code> * <td>Subpattern boundary * <td>Yes * <td>Separates positive and negative subpatterns * <tr valign=top> * <td><code>\%</code> * <td>Prefix or suffix * <td>Yes * <td>Multiply by 100 and show as percentage * <tr valign=top bgcolor="#eeeeff"> * <td><code>\\u2030</code> * <td>Prefix or suffix * <td>Yes * <td>Multiply by 1000 and show as per mille * <tr valign=top> * <td><code>\htmlonly¤\endhtmlonly</code> (<code>\\u00A4</code>) * <td>Prefix or suffix * <td>No * <td>Currency sign, replaced by currency symbol. If * doubled, replaced by international currency symbol. * If tripled, replaced by currency plural names, for example, * "US dollar" or "US dollars" for America. * If present in a pattern, the monetary decimal separator * is used instead of the decimal separator. * <tr valign=top bgcolor="#eeeeff"> * <td><code>'</code> * <td>Prefix or suffix * <td>No * <td>Used to quote special characters in a prefix or suffix, * for example, <code>"'#'#"</code> formats 123 to * <code>"#123"</code>. To create a single quote * itself, use two in a row: <code>"# o''clock"</code>. * <tr valign=top> * <td><code>*</code> * <td>Prefix or suffix boundary * <td>Yes * <td>Pad escape, precedes pad character * </table> * * <p>A DecimalFormat pattern contains a postive and negative * subpattern, for example, "#,##0.00;(#,##0.00)". Each subpattern has a * prefix, a numeric part, and a suffix. If there is no explicit negative * subpattern, the negative subpattern is the localized minus sign prefixed to the * positive subpattern. That is, "0.00" alone is equivalent to "0.00;-0.00". If there * is an explicit negative subpattern, it serves only to specify the negative * prefix and suffix; the number of digits, minimal digits, and other * characteristics are ignored in the negative subpattern. That means that * "#,##0.0#;(#)" has precisely the same result as "#,##0.0#;(#,##0.0#)". * * <p>The prefixes, suffixes, and various symbols used for infinity, digits, * thousands separators, decimal separators, etc. may be set to arbitrary * values, and they will appear properly during formatting. However, care must * be taken that the symbols and strings do not conflict, or parsing will be * unreliable. For example, either the positive and negative prefixes or the * suffixes must be distinct for parse() to be able * to distinguish positive from negative values. Another example is that the * decimal separator and thousands separator should be distinct characters, or * parsing will be impossible. * * <p>The <em>grouping separator</em> is a character that separates clusters of * integer digits to make large numbers more legible. It commonly used for * thousands, but in some locales it separates ten-thousands. The <em>grouping * size</em> is the number of digits between the grouping separators, such as 3 * for "100,000,000" or 4 for "1 0000 0000". There are actually two different * grouping sizes: One used for the least significant integer digits, the * <em>primary grouping size</em>, and one used for all others, the * <em>secondary grouping size</em>. In most locales these are the same, but * sometimes they are different. For example, if the primary grouping interval * is 3, and the secondary is 2, then this corresponds to the pattern * "#,##,##0", and the number 123456789 is formatted as "12,34,56,789". If a * pattern contains multiple grouping separators, the interval between the last * one and the end of the integer defines the primary grouping size, and the * interval between the last two defines the secondary grouping size. All others * are ignored, so "#,##,###,####" == "###,###,####" == "##,#,###,####". * * <p>Illegal patterns, such as "#.#.#" or "#.###,###", will cause * DecimalFormat to set a failing UErrorCode. * * <p><strong>Pattern BNF</strong> * * <pre> * pattern := subpattern (';' subpattern)? * subpattern := prefix? number exponent? suffix? * number := (integer ('.' fraction)?) | sigDigits * prefix := '\\u0000'..'\\uFFFD' - specialCharacters * suffix := '\\u0000'..'\\uFFFD' - specialCharacters * integer := '#'* '0'* '0' * fraction := '0'* '#'* * sigDigits := '#'* '@' '@'* '#'* * exponent := 'E' '+'? '0'* '0' * padSpec := '*' padChar * padChar := '\\u0000'..'\\uFFFD' - quote * * Notation: * X* 0 or more instances of X * X? 0 or 1 instances of X * X|Y either X or Y * C..D any character from C up to D, inclusive * S-T characters in S, except those in T * </pre> * The first subpattern is for positive numbers. The second (optional) * subpattern is for negative numbers. * * <p>Not indicated in the BNF syntax above: * * <ul><li>The grouping separator ',' can occur inside the integer and * sigDigits elements, between any two pattern characters of that * element, as long as the integer or sigDigits element is not * followed by the exponent element. * * <li>Two grouping intervals are recognized: That between the * decimal point and the first grouping symbol, and that * between the first and second grouping symbols. These * intervals are identical in most locales, but in some * locales they differ. For example, the pattern * "#,##,###" formats the number 123456789 as * "12,34,56,789".</li> * * <li>The pad specifier <code>padSpec</code> may appear before the prefix, * after the prefix, before the suffix, after the suffix, or not at all. * * <li>In place of '0', the digits '1' through '9' may be used to * indicate a rounding increment. * </ul> * * <p><strong>Parsing</strong> * * <p>DecimalFormat parses all Unicode characters that represent * decimal digits, as defined by u_charDigitValue(). In addition, * DecimalFormat also recognizes as digits the ten consecutive * characters starting with the localized zero digit defined in the * DecimalFormatSymbols object. During formatting, the * DecimalFormatSymbols-based digits are output. * * <p>During parsing, grouping separators are ignored. * * <p>For currency parsing, the formatter is able to parse every currency * style formats no matter which style the formatter is constructed with. * For example, a formatter instance gotten from * NumberFormat.getInstance(ULocale, NumberFormat.CURRENCYSTYLE) can parse * formats such as "USD1.00" and "3.00 US dollars". * * <p>If parse(UnicodeString&,Formattable&,ParsePosition&) * fails to parse a string, it leaves the parse position unchanged. * The convenience method parse(UnicodeString&,Formattable&,UErrorCode&) * indicates parse failure by setting a failing * UErrorCode. * * <p><strong>Formatting</strong> * * <p>Formatting is guided by several parameters, all of which can be * specified either using a pattern or using the API. The following * description applies to formats that do not use <a href="#sci">scientific * notation</a> or <a href="#sigdig">significant digits</a>. * * <ul><li>If the number of actual integer digits exceeds the * <em>maximum integer digits</em>, then only the least significant * digits are shown. For example, 1997 is formatted as "97" if the * maximum integer digits is set to 2. * * <li>If the number of actual integer digits is less than the * <em>minimum integer digits</em>, then leading zeros are added. For * example, 1997 is formatted as "01997" if the minimum integer digits * is set to 5. * * <li>If the number of actual fraction digits exceeds the <em>maximum * fraction digits</em>, then half-even rounding it performed to the * maximum fraction digits. For example, 0.125 is formatted as "0.12" * if the maximum fraction digits is 2. This behavior can be changed * by specifying a rounding increment and a rounding mode. * * <li>If the number of actual fraction digits is less than the * <em>minimum fraction digits</em>, then trailing zeros are added. * For example, 0.125 is formatted as "0.1250" if the mimimum fraction * digits is set to 4. * * <li>Trailing fractional zeros are not displayed if they occur * <em>j</em> positions after the decimal, where <em>j</em> is less * than the maximum fraction digits. For example, 0.10004 is * formatted as "0.1" if the maximum fraction digits is four or less. * </ul> * * <p><strong>Special Values</strong> * * <p><code>NaN</code> is represented as a single character, typically * <code>\\uFFFD</code>. This character is determined by the * DecimalFormatSymbols object. This is the only value for which * the prefixes and suffixes are not used. * * <p>Infinity is represented as a single character, typically * <code>\\u221E</code>, with the positive or negative prefixes and suffixes * applied. The infinity character is determined by the * DecimalFormatSymbols object. * * <a name="sci"><strong>Scientific Notation</strong></a> * * <p>Numbers in scientific notation are expressed as the product of a mantissa * and a power of ten, for example, 1234 can be expressed as 1.234 x 10<sup>3</sup>. The * mantissa is typically in the half-open interval [1.0, 10.0) or sometimes [0.0, 1.0), * but it need not be. DecimalFormat supports arbitrary mantissas. * DecimalFormat can be instructed to use scientific * notation through the API or through the pattern. In a pattern, the exponent * character immediately followed by one or more digit characters indicates * scientific notation. Example: "0.###E0" formats the number 1234 as * "1.234E3". * * <ul> * <li>The number of digit characters after the exponent character gives the * minimum exponent digit count. There is no maximum. Negative exponents are * formatted using the localized minus sign, <em>not</em> the prefix and suffix * from the pattern. This allows patterns such as "0.###E0 m/s". To prefix * positive exponents with a localized plus sign, specify '+' between the * exponent and the digits: "0.###E+0" will produce formats "1E+1", "1E+0", * "1E-1", etc. (In localized patterns, use the localized plus sign rather than * '+'.) * * <li>The minimum number of integer digits is achieved by adjusting the * exponent. Example: 0.00123 formatted with "00.###E0" yields "12.3E-4". This * only happens if there is no maximum number of integer digits. If there is a * maximum, then the minimum number of integer digits is fixed at one. * * <li>The maximum number of integer digits, if present, specifies the exponent * grouping. The most common use of this is to generate <em>engineering * notation</em>, in which the exponent is a multiple of three, e.g., * "##0.###E0". The number 12345 is formatted using "##0.####E0" as "12.345E3". * * <li>When using scientific notation, the formatter controls the * digit counts using significant digits logic. The maximum number of * significant digits limits the total number of integer and fraction * digits that will be shown in the mantissa; it does not affect * parsing. For example, 12345 formatted with "##0.##E0" is "12.3E3". * See the section on significant digits for more details. * * <li>The number of significant digits shown is determined as * follows: If areSignificantDigitsUsed() returns false, then the * minimum number of significant digits shown is one, and the maximum * number of significant digits shown is the sum of the <em>minimum * integer</em> and <em>maximum fraction</em> digits, and is * unaffected by the maximum integer digits. If this sum is zero, * then all significant digits are shown. If * areSignificantDigitsUsed() returns true, then the significant digit * counts are specified by getMinimumSignificantDigits() and * getMaximumSignificantDigits(). In this case, the number of * integer digits is fixed at one, and there is no exponent grouping. * * <li>Exponential patterns may not contain grouping separators. * </ul> * * <a name="sigdig"><strong>Significant Digits</strong></a> * * <code>DecimalFormat</code> has two ways of controlling how many * digits are shows: (a) significant digits counts, or (b) integer and * fraction digit counts. Integer and fraction digit counts are * described above. When a formatter is using significant digits * counts, the number of integer and fraction digits is not specified * directly, and the formatter settings for these counts are ignored. * Instead, the formatter uses however many integer and fraction * digits are required to display the specified number of significant * digits. Examples: * * <table border=0 cellspacing=3 cellpadding=0> * <tr bgcolor="#ccccff"> * <td align=left>Pattern * <td align=left>Minimum significant digits * <td align=left>Maximum significant digits * <td align=left>Number * <td align=left>Output of format() * <tr valign=top> * <td><code>\@\@\@</code> * <td>3 * <td>3 * <td>12345 * <td><code>12300</code> * <tr valign=top bgcolor="#eeeeff"> * <td><code>\@\@\@</code> * <td>3 * <td>3 * <td>0.12345 * <td><code>0.123</code> * <tr valign=top> * <td><code>\@\@##</code> * <td>2 * <td>4 * <td>3.14159 * <td><code>3.142</code> * <tr valign=top bgcolor="#eeeeff"> * <td><code>\@\@##</code> * <td>2 * <td>4 * <td>1.23004 * <td><code>1.23</code> * </table> * * <ul> * <li>Significant digit counts may be expressed using patterns that * specify a minimum and maximum number of significant digits. These * are indicated by the <code>'@'</code> and <code>'#'</code> * characters. The minimum number of significant digits is the number * of <code>'@'</code> characters. The maximum number of significant * digits is the number of <code>'@'</code> characters plus the number * of <code>'#'</code> characters following on the right. For * example, the pattern <code>"@@@"</code> indicates exactly 3 * significant digits. The pattern <code>"@##"</code> indicates from * 1 to 3 significant digits. Trailing zero digits to the right of * the decimal separator are suppressed after the minimum number of * significant digits have been shown. For example, the pattern * <code>"@##"</code> formats the number 0.1203 as * <code>"0.12"</code>. * * <li>If a pattern uses significant digits, it may not contain a * decimal separator, nor the <code>'0'</code> pattern character. * Patterns such as <code>"@00"</code> or <code>"@.###"</code> are * disallowed. * * <li>Any number of <code>'#'</code> characters may be prepended to * the left of the leftmost <code>'@'</code> character. These have no * effect on the minimum and maximum significant digits counts, but * may be used to position grouping separators. For example, * <code>"#,#@#"</code> indicates a minimum of one significant digits, * a maximum of two significant digits, and a grouping size of three. * * <li>In order to enable significant digits formatting, use a pattern * containing the <code>'@'</code> pattern character. Alternatively, * call setSignificantDigitsUsed(TRUE). * * <li>In order to disable significant digits formatting, use a * pattern that does not contain the <code>'@'</code> pattern * character. Alternatively, call setSignificantDigitsUsed(FALSE). * * <li>The number of significant digits has no effect on parsing. * * <li>Significant digits may be used together with exponential notation. Such * patterns are equivalent to a normal exponential pattern with a minimum and * maximum integer digit count of one, a minimum fraction digit count of * <code>getMinimumSignificantDigits() - 1</code>, and a maximum fraction digit * count of <code>getMaximumSignificantDigits() - 1</code>. For example, the * pattern <code>"@@###E0"</code> is equivalent to <code>"0.0###E0"</code>. * * <li>If signficant digits are in use, then the integer and fraction * digit counts, as set via the API, are ignored. If significant * digits are not in use, then the signficant digit counts, as set via * the API, are ignored. * * </ul> * * <p><strong>Padding</strong> * * <p>DecimalFormat supports padding the result of * format() to a specific width. Padding may be specified either * through the API or through the pattern syntax. In a pattern the pad escape * character, followed by a single pad character, causes padding to be parsed * and formatted. The pad escape character is '*' in unlocalized patterns, and * can be localized using DecimalFormatSymbols::setSymbol() with a * DecimalFormatSymbols::kPadEscapeSymbol * selector. For example, <code>"$*x#,##0.00"</code> formats 123 to * <code>"$xx123.00"</code>, and 1234 to <code>"$1,234.00"</code>. * * <ul> * <li>When padding is in effect, the width of the positive subpattern, * including prefix and suffix, determines the format width. For example, in * the pattern <code>"* #0 o''clock"</code>, the format width is 10. * * <li>The width is counted in 16-bit code units (UChars). * * <li>Some parameters which usually do not matter have meaning when padding is * used, because the pattern width is significant with padding. In the pattern * "* ##,##,#,##0.##", the format width is 14. The initial characters "##,##," * do not affect the grouping size or maximum integer digits, but they do affect * the format width. * * <li>Padding may be inserted at one of four locations: before the prefix, * after the prefix, before the suffix, or after the suffix. If padding is * specified in any other location, applyPattern() * sets a failing UErrorCode. If there is no prefix, * before the prefix and after the prefix are equivalent, likewise for the * suffix. * * <li>When specified in a pattern, the 32-bit code point immediately * following the pad escape is the pad character. This may be any character, * including a special pattern character. That is, the pad escape * <em>escapes</em> the following character. If there is no character after * the pad escape, then the pattern is illegal. * * </ul> * * <p><strong>Rounding</strong> * * <p>DecimalFormat supports rounding to a specific increment. For * example, 1230 rounded to the nearest 50 is 1250. 1.234 rounded to the * nearest 0.65 is 1.3. The rounding increment may be specified through the API * or in a pattern. To specify a rounding increment in a pattern, include the * increment in the pattern itself. "#,#50" specifies a rounding increment of * 50. "#,##0.05" specifies a rounding increment of 0.05. * * <ul> * <li>Rounding only affects the string produced by formatting. It does * not affect parsing or change any numerical values. * * <li>A <em>rounding mode</em> determines how values are rounded; see * DecimalFormat::ERoundingMode. Rounding increments specified in * patterns use the default mode, DecimalFormat::kRoundHalfEven. * * <li>Some locales use rounding in their currency formats to reflect the * smallest currency denomination. * * <li>In a pattern, digits '1' through '9' specify rounding, but otherwise * behave identically to digit '0'. * </ul> * * <p><strong>Synchronization</strong> * * <p>DecimalFormat objects are not synchronized. Multiple * threads should not access one formatter concurrently. * * <p><strong>Subclassing</strong> * * <p><em>User subclasses are not supported.</em> While clients may write * subclasses, such code will not necessarily work and will not be * guaranteed to work stably from release to release. */ class U_I18N_API DecimalFormat: public NumberFormat { public: /** * Rounding mode. * @stable ICU 2.4 */ enum ERoundingMode { kRoundCeiling, /**< Round towards positive infinity */ kRoundFloor, /**< Round towards negative infinity */ kRoundDown, /**< Round towards zero */ kRoundUp, /**< Round away from zero */ kRoundHalfEven, /**< Round towards the nearest integer, or towards the nearest even integer if equidistant */ kRoundHalfDown, /**< Round towards the nearest integer, or towards zero if equidistant */ kRoundHalfUp /**< Round towards the nearest integer, or away from zero if equidistant */ // We don't support ROUND_UNNECESSARY }; /** * Pad position. * @stable ICU 2.4 */ enum EPadPosition { kPadBeforePrefix, kPadAfterPrefix, kPadBeforeSuffix, kPadAfterSuffix }; /** * Create a DecimalFormat using the default pattern and symbols * for the default locale. This is a convenient way to obtain a * DecimalFormat when internationalization is not the main concern. * <P> * To obtain standard formats for a given locale, use the factory methods * on NumberFormat such as createInstance. These factories will * return the most appropriate sub-class of NumberFormat for a given * locale. * @param status Output param set to success/failure code. If the * pattern is invalid this will be set to a failure code. * @stable ICU 2.0 */ DecimalFormat(UErrorCode& status); /** * Create a DecimalFormat from the given pattern and the symbols * for the default locale. This is a convenient way to obtain a * DecimalFormat when internationalization is not the main concern. * <P> * To obtain standard formats for a given locale, use the factory methods * on NumberFormat such as createInstance. These factories will * return the most appropriate sub-class of NumberFormat for a given * locale. * @param pattern A non-localized pattern string. * @param status Output param set to success/failure code. If the * pattern is invalid this will be set to a failure code. * @stable ICU 2.0 */ DecimalFormat(const UnicodeString& pattern, UErrorCode& status); /** * Create a DecimalFormat from the given pattern and symbols. * Use this constructor when you need to completely customize the * behavior of the format. * <P> * To obtain standard formats for a given * locale, use the factory methods on NumberFormat such as * createInstance or createCurrencyInstance. If you need only minor adjustments * to a standard format, you can modify the format returned by * a NumberFormat factory method. * * @param pattern a non-localized pattern string * @param symbolsToAdopt the set of symbols to be used. The caller should not * delete this object after making this call. * @param status Output param set to success/failure code. If the * pattern is invalid this will be set to a failure code. * @stable ICU 2.0 */ DecimalFormat( const UnicodeString& pattern, DecimalFormatSymbols* symbolsToAdopt, UErrorCode& status); /** * This API is for ICU use only. * Create a DecimalFormat from the given pattern, symbols, and style. * * @param pattern a non-localized pattern string * @param symbolsToAdopt the set of symbols to be used. The caller should not * delete this object after making this call. * @param style style of decimal format, kNumberStyle etc. * @param status Output param set to success/failure code. If the * pattern is invalid this will be set to a failure code. * @internal ICU 4.2 */ DecimalFormat( const UnicodeString& pattern, DecimalFormatSymbols* symbolsToAdopt, NumberFormat::EStyles style, UErrorCode& status); /** * Create a DecimalFormat from the given pattern and symbols. * Use this constructor when you need to completely customize the * behavior of the format. * <P> * To obtain standard formats for a given * locale, use the factory methods on NumberFormat such as * createInstance or createCurrencyInstance. If you need only minor adjustments * to a standard format, you can modify the format returned by * a NumberFormat factory method. * * @param pattern a non-localized pattern string * @param symbolsToAdopt the set of symbols to be used. The caller should not * delete this object after making this call. * @param parseError Output param to receive errors occured during parsing * @param status Output param set to success/failure code. If the * pattern is invalid this will be set to a failure code. * @stable ICU 2.0 */ DecimalFormat( const UnicodeString& pattern, DecimalFormatSymbols* symbolsToAdopt, UParseError& parseError, UErrorCode& status); /** * Create a DecimalFormat from the given pattern and symbols. * Use this constructor when you need to completely customize the * behavior of the format. * <P> * To obtain standard formats for a given * locale, use the factory methods on NumberFormat such as * createInstance or createCurrencyInstance. If you need only minor adjustments * to a standard format, you can modify the format returned by * a NumberFormat factory method. * * @param pattern a non-localized pattern string * @param symbols the set of symbols to be used * @param status Output param set to success/failure code. If the * pattern is invalid this will be set to a failure code. * @stable ICU 2.0 */ DecimalFormat( const UnicodeString& pattern, const DecimalFormatSymbols& symbols, UErrorCode& status); /** * Copy constructor. * * @param source the DecimalFormat object to be copied from. * @stable ICU 2.0 */ DecimalFormat(const DecimalFormat& source); /** * Assignment operator. * * @param rhs the DecimalFormat object to be copied. * @stable ICU 2.0 */ DecimalFormat& operator=(const DecimalFormat& rhs); /** * Destructor. * @stable ICU 2.0 */ virtual ~DecimalFormat(); /** * Clone this Format object polymorphically. The caller owns the * result and should delete it when done. * * @return a polymorphic copy of this DecimalFormat. * @stable ICU 2.0 */ virtual Format* clone(void) const; /** * Return true if the given Format objects are semantically equal. * Objects of different subclasses are considered unequal. * * @param other the object to be compared with. * @return true if the given Format objects are semantically equal. * @stable ICU 2.0 */ virtual UBool operator==(const Format& other) const; using NumberFormat::format; /** * Format a double or long number using base-10 representation. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param pos On input: an alignment field, if desired. * On output: the offsets of the alignment field. * @return Reference to 'appendTo' parameter. * @stable ICU 2.0 */ virtual UnicodeString& format(double number, UnicodeString& appendTo, FieldPosition& pos) const; /** * Format a double or long number using base-10 representation. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param posIter On return, can be used to iterate over positions * of fields generated by this format call. * Can be NULL. * @param status Output param filled with success/failure status. * @return Reference to 'appendTo' parameter. * @draft 4.4 */ virtual UnicodeString& format(double number, UnicodeString& appendTo, FieldPositionIterator* posIter, UErrorCode& status) const; /** * Format a long number using base-10 representation. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param pos On input: an alignment field, if desired. * On output: the offsets of the alignment field. * @return Reference to 'appendTo' parameter. * @stable ICU 2.0 */ virtual UnicodeString& format(int32_t number, UnicodeString& appendTo, FieldPosition& pos) const; /** * Format a long number using base-10 representation. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param posIter On return, can be used to iterate over positions * of fields generated by this format call. * Can be NULL. * @param status Output param filled with success/failure status. * @return Reference to 'appendTo' parameter. * @draft 4.4 */ virtual UnicodeString& format(int32_t number, UnicodeString& appendTo, FieldPositionIterator* posIter, UErrorCode& status) const; /** * Format an int64 number using base-10 representation. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param pos On input: an alignment field, if desired. * On output: the offsets of the alignment field. * @return Reference to 'appendTo' parameter. * @stable ICU 2.8 */ virtual UnicodeString& format(int64_t number, UnicodeString& appendTo, FieldPosition& pos) const; /** * Format an int64 number using base-10 representation. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param posIter On return, can be used to iterate over positions * of fields generated by this format call. * Can be NULL. * @param status Output param filled with success/failure status. * @return Reference to 'appendTo' parameter. * @draft 4.4 */ virtual UnicodeString& format(int64_t number, UnicodeString& appendTo, FieldPositionIterator* posIter, UErrorCode& status) const; /** * Format a decimal number. * The syntax of the unformatted number is a "numeric string" * as defined in the Decimal Arithmetic Specification, available at * http://speleotrove.com/decimal * * @param number The unformatted number, as a string. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param posIter On return, can be used to iterate over positions * of fields generated by this format call. * Can be NULL. * @param status Output param filled with success/failure status. * @return Reference to 'appendTo' parameter. * @draft 4.4 */ virtual UnicodeString& format(const StringPiece &number, UnicodeString& appendTo, FieldPositionIterator* posIter, UErrorCode& status) const; /** * Format a decimal number. * The number is a DigitList wrapper onto a floating point decimal number. * The default implementation in NumberFormat converts the decimal number * to a double and formats that. * * @param number The number, a DigitList format Decimal Floating Point. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param posIter On return, can be used to iterate over positions * of fields generated by this format call. * @param status Output param filled with success/failure status. * @return Reference to 'appendTo' parameter. * @internal */ virtual UnicodeString& format(const DigitList &number, UnicodeString& appendTo, FieldPositionIterator* posIter, UErrorCode& status) const; /** * Format a decimal number. * The number is a DigitList wrapper onto a floating point decimal number. * The default implementation in NumberFormat converts the decimal number * to a double and formats that. * * @param number The number, a DigitList format Decimal Floating Point. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param pos On input: an alignment field, if desired. * On output: the offsets of the alignment field. * @param status Output param filled with success/failure status. * @return Reference to 'appendTo' parameter. * @internal */ virtual UnicodeString& format(const DigitList &number, UnicodeString& appendTo, FieldPosition& pos, UErrorCode& status) const; /** * Format a Formattable using base-10 representation. * * @param obj The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param pos On input: an alignment field, if desired. * On output: the offsets of the alignment field. * @param status Error code indicating success or failure. * @return Reference to 'appendTo' parameter. * @stable ICU 2.0 */ virtual UnicodeString& format(const Formattable& obj, UnicodeString& appendTo, FieldPosition& pos, UErrorCode& status) const; /** * Redeclared NumberFormat method. * Formats an object to produce a string. * * @param obj The object to format. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param status Output parameter filled in with success or failure status. * @return Reference to 'appendTo' parameter. * @stable ICU 2.0 */ UnicodeString& format(const Formattable& obj, UnicodeString& appendTo, UErrorCode& status) const; /** * Redeclared NumberFormat method. * Format a double number. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @return Reference to 'appendTo' parameter. * @stable ICU 2.0 */ UnicodeString& format(double number, UnicodeString& appendTo) const; /** * Redeclared NumberFormat method. * Format a long number. These methods call the NumberFormat * pure virtual format() methods with the default FieldPosition. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @return Reference to 'appendTo' parameter. * @stable ICU 2.0 */ UnicodeString& format(int32_t number, UnicodeString& appendTo) const; /** * Redeclared NumberFormat method. * Format an int64 number. These methods call the NumberFormat * pure virtual format() methods with the default FieldPosition. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @return Reference to 'appendTo' parameter. * @stable ICU 2.8 */ UnicodeString& format(int64_t number, UnicodeString& appendTo) const; /** * Parse the given string using this object's choices. The method * does string comparisons to try to find an optimal match. * If no object can be parsed, index is unchanged, and NULL is * returned. The result is returned as the most parsimonious * type of Formattable that will accomodate all of the * necessary precision. For example, if the result is exactly 12, * it will be returned as a long. However, if it is 1.5, it will * be returned as a double. * * @param text The text to be parsed. * @param result Formattable to be set to the parse result. * If parse fails, return contents are undefined. * @param parsePosition The position to start parsing at on input. * On output, moved to after the last successfully * parse character. On parse failure, does not change. * @see Formattable * @stable ICU 2.0 */ virtual void parse(const UnicodeString& text, Formattable& result, ParsePosition& parsePosition) const; // Declare here again to get rid of function hiding problems. /** * Parse the given string using this object's choices. * * @param text The text to be parsed. * @param result Formattable to be set to the parse result. * @param status Output parameter filled in with success or failure status. * @stable ICU 2.0 */ virtual void parse(const UnicodeString& text, Formattable& result, UErrorCode& status) const; /** * Parses text from the given string as a currency amount. Unlike * the parse() method, this method will attempt to parse a generic * currency name, searching for a match of this object's locale's * currency display names, or for a 3-letter ISO currency code. * This method will fail if this format is not a currency format, * that is, if it does not contain the currency pattern symbol * (U+00A4) in its prefix or suffix. * * @param text the string to parse * @param result output parameter to receive result. This will have * its currency set to the parsed ISO currency code. * @param pos input-output position; on input, the position within * text to match; must have 0 <= pos.getIndex() < text.length(); * on output, the position after the last matched character. If * the parse fails, the position in unchanged upon output. * @return a reference to result * @internal */ virtual Formattable& parseCurrency(const UnicodeString& text, Formattable& result, ParsePosition& pos) const; /** * Returns the decimal format symbols, which is generally not changed * by the programmer or user. * @return desired DecimalFormatSymbols * @see DecimalFormatSymbols * @stable ICU 2.0 */ virtual const DecimalFormatSymbols* getDecimalFormatSymbols(void) const; /** * Sets the decimal format symbols, which is generally not changed * by the programmer or user. * @param symbolsToAdopt DecimalFormatSymbols to be adopted. * @stable ICU 2.0 */ virtual void adoptDecimalFormatSymbols(DecimalFormatSymbols* symbolsToAdopt); /** * Sets the decimal format symbols, which is generally not changed * by the programmer or user. * @param symbols DecimalFormatSymbols. * @stable ICU 2.0 */ virtual void setDecimalFormatSymbols(const DecimalFormatSymbols& symbols); /** * Returns the currency plural format information, * which is generally not changed by the programmer or user. * @return desired CurrencyPluralInfo * @stable ICU 4.2 */ virtual const CurrencyPluralInfo* getCurrencyPluralInfo(void) const; /** * Sets the currency plural format information, * which is generally not changed by the programmer or user. * @param toAdopt CurrencyPluralInfo to be adopted. * @stable ICU 4.2 */ virtual void adoptCurrencyPluralInfo(CurrencyPluralInfo* toAdopt); /** * Sets the currency plural format information, * which is generally not changed by the programmer or user. * @param info Currency Plural Info. * @stable ICU 4.2 */ virtual void setCurrencyPluralInfo(const CurrencyPluralInfo& info); /** * Get the positive prefix. * * @param result Output param which will receive the positive prefix. * @return A reference to 'result'. * Examples: +123, $123, sFr123 * @stable ICU 2.0 */ UnicodeString& getPositivePrefix(UnicodeString& result) const; /** * Set the positive prefix. * * @param newValue the new value of the the positive prefix to be set. * Examples: +123, $123, sFr123 * @stable ICU 2.0 */ virtual void setPositivePrefix(const UnicodeString& newValue); /** * Get the negative prefix. * * @param result Output param which will receive the negative prefix. * @return A reference to 'result'. * Examples: -123, ($123) (with negative suffix), sFr-123 * @stable ICU 2.0 */ UnicodeString& getNegativePrefix(UnicodeString& result) const; /** * Set the negative prefix. * * @param newValue the new value of the the negative prefix to be set. * Examples: -123, ($123) (with negative suffix), sFr-123 * @stable ICU 2.0 */ virtual void setNegativePrefix(const UnicodeString& newValue); /** * Get the positive suffix. * * @param result Output param which will receive the positive suffix. * @return A reference to 'result'. * Example: 123% * @stable ICU 2.0 */ UnicodeString& getPositiveSuffix(UnicodeString& result) const; /** * Set the positive suffix. * * @param newValue the new value of the positive suffix to be set. * Example: 123% * @stable ICU 2.0 */ virtual void setPositiveSuffix(const UnicodeString& newValue); /** * Get the negative suffix. * * @param result Output param which will receive the negative suffix. * @return A reference to 'result'. * Examples: -123%, ($123) (with positive suffixes) * @stable ICU 2.0 */ UnicodeString& getNegativeSuffix(UnicodeString& result) const; /** * Set the negative suffix. * * @param newValue the new value of the negative suffix to be set. * Examples: 123% * @stable ICU 2.0 */ virtual void setNegativeSuffix(const UnicodeString& newValue); /** * Get the multiplier for use in percent, permill, etc. * For a percentage, set the suffixes to have "%" and the multiplier to be 100. * (For Arabic, use arabic percent symbol). * For a permill, set the suffixes to have "\\u2031" and the multiplier to be 1000. * * @return the multiplier for use in percent, permill, etc. * Examples: with 100, 1.23 -> "123", and "123" -> 1.23 * @stable ICU 2.0 */ int32_t getMultiplier(void) const; /** * Set the multiplier for use in percent, permill, etc. * For a percentage, set the suffixes to have "%" and the multiplier to be 100. * (For Arabic, use arabic percent symbol). * For a permill, set the suffixes to have "\\u2031" and the multiplier to be 1000. * * @param newValue the new value of the multiplier for use in percent, permill, etc. * Examples: with 100, 1.23 -> "123", and "123" -> 1.23 * @stable ICU 2.0 */ virtual void setMultiplier(int32_t newValue); /** * Get the rounding increment. * @return A positive rounding increment, or 0.0 if rounding * is not in effect. * @see #setRoundingIncrement * @see #getRoundingMode * @see #setRoundingMode * @stable ICU 2.0 */ virtual double getRoundingIncrement(void) const; /** * Set the rounding increment. This method also controls whether * rounding is enabled. * @param newValue A positive rounding increment, or 0.0 to disable rounding. * Negative increments are equivalent to 0.0. * @see #getRoundingIncrement * @see #getRoundingMode * @see #setRoundingMode * @stable ICU 2.0 */ virtual void setRoundingIncrement(double newValue); /** * Get the rounding mode. * @return A rounding mode * @see #setRoundingIncrement * @see #getRoundingIncrement * @see #setRoundingMode * @stable ICU 2.0 */ virtual ERoundingMode getRoundingMode(void) const; /** * Set the rounding mode. This has no effect unless the rounding * increment is greater than zero. * @param roundingMode A rounding mode * @see #setRoundingIncrement * @see #getRoundingIncrement * @see #getRoundingMode * @stable ICU 2.0 */ virtual void setRoundingMode(ERoundingMode roundingMode); /** * Get the width to which the output of format() is padded. * The width is counted in 16-bit code units. * @return the format width, or zero if no padding is in effect * @see #setFormatWidth * @see #getPadCharacterString * @see #setPadCharacter * @see #getPadPosition * @see #setPadPosition * @stable ICU 2.0 */ virtual int32_t getFormatWidth(void) const; /** * Set the width to which the output of format() is padded. * The width is counted in 16-bit code units. * This method also controls whether padding is enabled. * @param width the width to which to pad the result of * format(), or zero to disable padding. A negative * width is equivalent to 0. * @see #getFormatWidth * @see #getPadCharacterString * @see #setPadCharacter * @see #getPadPosition * @see #setPadPosition * @stable ICU 2.0 */ virtual void setFormatWidth(int32_t width); /** * Get the pad character used to pad to the format width. The * default is ' '. * @return a string containing the pad character. This will always * have a length of one 32-bit code point. * @see #setFormatWidth * @see #getFormatWidth * @see #setPadCharacter * @see #getPadPosition * @see #setPadPosition * @stable ICU 2.0 */ virtual UnicodeString getPadCharacterString() const; /** * Set the character used to pad to the format width. If padding * is not enabled, then this will take effect if padding is later * enabled. * @param padChar a string containing the pad charcter. If the string * has length 0, then the pad characer is set to ' '. Otherwise * padChar.char32At(0) will be used as the pad character. * @see #setFormatWidth * @see #getFormatWidth * @see #getPadCharacterString * @see #getPadPosition * @see #setPadPosition * @stable ICU 2.0 */ virtual void setPadCharacter(const UnicodeString &padChar); /** * Get the position at which padding will take place. This is the location * at which padding will be inserted if the result of format() * is shorter than the format width. * @return the pad position, one of kPadBeforePrefix, * kPadAfterPrefix, kPadBeforeSuffix, or * kPadAfterSuffix. * @see #setFormatWidth * @see #getFormatWidth * @see #setPadCharacter * @see #getPadCharacterString * @see #setPadPosition * @see #EPadPosition * @stable ICU 2.0 */ virtual EPadPosition getPadPosition(void) const; /** * Set the position at which padding will take place. This is the location * at which padding will be inserted if the result of format() * is shorter than the format width. This has no effect unless padding is * enabled. * @param padPos the pad position, one of kPadBeforePrefix, * kPadAfterPrefix, kPadBeforeSuffix, or * kPadAfterSuffix. * @see #setFormatWidth * @see #getFormatWidth * @see #setPadCharacter * @see #getPadCharacterString * @see #getPadPosition * @see #EPadPosition * @stable ICU 2.0 */ virtual void setPadPosition(EPadPosition padPos); /** * Return whether or not scientific notation is used. * @return TRUE if this object formats and parses scientific notation * @see #setScientificNotation * @see #getMinimumExponentDigits * @see #setMinimumExponentDigits * @see #isExponentSignAlwaysShown * @see #setExponentSignAlwaysShown * @stable ICU 2.0 */ virtual UBool isScientificNotation(void); /** * Set whether or not scientific notation is used. When scientific notation * is used, the effective maximum number of integer digits is <= 8. If the * maximum number of integer digits is set to more than 8, the effective * maximum will be 1. This allows this call to generate a 'default' scientific * number format without additional changes. * @param useScientific TRUE if this object formats and parses scientific * notation * @see #isScientificNotation * @see #getMinimumExponentDigits * @see #setMinimumExponentDigits * @see #isExponentSignAlwaysShown * @see #setExponentSignAlwaysShown * @stable ICU 2.0 */ virtual void setScientificNotation(UBool useScientific); /** * Return the minimum exponent digits that will be shown. * @return the minimum exponent digits that will be shown * @see #setScientificNotation * @see #isScientificNotation * @see #setMinimumExponentDigits * @see #isExponentSignAlwaysShown * @see #setExponentSignAlwaysShown * @stable ICU 2.0 */ virtual int8_t getMinimumExponentDigits(void) const; /** * Set the minimum exponent digits that will be shown. This has no * effect unless scientific notation is in use. * @param minExpDig a value >= 1 indicating the fewest exponent digits * that will be shown. Values less than 1 will be treated as 1. * @see #setScientificNotation * @see #isScientificNotation * @see #getMinimumExponentDigits * @see #isExponentSignAlwaysShown * @see #setExponentSignAlwaysShown * @stable ICU 2.0 */ virtual void setMinimumExponentDigits(int8_t minExpDig); /** * Return whether the exponent sign is always shown. * @return TRUE if the exponent is always prefixed with either the * localized minus sign or the localized plus sign, false if only negative * exponents are prefixed with the localized minus sign. * @see #setScientificNotation * @see #isScientificNotation * @see #setMinimumExponentDigits * @see #getMinimumExponentDigits * @see #setExponentSignAlwaysShown * @stable ICU 2.0 */ virtual UBool isExponentSignAlwaysShown(void); /** * Set whether the exponent sign is always shown. This has no effect * unless scientific notation is in use. * @param expSignAlways TRUE if the exponent is always prefixed with either * the localized minus sign or the localized plus sign, false if only * negative exponents are prefixed with the localized minus sign. * @see #setScientificNotation * @see #isScientificNotation * @see #setMinimumExponentDigits * @see #getMinimumExponentDigits * @see #isExponentSignAlwaysShown * @stable ICU 2.0 */ virtual void setExponentSignAlwaysShown(UBool expSignAlways); /** * Return the grouping size. Grouping size is the number of digits between * grouping separators in the integer portion of a number. For example, * in the number "123,456.78", the grouping size is 3. * * @return the grouping size. * @see setGroupingSize * @see NumberFormat::isGroupingUsed * @see DecimalFormatSymbols::getGroupingSeparator * @stable ICU 2.0 */ int32_t getGroupingSize(void) const; /** * Set the grouping size. Grouping size is the number of digits between * grouping separators in the integer portion of a number. For example, * in the number "123,456.78", the grouping size is 3. * * @param newValue the new value of the grouping size. * @see getGroupingSize * @see NumberFormat::setGroupingUsed * @see DecimalFormatSymbols::setGroupingSeparator * @stable ICU 2.0 */ virtual void setGroupingSize(int32_t newValue); /** * Return the secondary grouping size. In some locales one * grouping interval is used for the least significant integer * digits (the primary grouping size), and another is used for all * others (the secondary grouping size). A formatter supporting a * secondary grouping size will return a positive integer unequal * to the primary grouping size returned by * getGroupingSize(). For example, if the primary * grouping size is 4, and the secondary grouping size is 2, then * the number 123456789 formats as "1,23,45,6789", and the pattern * appears as "#,##,###0". * @return the secondary grouping size, or a value less than * one if there is none * @see setSecondaryGroupingSize * @see NumberFormat::isGroupingUsed * @see DecimalFormatSymbols::getGroupingSeparator * @stable ICU 2.4 */ int32_t getSecondaryGroupingSize(void) const; /** * Set the secondary grouping size. If set to a value less than 1, * then secondary grouping is turned off, and the primary grouping * size is used for all intervals, not just the least significant. * * @param newValue the new value of the secondary grouping size. * @see getSecondaryGroupingSize * @see NumberFormat#setGroupingUsed * @see DecimalFormatSymbols::setGroupingSeparator * @stable ICU 2.4 */ virtual void setSecondaryGroupingSize(int32_t newValue); /** * Allows you to get the behavior of the decimal separator with integers. * (The decimal separator will always appear with decimals.) * * @return TRUE if the decimal separator always appear with decimals. * Example: Decimal ON: 12345 -> 12345.; OFF: 12345 -> 12345 * @stable ICU 2.0 */ UBool isDecimalSeparatorAlwaysShown(void) const; /** * Allows you to set the behavior of the decimal separator with integers. * (The decimal separator will always appear with decimals.) * * @param newValue set TRUE if the decimal separator will always appear with decimals. * Example: Decimal ON: 12345 -> 12345.; OFF: 12345 -> 12345 * @stable ICU 2.0 */ virtual void setDecimalSeparatorAlwaysShown(UBool newValue); /** * Synthesizes a pattern string that represents the current state * of this Format object. * * @param result Output param which will receive the pattern. * Previous contents are deleted. * @return A reference to 'result'. * @see applyPattern * @stable ICU 2.0 */ virtual UnicodeString& toPattern(UnicodeString& result) const; /** * Synthesizes a localized pattern string that represents the current * state of this Format object. * * @param result Output param which will receive the localized pattern. * Previous contents are deleted. * @return A reference to 'result'. * @see applyPattern * @stable ICU 2.0 */ virtual UnicodeString& toLocalizedPattern(UnicodeString& result) const; /** * Apply the given pattern to this Format object. A pattern is a * short-hand specification for the various formatting properties. * These properties can also be changed individually through the * various setter methods. * <P> * There is no limit to integer digits are set * by this routine, since that is the typical end-user desire; * use setMaximumInteger if you want to set a real value. * For negative numbers, use a second pattern, separated by a semicolon * <pre> * . Example "#,#00.0#" -> 1,234.56 * </pre> * This means a minimum of 2 integer digits, 1 fraction digit, and * a maximum of 2 fraction digits. * <pre> * . Example: "#,#00.0#;(#,#00.0#)" for negatives in parantheses. * </pre> * In negative patterns, the minimum and maximum counts are ignored; * these are presumed to be set in the positive pattern. * * @param pattern The pattern to be applied. * @param parseError Struct to recieve information on position * of error if an error is encountered * @param status Output param set to success/failure code on * exit. If the pattern is invalid, this will be * set to a failure result. * @stable ICU 2.0 */ virtual void applyPattern(const UnicodeString& pattern, UParseError& parseError, UErrorCode& status); /** * Sets the pattern. * @param pattern The pattern to be applied. * @param status Output param set to success/failure code on * exit. If the pattern is invalid, this will be * set to a failure result. * @stable ICU 2.0 */ virtual void applyPattern(const UnicodeString& pattern, UErrorCode& status); /** * Apply the given pattern to this Format object. The pattern * is assumed to be in a localized notation. A pattern is a * short-hand specification for the various formatting properties. * These properties can also be changed individually through the * various setter methods. * <P> * There is no limit to integer digits are set * by this routine, since that is the typical end-user desire; * use setMaximumInteger if you want to set a real value. * For negative numbers, use a second pattern, separated by a semicolon * <pre> * . Example "#,#00.0#" -> 1,234.56 * </pre> * This means a minimum of 2 integer digits, 1 fraction digit, and * a maximum of 2 fraction digits. * * Example: "#,#00.0#;(#,#00.0#)" for negatives in parantheses. * * In negative patterns, the minimum and maximum counts are ignored; * these are presumed to be set in the positive pattern. * * @param pattern The localized pattern to be applied. * @param parseError Struct to recieve information on position * of error if an error is encountered * @param status Output param set to success/failure code on * exit. If the pattern is invalid, this will be * set to a failure result. * @stable ICU 2.0 */ virtual void applyLocalizedPattern(const UnicodeString& pattern, UParseError& parseError, UErrorCode& status); /** * Apply the given pattern to this Format object. * * @param pattern The localized pattern to be applied. * @param status Output param set to success/failure code on * exit. If the pattern is invalid, this will be * set to a failure result. * @stable ICU 2.0 */ virtual void applyLocalizedPattern(const UnicodeString& pattern, UErrorCode& status); /** * Sets the maximum number of digits allowed in the integer portion of a * number. This override limits the integer digit count to 309. * * @param newValue the new value of the maximum number of digits * allowed in the integer portion of a number. * @see NumberFormat#setMaximumIntegerDigits * @stable ICU 2.0 */ virtual void setMaximumIntegerDigits(int32_t newValue); /** * Sets the minimum number of digits allowed in the integer portion of a * number. This override limits the integer digit count to 309. * * @param newValue the new value of the minimum number of digits * allowed in the integer portion of a number. * @see NumberFormat#setMinimumIntegerDigits * @stable ICU 2.0 */ virtual void setMinimumIntegerDigits(int32_t newValue); /** * Sets the maximum number of digits allowed in the fraction portion of a * number. This override limits the fraction digit count to 340. * * @param newValue the new value of the maximum number of digits * allowed in the fraction portion of a number. * @see NumberFormat#setMaximumFractionDigits * @stable ICU 2.0 */ virtual void setMaximumFractionDigits(int32_t newValue); /** * Sets the minimum number of digits allowed in the fraction portion of a * number. This override limits the fraction digit count to 340. * * @param newValue the new value of the minimum number of digits * allowed in the fraction portion of a number. * @see NumberFormat#setMinimumFractionDigits * @stable ICU 2.0 */ virtual void setMinimumFractionDigits(int32_t newValue); /** * Returns the minimum number of significant digits that will be * displayed. This value has no effect unless areSignificantDigitsUsed() * returns true. * @return the fewest significant digits that will be shown * @stable ICU 3.0 */ int32_t getMinimumSignificantDigits() const; /** * Returns the maximum number of significant digits that will be * displayed. This value has no effect unless areSignificantDigitsUsed() * returns true. * @return the most significant digits that will be shown * @stable ICU 3.0 */ int32_t getMaximumSignificantDigits() const; /** * Sets the minimum number of significant digits that will be * displayed. If <code>min</code> is less than one then it is set * to one. If the maximum significant digits count is less than * <code>min</code>, then it is set to <code>min</code>. This * value has no effect unless areSignificantDigits() returns true. * @param min the fewest significant digits to be shown * @stable ICU 3.0 */ void setMinimumSignificantDigits(int32_t min); /** * Sets the maximum number of significant digits that will be * displayed. If <code>max</code> is less than one then it is set * to one. If the minimum significant digits count is greater * than <code>max</code>, then it is set to <code>max</code>. * This value has no effect unless areSignificantDigits() returns * true. * @param max the most significant digits to be shown * @stable ICU 3.0 */ void setMaximumSignificantDigits(int32_t max); /** * Returns true if significant digits are in use, or false if * integer and fraction digit counts are in use. * @return true if significant digits are in use * @stable ICU 3.0 */ UBool areSignificantDigitsUsed() const; /** * Sets whether significant digits are in use, or integer and * fraction digit counts are in use. * @param useSignificantDigits true to use significant digits, or * false to use integer and fraction digit counts * @stable ICU 3.0 */ void setSignificantDigitsUsed(UBool useSignificantDigits); public: /** * Sets the currency used to display currency * amounts. This takes effect immediately, if this format is a * currency format. If this format is not a currency format, then * the currency is used if and when this object becomes a * currency format through the application of a new pattern. * @param theCurrency a 3-letter ISO code indicating new currency * to use. It need not be null-terminated. May be the empty * string or NULL to indicate no currency. * @param ec input-output error code * @stable ICU 3.0 */ virtual void setCurrency(const UChar* theCurrency, UErrorCode& ec); /** * Sets the currency used to display currency amounts. See * setCurrency(const UChar*, UErrorCode&). * @deprecated ICU 3.0. Use setCurrency(const UChar*, UErrorCode&). */ virtual void setCurrency(const UChar* theCurrency); /** * The resource tags we use to retrieve decimal format data from * locale resource bundles. * @deprecated ICU 3.4. This string has no public purpose. Please don't use it. */ static const char fgNumberPatterns[]; public: /** * Return the class ID for this class. This is useful only for * comparing to a return value from getDynamicClassID(). For example: * <pre> * . Base* polymorphic_pointer = createPolymorphicObject(); * . if (polymorphic_pointer->getDynamicClassID() == * . Derived::getStaticClassID()) ... * </pre> * @return The class ID for all objects of this class. * @stable ICU 2.0 */ static UClassID U_EXPORT2 getStaticClassID(void); /** * Returns a unique class ID POLYMORPHICALLY. Pure virtual override. * This method is to implement a simple version of RTTI, since not all * C++ compilers support genuine RTTI. Polymorphic operator==() and * clone() methods call this method. * * @return The class ID for this object. All objects of a * given class have the same class ID. Objects of * other classes have different class IDs. * @stable ICU 2.0 */ virtual UClassID getDynamicClassID(void) const; private: DecimalFormat(); // default constructor not implemented int32_t precision() const; /** * Initialize all fields of a new DecimalFormatter. * Common code for use by constructors. */ void init(); /** * Do real work of constructing a new DecimalFormat. */ void construct(UErrorCode& status, UParseError& parseErr, const UnicodeString* pattern = 0, DecimalFormatSymbols* symbolsToAdopt = 0 ); /** * Does the real work of generating a pattern. * * @param result Output param which will receive the pattern. * Previous contents are deleted. * @param localized TRUE return localized pattern. * @return A reference to 'result'. */ UnicodeString& toPattern(UnicodeString& result, UBool localized) const; /** * Does the real work of applying a pattern. * @param pattern The pattern to be applied. * @param localized If true, the pattern is localized; else false. * @param parseError Struct to recieve information on position * of error if an error is encountered * @param status Output param set to success/failure code on * exit. If the pattern is invalid, this will be * set to a failure result. */ void applyPattern(const UnicodeString& pattern, UBool localized, UParseError& parseError, UErrorCode& status); /* * similar to applyPattern, but without re-gen affix for currency */ void applyPatternInternally(const UnicodeString& pluralCount, const UnicodeString& pattern, UBool localized, UParseError& parseError, UErrorCode& status); /* * only apply pattern without expand affixes */ void applyPatternWithoutExpandAffix(const UnicodeString& pattern, UBool localized, UParseError& parseError, UErrorCode& status); /* * expand affixes (after apply patter) and re-compute fFormatWidth */ void expandAffixAdjustWidth(const UnicodeString* pluralCount); /** * Do the work of formatting a number, either a double or a long. * * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param handler Records information about field positions. * @param digits the digits to be formatted. * @param isInteger if TRUE format the digits as Integer. * @return Reference to 'appendTo' parameter. */ UnicodeString& subformat(UnicodeString& appendTo, FieldPositionHandler& handler, DigitList& digits, UBool isInteger) const; void parse(const UnicodeString& text, Formattable& result, ParsePosition& pos, UBool parseCurrency) const; enum { fgStatusInfinite, fgStatusLength // Leave last in list. } StatusFlags; UBool subparse(const UnicodeString& text, const UnicodeString* negPrefix, const UnicodeString* negSuffix, const UnicodeString* posPrefix, const UnicodeString* posSuffix, UBool currencyParsing, int8_t type, ParsePosition& parsePosition, DigitList& digits, UBool* status, UChar* currency) const; // Mixed style parsing for currency. // It parses against the current currency pattern // using complex affix comparison // parses against the currency plural patterns using complex affix comparison, // and parses against the current pattern using simple affix comparison. UBool parseForCurrency(const UnicodeString& text, ParsePosition& parsePosition, DigitList& digits, UBool* status, UChar* currency) const; int32_t skipPadding(const UnicodeString& text, int32_t position) const; int32_t compareAffix(const UnicodeString& input, int32_t pos, UBool isNegative, UBool isPrefix, const UnicodeString* affixPat, UBool currencyParsing, int8_t type, UChar* currency) const; static int32_t compareSimpleAffix(const UnicodeString& affix, const UnicodeString& input, int32_t pos); static int32_t skipRuleWhiteSpace(const UnicodeString& text, int32_t pos); static int32_t skipUWhiteSpace(const UnicodeString& text, int32_t pos); int32_t compareComplexAffix(const UnicodeString& affixPat, const UnicodeString& input, int32_t pos, int8_t type, UChar* currency) const; static int32_t match(const UnicodeString& text, int32_t pos, UChar32 ch); static int32_t match(const UnicodeString& text, int32_t pos, const UnicodeString& str); /** * Get a decimal format symbol. * Returns a const reference to the symbol string. * @internal */ inline const UnicodeString &getConstSymbol(DecimalFormatSymbols::ENumberFormatSymbol symbol) const; int32_t appendAffix(UnicodeString& buf, double number, FieldPositionHandler& handler, UBool isNegative, UBool isPrefix) const; /** * Append an affix to the given UnicodeString, using quotes if * there are special characters. Single quotes themselves must be * escaped in either case. */ void appendAffixPattern(UnicodeString& appendTo, const UnicodeString& affix, UBool localized) const; void appendAffixPattern(UnicodeString& appendTo, const UnicodeString* affixPattern, const UnicodeString& expAffix, UBool localized) const; void expandAffix(const UnicodeString& pattern, UnicodeString& affix, double number, FieldPositionHandler& handler, UBool doFormat, const UnicodeString* pluralCount) const; void expandAffixes(const UnicodeString* pluralCount); void addPadding(UnicodeString& appendTo, FieldPositionHandler& handler, int32_t prefixLen, int32_t suffixLen) const; UBool isGroupingPosition(int32_t pos) const; void setCurrencyForSymbols(); // similar to setCurrency without re-compute the affixes for currency. // If currency changes, the affix pattern for currency is not changed, // but the affix will be changed. So, affixes need to be // re-computed in setCurrency(), but not in setCurrencyInternally(). virtual void setCurrencyInternally(const UChar* theCurrency, UErrorCode& ec); // set up currency affix patterns for mix parsing. // The patterns saved here are the affix patterns of default currency // pattern and the unique affix patterns of the plural currency patterns. // Those patterns are used by parseForCurrency(). void setupCurrencyAffixPatterns(UErrorCode& status); // set up the currency affixes used in currency plural formatting. // It sets up both fAffixesForCurrency for currency pattern if the current // pattern contains 3 currency signs, // and it sets up fPluralAffixesForCurrency for currency plural patterns. void setupCurrencyAffixes(const UnicodeString& pattern, UBool setupForCurrentPattern, UBool setupForPluralPattern, UErrorCode& status); // hashtable operations Hashtable* initHashForAffixPattern(UErrorCode& status); Hashtable* initHashForAffix(UErrorCode& status); void deleteHashForAffixPattern(); void deleteHashForAffix(Hashtable*& table); void copyHashForAffixPattern(const Hashtable* source, Hashtable* target, UErrorCode& status); void copyHashForAffix(const Hashtable* source, Hashtable* target, UErrorCode& status); UnicodeString& _format(int64_t number, UnicodeString& appendTo, FieldPositionHandler& handler) const; UnicodeString& _format(double number, UnicodeString& appendTo, FieldPositionHandler& handler) const; UnicodeString& _format(const DigitList &number, UnicodeString& appendTo, FieldPositionHandler& handler, UErrorCode &status) const; // currency sign count enum { fgCurrencySignCountZero, fgCurrencySignCountInSymbolFormat, fgCurrencySignCountInISOFormat, fgCurrencySignCountInPluralFormat } CurrencySignCount; /** * Constants. */ UnicodeString fPositivePrefix; UnicodeString fPositiveSuffix; UnicodeString fNegativePrefix; UnicodeString fNegativeSuffix; UnicodeString* fPosPrefixPattern; UnicodeString* fPosSuffixPattern; UnicodeString* fNegPrefixPattern; UnicodeString* fNegSuffixPattern; /** * Formatter for ChoiceFormat-based currency names. If this field * is not null, then delegate to it to format currency symbols. * @since ICU 2.6 */ ChoiceFormat* fCurrencyChoice; DigitList * fMultiplier; // NULL for multiplier of one int32_t fGroupingSize; int32_t fGroupingSize2; UBool fDecimalSeparatorAlwaysShown; DecimalFormatSymbols* fSymbols; UBool fUseSignificantDigits; int32_t fMinSignificantDigits; int32_t fMaxSignificantDigits; UBool fUseExponentialNotation; int8_t fMinExponentDigits; UBool fExponentSignAlwaysShown; DigitList* fRoundingIncrement; // NULL if no rounding increment specified. ERoundingMode fRoundingMode; UChar32 fPad; int32_t fFormatWidth; EPadPosition fPadPosition; /* * Following are used for currency format */ // pattern used in this formatter UnicodeString fFormatPattern; // style is only valid when decimal formatter is constructed by // DecimalFormat(pattern, decimalFormatSymbol, style) int fStyle; /* * Represents whether this is a currency format, and which * currency format style. * 0: not currency format type; * 1: currency style -- symbol name, such as "$" for US dollar. * 2: currency style -- ISO name, such as USD for US dollar. * 3: currency style -- plural long name, such as "US Dollar" for * "1.00 US Dollar", or "US Dollars" for * "3.00 US Dollars". */ int fCurrencySignCount; /* For currency parsing purose, * Need to remember all prefix patterns and suffix patterns of * every currency format pattern, * including the pattern of default currecny style * and plural currency style. And the patterns are set through applyPattern. */ // TODO: innerclass? /* This is not needed in the class declaration, so it is moved into decimfmp.cpp struct AffixPatternsForCurrency : public UMemory { // negative prefix pattern UnicodeString negPrefixPatternForCurrency; // negative suffix pattern UnicodeString negSuffixPatternForCurrency; // positive prefix pattern UnicodeString posPrefixPatternForCurrency; // positive suffix pattern UnicodeString posSuffixPatternForCurrency; int8_t patternType; AffixPatternsForCurrency(const UnicodeString& negPrefix, const UnicodeString& negSuffix, const UnicodeString& posPrefix, const UnicodeString& posSuffix, int8_t type) { negPrefixPatternForCurrency = negPrefix; negSuffixPatternForCurrency = negSuffix; posPrefixPatternForCurrency = posPrefix; posSuffixPatternForCurrency = posSuffix; patternType = type; } }; */ /* affix for currency formatting when the currency sign in the pattern * equals to 3, such as the pattern contains 3 currency sign or * the formatter style is currency plural format style. */ /* This is not needed in the class declaration, so it is moved into decimfmp.cpp struct AffixesForCurrency : public UMemory { // negative prefix UnicodeString negPrefixForCurrency; // negative suffix UnicodeString negSuffixForCurrency; // positive prefix UnicodeString posPrefixForCurrency; // positive suffix UnicodeString posSuffixForCurrency; int32_t formatWidth; AffixesForCurrency(const UnicodeString& negPrefix, const UnicodeString& negSuffix, const UnicodeString& posPrefix, const UnicodeString& posSuffix) { negPrefixForCurrency = negPrefix; negSuffixForCurrency = negSuffix; posPrefixForCurrency = posPrefix; posSuffixForCurrency = posSuffix; } }; */ // Affix pattern set for currency. // It is a set of AffixPatternsForCurrency, // each element of the set saves the negative prefix pattern, // negative suffix pattern, positive prefix pattern, // and positive suffix pattern of a pattern. // It is used for currency mixed style parsing. // It is actually is a set. // The set contains the default currency pattern from the locale, // and the currency plural patterns. // Since it is a set, it does not contain duplicated items. // For example, if 2 currency plural patterns are the same, only one pattern // is included in the set. When parsing, we do not check whether the plural // count match or not. Hashtable* fAffixPatternsForCurrency; // Following 2 are affixes for currency. // It is a hash map from plural count to AffixesForCurrency. // AffixesForCurrency saves the negative prefix, // negative suffix, positive prefix, and positive suffix of a pattern. // It is used during currency formatting only when the currency sign count // is 3. In which case, the affixes are getting from here, not // from the fNegativePrefix etc. Hashtable* fAffixesForCurrency; // for current pattern Hashtable* fPluralAffixesForCurrency; // for plural pattern // Information needed for DecimalFormat to format/parse currency plural. CurrencyPluralInfo* fCurrencyPluralInfo; protected: /** * Returns the currency in effect for this formatter. Subclasses * should override this method as needed. Unlike getCurrency(), * this method should never return "". * @result output parameter for null-terminated result, which must * have a capacity of at least 4 * @internal */ virtual void getEffectiveCurrency(UChar* result, UErrorCode& ec) const; /** number of integer digits * @stable ICU 2.4 */ static const int32_t kDoubleIntegerDigits; /** number of fraction digits * @stable ICU 2.4 */ static const int32_t kDoubleFractionDigits; /** * When someone turns on scientific mode, we assume that more than this * number of digits is due to flipping from some other mode that didn't * restrict the maximum, and so we force 1 integer digit. We don't bother * to track and see if someone is using exponential notation with more than * this number, it wouldn't make sense anyway, and this is just to make sure * that someone turning on scientific mode with default settings doesn't * end up with lots of zeroes. * @stable ICU 2.8 */ static const int32_t kMaxScientificIntegerDigits; }; inline UnicodeString& DecimalFormat::format(const Formattable& obj, UnicodeString& appendTo, UErrorCode& status) const { // Don't use Format:: - use immediate base class only, // in case immediate base modifies behavior later. return NumberFormat::format(obj, appendTo, status); } inline UnicodeString& DecimalFormat::format(double number, UnicodeString& appendTo) const { FieldPosition pos(0); return format(number, appendTo, pos); } inline UnicodeString& DecimalFormat::format(int32_t number, UnicodeString& appendTo) const { FieldPosition pos(0); return format((int64_t)number, appendTo, pos); } inline const UnicodeString & DecimalFormat::getConstSymbol(DecimalFormatSymbols::ENumberFormatSymbol symbol) const { return fSymbols->getConstSymbol(symbol); } U_NAMESPACE_END #endif /* #if !UCONFIG_NO_FORMATTING */ #endif // _DECIMFMT //eof