// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <string> #include <vector> #include "net/base/load_log.h" #include "net/base/load_log_unittest.h" #include "net/base/mock_host_resolver.h" #include "net/base/test_completion_callback.h" #include "net/socket/socket_test_util.h" #include "net/socket_stream/socket_stream.h" #include "net/url_request/url_request_unittest.h" #include "testing/gtest/include/gtest/gtest.h" #include "testing/platform_test.h" struct SocketStreamEvent { enum EventType { EVENT_CONNECTED, EVENT_SENT_DATA, EVENT_RECEIVED_DATA, EVENT_CLOSE, EVENT_AUTH_REQUIRED, }; SocketStreamEvent(EventType type, net::SocketStream* socket_stream, int num, const std::string& str, net::AuthChallengeInfo* auth_challenge_info) : event_type(type), socket(socket_stream), number(num), data(str), auth_info(auth_challenge_info) {} EventType event_type; net::SocketStream* socket; int number; std::string data; scoped_refptr<net::AuthChallengeInfo> auth_info; }; class SocketStreamEventRecorder : public net::SocketStream::Delegate { public: explicit SocketStreamEventRecorder(net::CompletionCallback* callback) : on_connected_(NULL), on_sent_data_(NULL), on_received_data_(NULL), on_close_(NULL), on_auth_required_(NULL), callback_(callback) {} virtual ~SocketStreamEventRecorder() { delete on_connected_; delete on_sent_data_; delete on_received_data_; delete on_close_; delete on_auth_required_; } void SetOnConnected(Callback1<SocketStreamEvent*>::Type* callback) { on_connected_ = callback; } void SetOnSentData(Callback1<SocketStreamEvent*>::Type* callback) { on_sent_data_ = callback; } void SetOnReceivedData(Callback1<SocketStreamEvent*>::Type* callback) { on_received_data_ = callback; } void SetOnClose(Callback1<SocketStreamEvent*>::Type* callback) { on_close_ = callback; } void SetOnAuthRequired(Callback1<SocketStreamEvent*>::Type* callback) { on_auth_required_ = callback; } virtual void OnConnected(net::SocketStream* socket, int num_pending_send_allowed) { events_.push_back( SocketStreamEvent(SocketStreamEvent::EVENT_CONNECTED, socket, num_pending_send_allowed, std::string(), NULL)); if (on_connected_) on_connected_->Run(&events_.back()); } virtual void OnSentData(net::SocketStream* socket, int amount_sent) { events_.push_back( SocketStreamEvent(SocketStreamEvent::EVENT_SENT_DATA, socket, amount_sent, std::string(), NULL)); if (on_sent_data_) on_sent_data_->Run(&events_.back()); } virtual void OnReceivedData(net::SocketStream* socket, const char* data, int len) { events_.push_back( SocketStreamEvent(SocketStreamEvent::EVENT_RECEIVED_DATA, socket, len, std::string(data, len), NULL)); if (on_received_data_) on_received_data_->Run(&events_.back()); } virtual void OnClose(net::SocketStream* socket) { events_.push_back( SocketStreamEvent(SocketStreamEvent::EVENT_CLOSE, socket, 0, std::string(), NULL)); if (on_close_) on_close_->Run(&events_.back()); if (callback_) callback_->Run(net::OK); } virtual void OnAuthRequired(net::SocketStream* socket, net::AuthChallengeInfo* auth_info) { events_.push_back( SocketStreamEvent(SocketStreamEvent::EVENT_AUTH_REQUIRED, socket, 0, std::string(), auth_info)); if (on_auth_required_) on_auth_required_->Run(&events_.back()); } void DoClose(SocketStreamEvent* event) { event->socket->Close(); } void DoRestartWithAuth(SocketStreamEvent* event) { LOG(INFO) << "RestartWithAuth username=" << username_ << " password=" << password_; event->socket->RestartWithAuth(username_, password_); } void SetAuthInfo(const std::wstring& username, const std::wstring& password) { username_ = username; password_ = password; } const std::vector<SocketStreamEvent>& GetSeenEvents() const { return events_; } private: std::vector<SocketStreamEvent> events_; Callback1<SocketStreamEvent*>::Type* on_connected_; Callback1<SocketStreamEvent*>::Type* on_sent_data_; Callback1<SocketStreamEvent*>::Type* on_received_data_; Callback1<SocketStreamEvent*>::Type* on_close_; Callback1<SocketStreamEvent*>::Type* on_auth_required_; net::CompletionCallback* callback_; std::wstring username_; std::wstring password_; DISALLOW_COPY_AND_ASSIGN(SocketStreamEventRecorder); }; namespace net { class SocketStreamTest : public PlatformTest { }; TEST_F(SocketStreamTest, BasicAuthProxy) { MockClientSocketFactory mock_socket_factory; MockWrite data_writes1[] = { MockWrite("CONNECT example.com:80 HTTP/1.1\r\n" "Host: example.com\r\n" "Proxy-Connection: keep-alive\r\n\r\n"), }; MockRead data_reads1[] = { MockRead("HTTP/1.1 407 Proxy Authentication Required\r\n"), MockRead("Proxy-Authenticate: Basic realm=\"MyRealm1\"\r\n"), MockRead("\r\n"), }; StaticSocketDataProvider data1(data_reads1, data_writes1); mock_socket_factory.AddSocketDataProvider(&data1); MockWrite data_writes2[] = { MockWrite("CONNECT example.com:80 HTTP/1.1\r\n" "Host: example.com\r\n" "Proxy-Connection: keep-alive\r\n" "Proxy-Authorization: Basic Zm9vOmJhcg==\r\n\r\n"), }; MockRead data_reads2[] = { MockRead("HTTP/1.1 200 Connection Established\r\n"), MockRead("Proxy-agent: Apache/2.2.8\r\n"), MockRead("\r\n"), }; StaticSocketDataProvider data2(data_reads2, data_writes2); mock_socket_factory.AddSocketDataProvider(&data2); TestCompletionCallback callback; scoped_ptr<SocketStreamEventRecorder> delegate( new SocketStreamEventRecorder(&callback)); delegate->SetOnConnected(NewCallback(delegate.get(), &SocketStreamEventRecorder::DoClose)); const std::wstring kUsername = L"foo"; const std::wstring kPassword = L"bar"; delegate->SetAuthInfo(kUsername, kPassword); delegate->SetOnAuthRequired( NewCallback(delegate.get(), &SocketStreamEventRecorder::DoRestartWithAuth)); scoped_refptr<SocketStream> socket_stream = new SocketStream(GURL("ws://example.com/demo"), delegate.get()); socket_stream->set_context(new TestURLRequestContext("myproxy:70")); socket_stream->SetHostResolver(new MockHostResolver()); socket_stream->SetClientSocketFactory(&mock_socket_factory); socket_stream->Connect(); callback.WaitForResult(); const std::vector<SocketStreamEvent>& events = delegate->GetSeenEvents(); EXPECT_EQ(3U, events.size()); EXPECT_EQ(SocketStreamEvent::EVENT_AUTH_REQUIRED, events[0].event_type); EXPECT_EQ(SocketStreamEvent::EVENT_CONNECTED, events[1].event_type); EXPECT_EQ(SocketStreamEvent::EVENT_CLOSE, events[2].event_type); // The first and last entries of the LoadLog should be for // SOCKET_STREAM_CONNECT. EXPECT_TRUE(LogContainsBeginEvent( *socket_stream->load_log(), 0, LoadLog::TYPE_SOCKET_STREAM_CONNECT)); EXPECT_TRUE(LogContainsEndEvent( *socket_stream->load_log(), -1, LoadLog::TYPE_SOCKET_STREAM_CONNECT)); } } // namespace net