// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_SSL_CLIENT_SOCKET_MAC_H_ #define NET_SOCKET_SSL_CLIENT_SOCKET_MAC_H_ #include <Security/Security.h> #include <string> #include <vector> #include "base/scoped_ptr.h" #include "net/base/cert_verify_result.h" #include "net/base/completion_callback.h" #include "net/base/ssl_config_service.h" #include "net/socket/ssl_client_socket.h" namespace net { class CertVerifier; class LoadLog; // An SSL client socket implemented with Secure Transport. class SSLClientSocketMac : public SSLClientSocket { public: // Takes ownership of the transport_socket, which may already be connected. // The given hostname will be compared with the name(s) in the server's // certificate during the SSL handshake. ssl_config specifies the SSL // settings. SSLClientSocketMac(ClientSocket* transport_socket, const std::string& hostname, const SSLConfig& ssl_config); ~SSLClientSocketMac(); // SSLClientSocket methods: virtual void GetSSLInfo(SSLInfo* ssl_info); virtual void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info); virtual NextProtoStatus GetNextProto(std::string* proto); // ClientSocket methods: virtual int Connect(CompletionCallback* callback, LoadLog* load_log); virtual void Disconnect(); virtual bool IsConnected() const; virtual bool IsConnectedAndIdle() const; virtual int GetPeerName(struct sockaddr* name, socklen_t* namelen); // Socket methods: virtual int Read(IOBuffer* buf, int buf_len, CompletionCallback* callback); virtual int Write(IOBuffer* buf, int buf_len, CompletionCallback* callback); virtual bool SetReceiveBufferSize(int32 size); virtual bool SetSendBufferSize(int32 size); private: // Initializes the SSLContext. Returns a net error code. int InitializeSSLContext(); void DoConnectCallback(int result); void DoReadCallback(int result); void DoWriteCallback(int result); void OnHandshakeIOComplete(int result); void OnTransportReadComplete(int result); void OnTransportWriteComplete(int result); int DoHandshakeLoop(int last_io_result); int DoPayloadRead(); int DoPayloadWrite(); int DoHandshakeStart(); int DoVerifyCert(); int DoVerifyCertComplete(int result); int DoHandshakeFinish(); static OSStatus SSLReadCallback(SSLConnectionRef connection, void* data, size_t* data_length); static OSStatus SSLWriteCallback(SSLConnectionRef connection, const void* data, size_t* data_length); CompletionCallbackImpl<SSLClientSocketMac> handshake_io_callback_; CompletionCallbackImpl<SSLClientSocketMac> transport_read_callback_; CompletionCallbackImpl<SSLClientSocketMac> transport_write_callback_; scoped_ptr<ClientSocket> transport_; std::string hostname_; SSLConfig ssl_config_; CompletionCallback* user_connect_callback_; CompletionCallback* user_read_callback_; CompletionCallback* user_write_callback_; // Used by Read function. scoped_refptr<IOBuffer> user_read_buf_; int user_read_buf_len_; // Used by Write function. scoped_refptr<IOBuffer> user_write_buf_; int user_write_buf_len_; enum State { STATE_NONE, STATE_HANDSHAKE_START, STATE_VERIFY_CERT, STATE_VERIFY_CERT_COMPLETE, STATE_HANDSHAKE_FINISH, }; State next_handshake_state_; scoped_refptr<X509Certificate> server_cert_; scoped_ptr<CertVerifier> verifier_; CertVerifyResult server_cert_verify_result_; bool completed_handshake_; bool handshake_interrupted_; SSLContextRef ssl_context_; // These buffers hold data retrieved from/sent to the underlying transport // before it's fed to the SSL engine. std::vector<char> send_buffer_; int pending_send_error_; std::vector<char> recv_buffer_; // These are the IOBuffers used for operations on the underlying transport. scoped_refptr<IOBuffer> read_io_buf_; scoped_refptr<IOBuffer> write_io_buf_; scoped_refptr<LoadLog> load_log_; }; } // namespace net #endif // NET_SOCKET_SSL_CLIENT_SOCKET_MAC_H_