// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_PROXY_PROXY_SERVICE_H_ #define NET_PROXY_PROXY_SERVICE_H_ #include <string> #include <vector> #include "base/ref_counted.h" #include "base/scoped_ptr.h" #include "base/waitable_event.h" #include "net/base/completion_callback.h" #include "net/base/network_change_notifier.h" #include "net/proxy/proxy_server.h" #include "net/proxy/proxy_info.h" #include "testing/gtest/include/gtest/gtest_prod.h" class GURL; class MessageLoop; class URLRequestContext; namespace net { class InitProxyResolver; class LoadLog; class ProxyConfigService; class ProxyResolver; class ProxyScriptFetcher; // This class can be used to resolve the proxy server to use when loading a // HTTP(S) URL. It uses the given ProxyResolver to handle the actual proxy // resolution. See ProxyResolverV8 for example. class ProxyService : public base::RefCountedThreadSafe<ProxyService>, public NetworkChangeNotifier::Observer { public: // The instance takes ownership of |config_service| and |resolver|. // If |network_change_notifier| is non-NULL, the proxy service will register // with it to detect when the network setup has changed. This is used to // decide when to re-configure the proxy discovery. ProxyService(ProxyConfigService* config_service, ProxyResolver* resolver, NetworkChangeNotifier* network_change_notifier); // Used internally to handle PAC queries. // TODO(eroman): consider naming this simply "Request". class PacRequest; // Returns ERR_IO_PENDING if the proxy information could not be provided // synchronously, to indicate that the result will be available when the // callback is run. The callback is run on the thread that calls // ResolveProxy. // // The caller is responsible for ensuring that |results| and |callback| // remain valid until the callback is run or until |pac_request| is cancelled // via CancelPacRequest. |pac_request| is only valid while the completion // callback is still pending. NULL can be passed for |pac_request| if // the caller will not need to cancel the request. // // We use the three possible proxy access types in the following order, // doing fallback if one doesn't work. See "init_proxy_resolver.h" // for the specifics. // 1. WPAD auto-detection // 2. PAC URL // 3. named proxy // // Profiling information for the request is saved to |load_log| if non-NULL. int ResolveProxy(const GURL& url, ProxyInfo* results, CompletionCallback* callback, PacRequest** pac_request, LoadLog* load_log); // This method is called after a failure to connect or resolve a host name. // It gives the proxy service an opportunity to reconsider the proxy to use. // The |results| parameter contains the results returned by an earlier call // to ResolveProxy. The semantics of this call are otherwise similar to // ResolveProxy. // // NULL can be passed for |pac_request| if the caller will not need to // cancel the request. // // Returns ERR_FAILED if there is not another proxy config to try. // // Profiling information for the request is saved to |load_log| if non-NULL. int ReconsiderProxyAfterError(const GURL& url, ProxyInfo* results, CompletionCallback* callback, PacRequest** pac_request, LoadLog* load_log); // Call this method with a non-null |pac_request| to cancel the PAC request. void CancelPacRequest(PacRequest* pac_request); // Sets the ProxyScriptFetcher dependency. This is needed if the ProxyResolver // is of type ProxyResolverWithoutFetch. ProxyService takes ownership of // |proxy_script_fetcher|. void SetProxyScriptFetcher(ProxyScriptFetcher* proxy_script_fetcher); ProxyScriptFetcher* GetProxyScriptFetcher() const; // Tells this ProxyService to start using a new ProxyConfigService to // retrieve its ProxyConfig from. The new ProxyConfigService will immediately // be queried for new config info which will be used for all subsequent // ResolveProxy calls. ProxyService takes ownership of // |new_proxy_config_service|. void ResetConfigService(ProxyConfigService* new_proxy_config_service); // Tells the resolver to purge any memory it does not need. void PurgeMemory(); // Returns the log for the most recent WPAD + PAC initialization. // (This shows how much time was spent downloading and parsing the // PAC scripts for the current configuration). LoadLog* init_proxy_resolver_log() const { return init_proxy_resolver_log_; } // Returns true if we have called UpdateConfig() at least once. bool config_has_been_initialized() const { return config_.id() != ProxyConfig::INVALID_ID; } // Returns the last configuration fetched from ProxyConfigService. const ProxyConfig& config() { return config_; } // Returns the map of proxies which have been marked as "bad". const ProxyRetryInfoMap& proxy_retry_info() const { return proxy_retry_info_; } // Clears the list of bad proxy servers that has been cached. void ClearBadProxiesCache() { proxy_retry_info_.clear(); } // Forces refetching the proxy configuration, and applying it. // This re-does everything from fetching the system configuration, // to downloading and testing the PAC files. void ForceReloadProxyConfig(); // Creates a proxy service that polls |proxy_config_service| to notice when // the proxy settings change. We take ownership of |proxy_config_service|. // Iff |use_v8_resolver| is true, then the V8 implementation is // used. // |url_request_context| is only used when use_v8_resolver is true: // it specifies the URL request context that will be used if a PAC // script needs to be fetched. // |network_change_notifier| may be NULL. Otherwise it will be used to // signal the ProxyService when the network setup has changed. // |io_loop| points to the IO thread's message loop. It is only used // when pc is NULL. // ########################################################################## // # See the warnings in net/proxy/proxy_resolver_v8.h describing the // # multi-threading model. In order for this to be safe to use, *ALL* the // # other V8's running in the process must use v8::Locker. // ########################################################################## static ProxyService* Create( ProxyConfigService* proxy_config_service, bool use_v8_resolver, URLRequestContext* url_request_context, NetworkChangeNotifier* network_change_notifier, MessageLoop* io_loop); // Convenience method that creates a proxy service using the // specified fixed settings. |pc| must not be NULL. static ProxyService* CreateFixed(const ProxyConfig& pc); // Creates a proxy service that always fails to fetch the proxy configuration, // so it falls back to direct connect. static ProxyService* CreateNull(); // Creates a config service appropriate for this platform that fetches the // system proxy settings. static ProxyConfigService* CreateSystemProxyConfigService( MessageLoop* io_loop, MessageLoop* file_loop); private: friend class base::RefCountedThreadSafe<ProxyService>; FRIEND_TEST(ProxyServiceTest, IsLocalName); FRIEND_TEST(ProxyServiceTest, UpdateConfigAfterFailedAutodetect); FRIEND_TEST(ProxyServiceTest, UpdateConfigFromPACToDirect); friend class PacRequest; // TODO(eroman): change this to a std::set. Note that this requires updating // some tests in proxy_service_unittest.cc such as: // ProxyServiceTest.InitialPACScriptDownload // which expects requests to finish in the order they were added. typedef std::vector<scoped_refptr<PacRequest> > PendingRequests; ~ProxyService(); // Creates a proxy resolver appropriate for this platform that doesn't rely // on V8. static ProxyResolver* CreateNonV8ProxyResolver(); // Identifies the proxy configuration. ProxyConfig::ID config_id() const { return config_.id(); } // Checks to see if the proxy configuration changed, and then updates config_ // to reference the new configuration. void UpdateConfig(LoadLog* load_log); // Assign |config| as the current configuration. void SetConfig(const ProxyConfig& config); // Starts downloading and testing the various PAC choices. // Calls OnInitProxyResolverComplete() when completed. void StartInitProxyResolver(); // Tries to update the configuration if it hasn't been checked in a while. void UpdateConfigIfOld(LoadLog* load_log); // Returns true if the proxy resolver is being initialized for PAC // (downloading PAC script(s) + testing). // Resolve requests will be frozen until the initialization has completed. bool IsInitializingProxyResolver() const { return init_proxy_resolver_.get() != NULL; } // Callback for when the proxy resolver has been initialized with a // PAC script. void OnInitProxyResolverComplete(int result); // Returns ERR_IO_PENDING if the request cannot be completed synchronously. // Otherwise it fills |result| with the proxy information for |url|. // Completing synchronously means we don't need to query ProxyResolver. int TryToCompleteSynchronously(const GURL& url, ProxyInfo* result); // Set |result| with the proxy to use for |url|, based on |rules|. void ApplyProxyRules(const GURL& url, const ProxyConfig::ProxyRules& rules, ProxyInfo* result); // Cancel all of the requests sent to the ProxyResolver. These will be // restarted when calling ResumeAllPendingRequests(). void SuspendAllPendingRequests(); // Sends all the unstarted pending requests off to the resolver. void ResumeAllPendingRequests(); // Returns true if |pending_requests_| contains |req|. bool ContainsPendingRequest(PacRequest* req); // Removes |req| from the list of pending requests. void RemovePendingRequest(PacRequest* req); // Called when proxy resolution has completed (either synchronously or // asynchronously). Handles logging the result, and cleaning out // bad entries from the results list. int DidFinishResolvingProxy(ProxyInfo* result, int result_code, LoadLog* load_log); // Returns true if the URL passed in should not go through the proxy server. // 1. If the proxy settings say to bypass local names, and |IsLocalName(url)|. // 2. The URL matches one of the entities in the proxy bypass list. bool ShouldBypassProxyForURL(const GURL& url); // Returns true if |url| is to an intranet site (using non-FQDN as the // heuristic). static bool IsLocalName(const GURL& url); // NetworkChangeNotifier::Observer methods: virtual void OnIPAddressChanged(); scoped_ptr<ProxyConfigService> config_service_; scoped_ptr<ProxyResolver> resolver_; // We store the proxy config and a counter (ID) that is incremented each time // the config changes. ProxyConfig config_; // Increasing ID to give to the next ProxyConfig that we set. int next_config_id_; // Indicates whether the ProxyResolver should be sent requests. bool should_use_proxy_resolver_; // The time when the proxy configuration was last read from the system. base::TimeTicks config_last_update_time_; // Map of the known bad proxies and the information about the retry time. ProxyRetryInfoMap proxy_retry_info_; // Set of pending/inprogress requests. PendingRequests pending_requests_; // The fetcher to use when downloading PAC scripts for the ProxyResolver. // This dependency can be NULL if our ProxyResolver has no need for // external PAC script fetching. scoped_ptr<ProxyScriptFetcher> proxy_script_fetcher_; // Callback for when |init_proxy_resolver_| is done. CompletionCallbackImpl<ProxyService> init_proxy_resolver_callback_; // Helper to download the PAC script (wpad + custom) and apply fallback rules. // // Note that the declaration is important here: |proxy_script_fetcher_| and // |proxy_resolver_| must outlive |init_proxy_resolver_|. scoped_ptr<InitProxyResolver> init_proxy_resolver_; // Log from the *last* time |init_proxy_resolver_.Init()| was called, or NULL. scoped_refptr<LoadLog> init_proxy_resolver_log_; // The (possibly NULL) network change notifier that we use to decide when // to refetch PAC scripts or re-run WPAD. NetworkChangeNotifier* const network_change_notifier_; DISALLOW_COPY_AND_ASSIGN(ProxyService); }; // Wrapper for invoking methods on a ProxyService synchronously. class SyncProxyServiceHelper : public base::RefCountedThreadSafe<SyncProxyServiceHelper> { public: SyncProxyServiceHelper(MessageLoop* io_message_loop, ProxyService* proxy_service); int ResolveProxy(const GURL& url, ProxyInfo* proxy_info, LoadLog* load_log); int ReconsiderProxyAfterError(const GURL& url, ProxyInfo* proxy_info, LoadLog* load_log); private: friend class base::RefCountedThreadSafe<SyncProxyServiceHelper>; ~SyncProxyServiceHelper() {} void StartAsyncResolve(const GURL& url, LoadLog* load_log); void StartAsyncReconsider(const GURL& url, LoadLog* load_log); void OnCompletion(int result); MessageLoop* io_message_loop_; ProxyService* proxy_service_; base::WaitableEvent event_; CompletionCallbackImpl<SyncProxyServiceHelper> callback_; ProxyInfo proxy_info_; int result_; }; } // namespace net #endif // NET_PROXY_PROXY_SERVICE_H_