// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_SCOPED_COMPTR_WIN_H_ #define BASE_SCOPED_COMPTR_WIN_H_ #include <unknwn.h> #include "base/logging.h" #include "base/ref_counted.h" // Utility template to prevent users of ScopedComPtr from calling AddRef and/or // Release() without going through the ScopedComPtr class. template <class Interface> class BlockIUnknownMethods : public Interface { private: STDMETHOD(QueryInterface)(REFIID iid, void** object) = 0; STDMETHOD_(ULONG, AddRef)() = 0; STDMETHOD_(ULONG, Release)() = 0; }; // A fairly minimalistic smart class for COM interface pointers. // Uses scoped_refptr for the basic smart pointer functionality // and adds a few IUnknown specific services. template <class Interface, const IID* interface_id = &__uuidof(Interface)> class ScopedComPtr : public scoped_refptr<Interface> { public: typedef scoped_refptr<Interface> ParentClass; ScopedComPtr() { } explicit ScopedComPtr(Interface* p) : ParentClass(p) { } ScopedComPtr(const ScopedComPtr<Interface, interface_id>& p) : ParentClass(p) { } ~ScopedComPtr() { // We don't want the smart pointer class to be bigger than the pointer // it wraps. COMPILE_ASSERT(sizeof(ScopedComPtr<Interface, interface_id>) == sizeof(Interface*), ScopedComPtrSize); } // Explicit Release() of the held object. Useful for reuse of the // ScopedComPtr instance. // Note that this function equates to IUnknown::Release and should not // be confused with e.g. scoped_ptr::release(). void Release() { if (ptr_ != NULL) { ptr_->Release(); ptr_ = NULL; } } // Sets the internal pointer to NULL and returns the held object without // releasing the reference. Interface* Detach() { Interface* p = ptr_; ptr_ = NULL; return p; } // Accepts an interface pointer that has already been addref-ed. void Attach(Interface* p) { DCHECK(ptr_ == NULL); ptr_ = p; } // Retrieves the pointer address. // Used to receive object pointers as out arguments (and take ownership). // The function DCHECKs on the current value being NULL. // Usage: Foo(p.Receive()); Interface** Receive() { DCHECK(ptr_ == NULL) << "Object leak. Pointer must be NULL"; return &ptr_; } template <class Query> HRESULT QueryInterface(Query** p) { DCHECK(p != NULL); DCHECK(ptr_ != NULL); // IUnknown already has a template version of QueryInterface // so the iid parameter is implicit here. The only thing this // function adds are the DCHECKs. return ptr_->QueryInterface(p); } // QI for times when the IID is not associated with the type. HRESULT QueryInterface(const IID& iid, void** obj) { DCHECK(obj != NULL); DCHECK(ptr_ != NULL); return ptr_->QueryInterface(iid, obj); } // Queries |other| for the interface this object wraps and returns the // error code from the other->QueryInterface operation. HRESULT QueryFrom(IUnknown* object) { DCHECK(object != NULL); return object->QueryInterface(Receive()); } // Convenience wrapper around CoCreateInstance HRESULT CreateInstance(const CLSID& clsid, IUnknown* outer = NULL, DWORD context = CLSCTX_ALL) { DCHECK(ptr_ == NULL); HRESULT hr = ::CoCreateInstance(clsid, outer, context, *interface_id, reinterpret_cast<void**>(&ptr_)); return hr; } // Checks if the identity of |other| and this object is the same. bool IsSameObject(IUnknown* other) { if (!other && !ptr_) return true; if (!other || !ptr_) return false; ScopedComPtr<IUnknown> my_identity; QueryInterface(my_identity.Receive()); ScopedComPtr<IUnknown> other_identity; other->QueryInterface(other_identity.Receive()); return static_cast<IUnknown*>(my_identity) == static_cast<IUnknown*>(other_identity); } // Provides direct access to the interface. // Here we use a well known trick to make sure we block access to // IUknown methods so that something bad like this doesn't happen: // ScopedComPtr<IUnknown> p(Foo()); // p->Release(); // ... later the destructor runs, which will Release() again. // and to get the benefit of the DCHECKs we add to QueryInterface. // There's still a way to call these methods if you absolutely must // by statically casting the ScopedComPtr instance to the wrapped interface // and then making the call... but generally that shouldn't be necessary. BlockIUnknownMethods<Interface>* operator->() const { DCHECK(ptr_ != NULL); return reinterpret_cast<BlockIUnknownMethods<Interface>*>(ptr_); } // Pull in operator=() from the parent class. using scoped_refptr<Interface>::operator=; // static methods static const IID& iid() { return *interface_id; } }; #endif // BASE_SCOPED_COMPTR_WIN_H_