/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _DALVIK_HEAP_BITMAP #define _DALVIK_HEAP_BITMAP #include <limits.h> #include <stdint.h> #include "clz.h" #define HB_OBJECT_ALIGNMENT 8 #define HB_BITS_PER_WORD (sizeof(unsigned long) * CHAR_BIT) /* <offset> is the difference from .base to a pointer address. * <index> is the index of .bits that contains the bit representing * <offset>. */ #define HB_OFFSET_TO_INDEX(offset_) \ ((uintptr_t)(offset_) / HB_OBJECT_ALIGNMENT / HB_BITS_PER_WORD) #define HB_INDEX_TO_OFFSET(index_) \ ((uintptr_t)(index_) * HB_OBJECT_ALIGNMENT * HB_BITS_PER_WORD) #define HB_OFFSET_TO_BYTE_INDEX(offset_) \ (HB_OFFSET_TO_INDEX(offset_) * sizeof(*((HeapBitmap *)0)->bits)) /* Pack the bits in backwards so they come out in address order * when using CLZ. */ #define HB_OFFSET_TO_MASK(offset_) \ (1 << \ (31-(((uintptr_t)(offset_) / HB_OBJECT_ALIGNMENT) % HB_BITS_PER_WORD))) /* Return the maximum offset (exclusive) that <hb> can represent. */ #define HB_MAX_OFFSET(hb_) \ HB_INDEX_TO_OFFSET((hb_)->bitsLen / sizeof(*(hb_)->bits)) #define HB_INLINE_PROTO(p) \ static inline p __attribute__((always_inline)); \ static inline p typedef struct { /* The bitmap data, which points to an mmap()ed area of zeroed * anonymous memory. */ unsigned long *bits; /* The size of the used memory pointed to by bits, in bytes. This * value changes when the bitmap is shrunk. */ size_t bitsLen; /* The real size of the memory pointed to by bits. This is the * number of bytes we requested from the allocator and does not * change. */ size_t allocLen; /* The base address, which corresponds to the first bit in * the bitmap. */ uintptr_t base; /* The highest pointer value ever returned by an allocation * from this heap. I.e., the highest address that may correspond * to a set bit. If there are no bits set, (max < base). */ uintptr_t max; } HeapBitmap; typedef void BitmapCallback(void *addr, void *arg); typedef void BitmapScanCallback(void *addr, void *finger, void *arg); typedef void BitmapSweepCallback(size_t numPtrs, void **ptrs, void *arg); /* * Initialize a HeapBitmap so that it points to a bitmap large * enough to cover a heap at <base> of <maxSize> bytes, where * objects are guaranteed to be HB_OBJECT_ALIGNMENT-aligned. */ bool dvmHeapBitmapInit(HeapBitmap *hb, const void *base, size_t maxSize, const char *name); /* * Clean up any resources associated with the bitmap. */ void dvmHeapBitmapDelete(HeapBitmap *hb); /* * Fill the bitmap with zeroes. Returns the bitmap's memory to * the system as a side-effect. */ void dvmHeapBitmapZero(HeapBitmap *hb); /* * Visits set bits in address order. The callback is not permitted to * change the bitmap bits or max during the traversal. */ HB_INLINE_PROTO( void dvmHeapBitmapWalk(const HeapBitmap *bitmap, BitmapCallback *callback, void *arg) ) { assert(bitmap != NULL); assert(bitmap->bits != NULL); assert(callback != NULL); uintptr_t end = HB_OFFSET_TO_INDEX(bitmap->max - bitmap->base); uintptr_t i; for (i = 0; i <= end; ++i) { unsigned long word = bitmap->bits[i]; if (UNLIKELY(word != 0)) { unsigned long highBit = 1 << (HB_BITS_PER_WORD - 1); uintptr_t ptrBase = HB_INDEX_TO_OFFSET(i) + bitmap->base; while (word != 0) { const int shift = CLZ(word); void *addr = (void *)(ptrBase + shift * HB_OBJECT_ALIGNMENT); (*callback)(addr, arg); word &= ~(highBit >> shift); } } } } /* * Similar to dvmHeapBitmapWalk but the callback routine is permitted * to change the bitmap bits and max during traversal. Used by the * the root marking scan exclusively. * * The callback is invoked with a finger argument. The finger is a * pointer to an address not yet visited by the traversal. If the * callback sets a bit for an address at or above the finger, this * address will be visited by the traversal. If the callback sets a * bit for an address below the finger, this address will not be * visited. */ HB_INLINE_PROTO( void dvmHeapBitmapScanWalk(HeapBitmap *bitmap, BitmapScanCallback *callback, void *arg) ) { assert(bitmap != NULL); assert(bitmap->bits != NULL); assert(callback != NULL); uintptr_t end = HB_OFFSET_TO_INDEX(bitmap->max - bitmap->base); uintptr_t i; for (i = 0; i <= end; ++i) { unsigned long word = bitmap->bits[i]; if (UNLIKELY(word != 0)) { unsigned long highBit = 1 << (HB_BITS_PER_WORD - 1); uintptr_t ptrBase = HB_INDEX_TO_OFFSET(i) + bitmap->base; void *finger = (void *)(HB_INDEX_TO_OFFSET(i + 1) + bitmap->base); while (word != 0) { const int shift = CLZ(word); void *addr = (void *)(ptrBase + shift * HB_OBJECT_ALIGNMENT); (*callback)(addr, finger, arg); word &= ~(highBit >> shift); } end = HB_OFFSET_TO_INDEX(bitmap->max - bitmap->base); } } } /* * Walk through the bitmaps in increasing address order, and find the * object pointers that correspond to garbage objects. Call * <callback> zero or more times with lists of these object pointers. * * The callback is permitted to increase the bitmap's max; the walk * will use the updated max as a terminating condition. */ void dvmHeapBitmapSweepWalk(const HeapBitmap *liveHb, const HeapBitmap *markHb, BitmapSweepCallback *callback, void *callbackArg); /* * Return true iff <obj> is within the range of pointers that this * bitmap could potentially cover, even if a bit has not been set * for it. */ HB_INLINE_PROTO( bool dvmHeapBitmapCoversAddress(const HeapBitmap *hb, const void *obj) ) { assert(hb != NULL); if (obj != NULL) { const uintptr_t offset = (uintptr_t)obj - hb->base; const size_t index = HB_OFFSET_TO_INDEX(offset); return index < hb->bitsLen / sizeof(*hb->bits); } return false; } /* * Internal function; do not call directly. */ HB_INLINE_PROTO( unsigned long _heapBitmapModifyObjectBit(HeapBitmap *hb, const void *obj, bool setBit, bool returnOld) ) { const uintptr_t offset = (uintptr_t)obj - hb->base; const size_t index = HB_OFFSET_TO_INDEX(offset); const unsigned long mask = HB_OFFSET_TO_MASK(offset); assert(hb->bits != NULL); assert((uintptr_t)obj >= hb->base); assert(index < hb->bitsLen / sizeof(*hb->bits)); if (setBit) { if ((uintptr_t)obj > hb->max) { hb->max = (uintptr_t)obj; } if (returnOld) { unsigned long *p = hb->bits + index; const unsigned long word = *p; *p |= mask; return word & mask; } else { hb->bits[index] |= mask; } } else { hb->bits[index] &= ~mask; } return false; } /* * Sets the bit corresponding to <obj>, and returns the previous value * of that bit (as zero or non-zero). Does no range checking to see if * <obj> is outside of the coverage of the bitmap. * * NOTE: casting this value to a bool is dangerous, because higher * set bits will be lost. */ HB_INLINE_PROTO( unsigned long dvmHeapBitmapSetAndReturnObjectBit(HeapBitmap *hb, const void *obj) ) { return _heapBitmapModifyObjectBit(hb, obj, true, true); } /* * Sets the bit corresponding to <obj>, and widens the range of seen * pointers if necessary. Does no range checking. */ HB_INLINE_PROTO( void dvmHeapBitmapSetObjectBit(HeapBitmap *hb, const void *obj) ) { (void)_heapBitmapModifyObjectBit(hb, obj, true, false); } /* * Clears the bit corresponding to <obj>. Does no range checking. */ HB_INLINE_PROTO( void dvmHeapBitmapClearObjectBit(HeapBitmap *hb, const void *obj) ) { (void)_heapBitmapModifyObjectBit(hb, obj, false, false); } /* * Returns the current value of the bit corresponding to <obj>, * as zero or non-zero. Does no range checking. * * NOTE: casting this value to a bool is dangerous, because higher * set bits will be lost. */ HB_INLINE_PROTO( unsigned long dvmHeapBitmapIsObjectBitSet(const HeapBitmap *hb, const void *obj) ) { assert(dvmHeapBitmapCoversAddress(hb, obj)); assert(hb->bits != NULL); assert((uintptr_t)obj >= hb->base); if ((uintptr_t)obj <= hb->max) { const uintptr_t offset = (uintptr_t)obj - hb->base; return hb->bits[HB_OFFSET_TO_INDEX(offset)] & HB_OFFSET_TO_MASK(offset); } else { return 0; } } #undef HB_INLINE_PROTO #endif // _DALVIK_HEAP_BITMAP