/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_SF_ISURFACE_H #define ANDROID_SF_ISURFACE_H #include <stdint.h> #include <sys/types.h> #include <utils/Errors.h> #include <utils/RefBase.h> #include <binder/IInterface.h> #include <ui/PixelFormat.h> #include <hardware/hardware.h> #include <hardware/gralloc.h> namespace android { typedef int32_t SurfaceID; class IMemoryHeap; class OverlayRef; class GraphicBuffer; class ISurface : public IInterface { protected: enum { REGISTER_BUFFERS = IBinder::FIRST_CALL_TRANSACTION, UNREGISTER_BUFFERS, POST_BUFFER, // one-way transaction CREATE_OVERLAY, REQUEST_BUFFER, SET_BUFFER_COUNT, }; public: DECLARE_META_INTERFACE(Surface); /* * requests a new buffer for the given index. If w, h, or format are * null the buffer is created with the parameters assigned to the * surface it is bound to. Otherwise the buffer's parameters are * set to those specified. */ virtual sp<GraphicBuffer> requestBuffer(int bufferIdx, uint32_t w, uint32_t h, uint32_t format, uint32_t usage) = 0; /* * sets the number of buffers dequeuable for this surface. */ virtual status_t setBufferCount(int bufferCount) = 0; // ------------------------------------------------------------------------ // Deprecated... // ------------------------------------------------------------------------ class BufferHeap { public: enum { /* rotate source image */ ROT_0 = 0, ROT_90 = HAL_TRANSFORM_ROT_90, ROT_180 = HAL_TRANSFORM_ROT_180, ROT_270 = HAL_TRANSFORM_ROT_270, }; BufferHeap(); BufferHeap(uint32_t w, uint32_t h, int32_t hor_stride, int32_t ver_stride, PixelFormat format, const sp<IMemoryHeap>& heap); BufferHeap(uint32_t w, uint32_t h, int32_t hor_stride, int32_t ver_stride, PixelFormat format, uint32_t transform, uint32_t flags, const sp<IMemoryHeap>& heap); ~BufferHeap(); uint32_t w; uint32_t h; int32_t hor_stride; int32_t ver_stride; PixelFormat format; uint32_t transform; uint32_t flags; sp<IMemoryHeap> heap; }; virtual status_t registerBuffers(const BufferHeap& buffers) = 0; virtual void postBuffer(ssize_t offset) = 0; // one-way virtual void unregisterBuffers() = 0; virtual sp<OverlayRef> createOverlay( uint32_t w, uint32_t h, int32_t format, int32_t orientation) = 0; }; // ---------------------------------------------------------------------------- class BnSurface : public BnInterface<ISurface> { public: virtual status_t onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags = 0); }; // ---------------------------------------------------------------------------- }; // namespace android #endif // ANDROID_SF_ISURFACE_H