/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_RS_NOISE_H
#define ANDROID_RS_NOISE_H
// ---------------------------------------------------------------------------
namespace android {
namespace renderscript {
void SC_normalizef2(float v[]);
void SC_normalizef3(float v[]);
float SC_noisef(float x);
float SC_noisef2(float x, float y);
float SC_noisef3(float x, float y, float z);
float SC_turbulencef2(float x, float y, float octaves);
float SC_turbulencef3(float x, float y, float z, float octaves);
}
}
#endif