/*
* Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "Screen.h"
#include "IntRect.h"
#include "FloatRect.h"
#include "Widget.h"
#include <wx/defs.h>
#include <wx/display.h>
#include <wx/gdicmn.h>
namespace WebCore {
FloatRect scaleScreenRectToWidget(FloatRect rect, Widget*)
{
return rect;
}
FloatRect scaleWidgetRectToScreen(FloatRect rect, Widget*)
{
return rect;
}
FloatRect screenRect(Widget* widget)
{
/*
int displayNum;
Widget* widget = widget->widget();
displayNum = wxDisplay::GetFromWindow(widget->nativeWindow());
if (displayNum != -1){
wxDisplay thisDisplay(displayNum);
return thisDisplay.GetGeometry();
}
*/
return FloatRect();
}
int screenDepth(Widget* widget)
{
return wxDisplayDepth();
}
int screenDepthPerComponent(Widget*)
{
return wxDisplayDepth();
}
bool screenIsMonochrome(Widget* widget)
{
return wxColourDisplay();
}
FloatRect screenAvailableRect(Widget* widget)
{
/*
Widget* widget = widget->widget();
displayNum = wxDisplay::GetFromWindow(widget->nativeWindow());
if (displayNum != -1){
wxDisplay thisDisplay(displayNum);
// FIXME: In 2.7 this method is gone?
//return thisDisplay.GetClientArea();
}
*/
return FloatRect();
}
float scaleFactor(Widget*)
{
return 1.0f;
}
}