/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "V8DOMMap.h"
#include "DOMData.h"
#include "DOMDataStore.h"
#include "DOMObjectsInclude.h"
#include "MainThreadDOMData.h"
#include "ScopedDOMDataStore.h"
namespace WebCore {
DOMDataStoreHandle::DOMDataStoreHandle()
: m_store(new ScopedDOMDataStore(DOMData::getCurrent()))
{
}
DOMDataStoreHandle::~DOMDataStoreHandle()
{
}
static bool fasterDOMStoreAccess = false;
static inline DOMDataStore& getDOMDataStore()
{
if (LIKELY(fasterDOMStoreAccess)) {
ASSERT(WTF::isMainThread());
return MainThreadDOMData::getCurrentMainThreadStore();
}
return DOMData::getCurrent()->getStore();
}
void enableFasterDOMStoreAccess()
{
fasterDOMStoreAccess = true;
}
DOMNodeMapping& getDOMNodeMap()
{
return getDOMDataStore().domNodeMap();
}
DOMWrapperMap<void>& getDOMObjectMap()
{
return getDOMDataStore().domObjectMap();
}
DOMWrapperMap<void>& getActiveDOMObjectMap()
{
return getDOMDataStore().activeDomObjectMap();
}
#if ENABLE(SVG)
DOMWrapperMap<SVGElementInstance>& getDOMSVGElementInstanceMap()
{
return getDOMDataStore().domSvgElementInstanceMap();
}
// Map of SVG objects with contexts to V8 objects
DOMWrapperMap<void>& getDOMSVGObjectWithContextMap()
{
return getDOMDataStore().domSvgObjectWithContextMap();
}
#endif // ENABLE(SVG)
static void removeAllDOMObjectsInCurrentThreadHelper()
{
v8::HandleScope scope;
// Deref all objects in the delayed queue.
DOMData::getCurrent()->derefDelayedObjects();
// The DOM objects with the following types only exist on the main thread.
if (WTF::isMainThread()) {
// Remove all DOM nodes.
DOMData::removeObjectsFromWrapperMap<Node>(getDOMNodeMap());
#if ENABLE(SVG)
// Remove all SVG element instances in the wrapper map.
DOMData::removeObjectsFromWrapperMap<SVGElementInstance>(getDOMSVGElementInstanceMap());
// Remove all SVG objects with context in the wrapper map.
DOMData::removeObjectsFromWrapperMap<void>(getDOMSVGObjectWithContextMap());
#endif
}
// Remove all DOM objects in the wrapper map.
DOMData::removeObjectsFromWrapperMap<void>(getDOMObjectMap());
// Remove all active DOM objects in the wrapper map.
DOMData::removeObjectsFromWrapperMap<void>(getActiveDOMObjectMap());
}
void removeAllDOMObjectsInCurrentThread()
{
// Use the locker only if it has already been invoked before, as by worker thread.
if (v8::Locker::IsActive()) {
v8::Locker locker;
removeAllDOMObjectsInCurrentThreadHelper();
} else
removeAllDOMObjectsInCurrentThreadHelper();
}
void visitDOMNodesInCurrentThread(DOMWrapperMap<Node>::Visitor* visitor)
{
v8::HandleScope scope;
WTF::MutexLocker locker(DOMDataStore::allStoresMutex());
DOMDataList& list = DOMDataStore::allStores();
for (size_t i = 0; i < list.size(); ++i) {
DOMDataStore* store = list[i];
if (!store->domData()->owningThread() == WTF::currentThread())
continue;
store->domNodeMap().visit(visitor);
}
}
void visitDOMObjectsInCurrentThread(DOMWrapperMap<void>::Visitor* visitor)
{
v8::HandleScope scope;
WTF::MutexLocker locker(DOMDataStore::allStoresMutex());
DOMDataList& list = DOMDataStore::allStores();
for (size_t i = 0; i < list.size(); ++i) {
DOMDataStore* store = list[i];
if (!store->domData()->owningThread() == WTF::currentThread())
continue;
store->domObjectMap().visit(visitor);
}
}
void visitActiveDOMObjectsInCurrentThread(DOMWrapperMap<void>::Visitor* visitor)
{
v8::HandleScope scope;
WTF::MutexLocker locker(DOMDataStore::allStoresMutex());
DOMDataList& list = DOMDataStore::allStores();
for (size_t i = 0; i < list.size(); ++i) {
DOMDataStore* store = list[i];
if (!store->domData()->owningThread() == WTF::currentThread())
continue;
store->activeDomObjectMap().visit(visitor);
}
}
#if ENABLE(SVG)
void visitDOMSVGElementInstancesInCurrentThread(DOMWrapperMap<SVGElementInstance>::Visitor* visitor)
{
v8::HandleScope scope;
WTF::MutexLocker locker(DOMDataStore::allStoresMutex());
DOMDataList& list = DOMDataStore::allStores();
for (size_t i = 0; i < list.size(); ++i) {
DOMDataStore* store = list[i];
if (!store->domData()->owningThread() == WTF::currentThread())
continue;
store->domSvgElementInstanceMap().visit(visitor);
}
}
void visitSVGObjectsInCurrentThread(DOMWrapperMap<void>::Visitor* visitor)
{
v8::HandleScope scope;
WTF::MutexLocker locker(DOMDataStore::allStoresMutex());
DOMDataList& list = DOMDataStore::allStores();
for (size_t i = 0; i < list.size(); ++i) {
DOMDataStore* store = list[i];
if (!store->domData()->owningThread() == WTF::currentThread())
continue;
store->domSvgObjectWithContextMap().visit(visitor);
}
}
#endif
} // namespace WebCore