/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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*/
#ifndef IsolatedWorld_h
#define IsolatedWorld_h
#include "DOMWrapperWorld.h"
#include "V8DOMMap.h"
namespace WebCore {
// An DOMWrapperWorld other than the thread's normal world.
class IsolatedWorld : public DOMWrapperWorld {
public:
static PassRefPtr<IsolatedWorld> create() { return adoptRef(new IsolatedWorld()); }
static int count() { return isolatedWorldCount; }
DOMDataStore* domDataStore() const { return m_domDataStore.getStore(); }
protected:
IsolatedWorld();
~IsolatedWorld();
private:
// The backing store for the isolated world's DOM wrappers. This class
// doesn't have visibility into the wrappers. This handle simply helps
// manage their lifetime.
DOMDataStoreHandle m_domDataStore;
static int isolatedWorldCount;
};
} // namespace WebCore
#endif // IsolatedWorld_h