/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* An async worker thread to handle certain heap operations that need
* to be done in a separate thread to avoid synchronization problems.
* HeapWorkers and reference enqueuing are handled by this thread.
* The VM does all clearing.
*/
#include "Dalvik.h"
#include "HeapInternal.h"
#include <sys/time.h>
#include <stdlib.h>
#include <pthread.h>
#include <signal.h>
#include <errno.h> // for ETIMEDOUT, etc.
static void* heapWorkerThreadStart(void* arg);
/*
* Initialize any HeapWorker state that Heap.c
* cares about. This lets the GC start before the
* HeapWorker thread is initialized.
*/
void dvmInitializeHeapWorkerState()
{
assert(!gDvm.heapWorkerInitialized);
dvmInitMutex(&gDvm.heapWorkerLock);
pthread_cond_init(&gDvm.heapWorkerCond, NULL);
pthread_cond_init(&gDvm.heapWorkerIdleCond, NULL);
gDvm.heapWorkerInitialized = true;
}
/*
* Crank up the heap worker thread.
*
* Does not return until the thread is ready for business.
*/
bool dvmHeapWorkerStartup(void)
{
assert(!gDvm.haltHeapWorker);
assert(!gDvm.heapWorkerReady);
assert(gDvm.heapWorkerHandle == 0);
assert(gDvm.heapWorkerInitialized);
/* use heapWorkerLock/heapWorkerCond to communicate readiness */
dvmLockMutex(&gDvm.heapWorkerLock);
//BUG: If a GC happens in here or in the new thread while we hold the lock,
// the GC will deadlock when trying to acquire heapWorkerLock.
if (!dvmCreateInternalThread(&gDvm.heapWorkerHandle,
"HeapWorker", heapWorkerThreadStart, NULL))
{
dvmUnlockMutex(&gDvm.heapWorkerLock);
return false;
}
/*
* Wait for the heap worker to come up. We know the thread was created,
* so this should not get stuck.
*/
while (!gDvm.heapWorkerReady) {
int cc = pthread_cond_wait(&gDvm.heapWorkerCond, &gDvm.heapWorkerLock);
assert(cc == 0);
}
dvmUnlockMutex(&gDvm.heapWorkerLock);
return true;
}
/*
* Shut down the heap worker thread if it was started.
*/
void dvmHeapWorkerShutdown(void)
{
void* threadReturn;
/* note: assuming that (pthread_t)0 is not a valid thread handle */
if (gDvm.heapWorkerHandle != 0) {
gDvm.haltHeapWorker = true;
dvmSignalHeapWorker(true);
/*
* We may not want to wait for the heapWorkers to complete. It's
* a good idea to do so, in case they're holding some sort of OS
* resource that doesn't get reclaimed when the process exits
* (e.g. an open temp file).
*/
if (pthread_join(gDvm.heapWorkerHandle, &threadReturn) != 0)
LOGW("HeapWorker thread join failed\n");
else if (gDvm.verboseShutdown)
LOGD("HeapWorker thread has shut down\n");
gDvm.heapWorkerReady = false;
}
}
/* Make sure that the HeapWorker thread hasn't spent an inordinate
* amount of time inside a finalizer.
*
* Aborts the VM if the thread appears to be wedged.
*
* The caller must hold the heapWorkerLock to guarantee an atomic
* read of the watchdog values.
*/
void dvmAssertHeapWorkerThreadRunning()
{
if (gDvm.gcHeap->heapWorkerCurrentObject != NULL) {
static const u8 HEAP_WORKER_WATCHDOG_TIMEOUT = 10*1000*1000LL; // 10sec
u8 heapWorkerInterpStartTime = gDvm.gcHeap->heapWorkerInterpStartTime;
u8 now = dvmGetRelativeTimeUsec();
u8 delta = now - heapWorkerInterpStartTime;
u8 heapWorkerInterpCpuStartTime =
gDvm.gcHeap->heapWorkerInterpCpuStartTime;
u8 nowCpu = dvmGetOtherThreadCpuTimeUsec(gDvm.heapWorkerHandle);
u8 deltaCpu = nowCpu - heapWorkerInterpCpuStartTime;
if (delta > HEAP_WORKER_WATCHDOG_TIMEOUT &&
(gDvm.debuggerActive || gDvm.nativeDebuggerActive))
{
/*
* Debugger suspension can block the thread indefinitely. For
* best results we should reset this explicitly whenever the
* HeapWorker thread is resumed. Unfortunately this is also
* affected by native debuggers, and we have no visibility
* into how they're manipulating us. So, we ignore the
* watchdog and just reset the timer.
*/
LOGI("Debugger is attached -- suppressing HeapWorker watchdog\n");
gDvm.gcHeap->heapWorkerInterpStartTime = now; /* reset timer */
} else if (delta > HEAP_WORKER_WATCHDOG_TIMEOUT) {
/*
* Before we give up entirely, see if maybe we're just not
* getting any CPU time because we're stuck in a background
* process group. If we successfully move the thread into the
* foreground we'll just leave it there (it doesn't do anything
* if the process isn't GCing).
*/
dvmLockThreadList(NULL);
Thread* thread = dvmGetThreadByHandle(gDvm.heapWorkerHandle);
dvmUnlockThreadList();
if (thread != NULL) {
int priChangeFlags, threadPrio;
SchedPolicy threadPolicy;
priChangeFlags = dvmRaiseThreadPriorityIfNeeded(thread,
&threadPrio, &threadPolicy);
if (priChangeFlags != 0) {
LOGI("HeapWorker watchdog expired, raising priority"
" and retrying\n");
gDvm.gcHeap->heapWorkerInterpStartTime = now;
return;
}
}
char* desc = dexProtoCopyMethodDescriptor(
&gDvm.gcHeap->heapWorkerCurrentMethod->prototype);
LOGE("HeapWorker is wedged: %lldms spent inside %s.%s%s\n",
delta / 1000,
gDvm.gcHeap->heapWorkerCurrentObject->clazz->descriptor,
gDvm.gcHeap->heapWorkerCurrentMethod->name, desc);
free(desc);
dvmDumpAllThreads(true);
/* try to get a debuggerd dump from the target thread */
dvmNukeThread(thread);
/* abort the VM */
dvmAbort();
} else if (delta > HEAP_WORKER_WATCHDOG_TIMEOUT / 2) {
char* desc = dexProtoCopyMethodDescriptor(
&gDvm.gcHeap->heapWorkerCurrentMethod->prototype);
LOGW("HeapWorker may be wedged: %lldms spent inside %s.%s%s\n",
delta / 1000,
gDvm.gcHeap->heapWorkerCurrentObject->clazz->descriptor,
gDvm.gcHeap->heapWorkerCurrentMethod->name, desc);
free(desc);
}
}
}
static void callMethod(Thread *self, Object *obj, Method *method)
{
JValue unused;
/* Keep track of the method we're about to call and
* the current time so that other threads can detect
* when this thread wedges and provide useful information.
*/
gDvm.gcHeap->heapWorkerInterpStartTime = dvmGetRelativeTimeUsec();
gDvm.gcHeap->heapWorkerInterpCpuStartTime = dvmGetThreadCpuTimeUsec();
gDvm.gcHeap->heapWorkerCurrentMethod = method;
gDvm.gcHeap->heapWorkerCurrentObject = obj;
/* Call the method.
*
* Don't hold the lock when executing interpreted
* code. It may suspend, and the GC needs to grab
* heapWorkerLock.
*/
dvmUnlockMutex(&gDvm.heapWorkerLock);
if (false) {
/* Log entry/exit; this will likely flood the log enough to
* cause "logcat" to drop entries.
*/
char tmpTag[16];
sprintf(tmpTag, "HW%d", self->systemTid);
LOG(LOG_DEBUG, tmpTag, "Call %s\n", method->clazz->descriptor);
dvmCallMethod(self, method, obj, &unused);
LOG(LOG_DEBUG, tmpTag, " done\n");
} else {
dvmCallMethod(self, method, obj, &unused);
}
dvmLockMutex(&gDvm.heapWorkerLock);
gDvm.gcHeap->heapWorkerCurrentObject = NULL;
gDvm.gcHeap->heapWorkerCurrentMethod = NULL;
gDvm.gcHeap->heapWorkerInterpStartTime = 0LL;
/* Exceptions thrown during these calls interrupt
* the method, but are otherwise ignored.
*/
if (dvmCheckException(self)) {
#if DVM_SHOW_EXCEPTION >= 1
LOGI("Uncaught exception thrown by finalizer (will be discarded):\n");
dvmLogExceptionStackTrace();
#endif
dvmClearException(self);
}
}
/* Process all enqueued heap work, including finalizers and reference
* enqueueing. Clearing has already been done by the VM.
*
* Caller must hold gDvm.heapWorkerLock.
*/
static void doHeapWork(Thread *self)
{
Object *obj;
HeapWorkerOperation op;
int numFinalizersCalled, numReferencesEnqueued;
assert(gDvm.voffJavaLangObject_finalize >= 0);
assert(gDvm.methJavaLangRefReference_enqueueInternal != NULL);
numFinalizersCalled = 0;
numReferencesEnqueued = 0;
while ((obj = dvmGetNextHeapWorkerObject(&op)) != NULL) {
Method *method = NULL;
/* Make sure the object hasn't been collected since
* being scheduled.
*/
assert(dvmIsValidObject(obj));
/* Call the appropriate method(s).
*/
if (op == WORKER_FINALIZE) {
numFinalizersCalled++;
method = obj->clazz->vtable[gDvm.voffJavaLangObject_finalize];
assert(dvmCompareNameDescriptorAndMethod("finalize", "()V",
method) == 0);
assert(method->clazz != gDvm.classJavaLangObject);
callMethod(self, obj, method);
} else {
if (op & WORKER_ENQUEUE) {
numReferencesEnqueued++;
callMethod(self, obj,
gDvm.methJavaLangRefReference_enqueueInternal);
}
}
/* Let the GC collect the object.
*/
dvmReleaseTrackedAlloc(obj, self);
}
LOGV("Called %d finalizers\n", numFinalizersCalled);
LOGV("Enqueued %d references\n", numReferencesEnqueued);
}
/*
* The heap worker thread sits quietly until the GC tells it there's work
* to do.
*/
static void* heapWorkerThreadStart(void* arg)
{
Thread *self = dvmThreadSelf();
int cc;
UNUSED_PARAMETER(arg);
LOGV("HeapWorker thread started (threadid=%d)\n", self->threadId);
/* tell the main thread that we're ready */
dvmLockMutex(&gDvm.heapWorkerLock);
gDvm.heapWorkerReady = true;
cc = pthread_cond_signal(&gDvm.heapWorkerCond);
assert(cc == 0);
dvmUnlockMutex(&gDvm.heapWorkerLock);
dvmLockMutex(&gDvm.heapWorkerLock);
while (!gDvm.haltHeapWorker) {
struct timespec trimtime;
bool timedwait = false;
/* We're done running interpreted code for now. */
dvmChangeStatus(NULL, THREAD_VMWAIT);
/* Signal anyone who wants to know when we're done. */
cc = pthread_cond_broadcast(&gDvm.heapWorkerIdleCond);
assert(cc == 0);
/* Trim the heap if we were asked to. */
trimtime = gDvm.gcHeap->heapWorkerNextTrim;
if (trimtime.tv_sec != 0 && trimtime.tv_nsec != 0) {
struct timespec now;
#ifdef HAVE_TIMEDWAIT_MONOTONIC
clock_gettime(CLOCK_MONOTONIC, &now); // relative time
#else
struct timeval tvnow;
gettimeofday(&tvnow, NULL); // absolute time
now.tv_sec = tvnow.tv_sec;
now.tv_nsec = tvnow.tv_usec * 1000;
#endif
if (trimtime.tv_sec < now.tv_sec ||
(trimtime.tv_sec == now.tv_sec &&
trimtime.tv_nsec <= now.tv_nsec))
{
size_t madvisedSizes[HEAP_SOURCE_MAX_HEAP_COUNT];
/* The heap must be locked before the HeapWorker;
* unroll and re-order the locks. dvmLockHeap()
* will put us in VMWAIT if necessary. Once it
* returns, there shouldn't be any contention on
* heapWorkerLock.
*/
dvmUnlockMutex(&gDvm.heapWorkerLock);
dvmLockHeap();
dvmLockMutex(&gDvm.heapWorkerLock);
memset(madvisedSizes, 0, sizeof(madvisedSizes));
dvmHeapSourceTrim(madvisedSizes, HEAP_SOURCE_MAX_HEAP_COUNT);
dvmLogMadviseStats(madvisedSizes, HEAP_SOURCE_MAX_HEAP_COUNT);
dvmUnlockHeap();
trimtime.tv_sec = 0;
trimtime.tv_nsec = 0;
gDvm.gcHeap->heapWorkerNextTrim = trimtime;
} else {
timedwait = true;
}
}
/* sleep until signaled */
if (timedwait) {
#ifdef HAVE_TIMEDWAIT_MONOTONIC
cc = pthread_cond_timedwait_monotonic(&gDvm.heapWorkerCond,
&gDvm.heapWorkerLock, &trimtime);
#else
cc = pthread_cond_timedwait(&gDvm.heapWorkerCond,
&gDvm.heapWorkerLock, &trimtime);
#endif
assert(cc == 0 || cc == ETIMEDOUT || cc == EINTR);
} else {
cc = pthread_cond_wait(&gDvm.heapWorkerCond, &gDvm.heapWorkerLock);
assert(cc == 0);
}
/* dvmChangeStatus() may block; don't hold heapWorkerLock.
*/
dvmUnlockMutex(&gDvm.heapWorkerLock);
dvmChangeStatus(NULL, THREAD_RUNNING);
dvmLockMutex(&gDvm.heapWorkerLock);
LOGV("HeapWorker is awake\n");
/* Process any events in the queue.
*/
doHeapWork(self);
}
dvmUnlockMutex(&gDvm.heapWorkerLock);
if (gDvm.verboseShutdown)
LOGD("HeapWorker thread shutting down\n");
return NULL;
}
/*
* Wake up the heap worker to let it know that there's work to be done.
*/
void dvmSignalHeapWorker(bool shouldLock)
{
int cc;
if (shouldLock) {
dvmLockMutex(&gDvm.heapWorkerLock);
}
cc = pthread_cond_signal(&gDvm.heapWorkerCond);
assert(cc == 0);
if (shouldLock) {
dvmUnlockMutex(&gDvm.heapWorkerLock);
}
}
/*
* Block until all pending heap worker work has finished.
*/
void dvmWaitForHeapWorkerIdle()
{
int cc;
assert(gDvm.heapWorkerReady);
dvmChangeStatus(NULL, THREAD_VMWAIT);
dvmLockMutex(&gDvm.heapWorkerLock);
/* Wake up the heap worker and wait for it to finish. */
//TODO(http://b/issue?id=699704): This will deadlock if
// called from finalize(), enqueue(), or clear(). We
// need to detect when this is called from the HeapWorker
// context and just give up.
dvmSignalHeapWorker(false);
cc = pthread_cond_wait(&gDvm.heapWorkerIdleCond, &gDvm.heapWorkerLock);
assert(cc == 0);
dvmUnlockMutex(&gDvm.heapWorkerLock);
dvmChangeStatus(NULL, THREAD_RUNNING);
}
/*
* Do not return until any pending heap work has finished. This may
* or may not happen in the context of the calling thread.
* No exceptions will escape.
*/
void dvmRunFinalizationSync()
{
if (gDvm.zygote) {
assert(!gDvm.heapWorkerReady);
/* When in zygote mode, there is no heap worker.
* Do the work in the current thread.
*/
dvmLockMutex(&gDvm.heapWorkerLock);
doHeapWork(dvmThreadSelf());
dvmUnlockMutex(&gDvm.heapWorkerLock);
} else {
/* Outside of zygote mode, we can just ask the
* heap worker thread to do the work.
*/
dvmWaitForHeapWorkerIdle();
}
}
/*
* Requests that dvmHeapSourceTrim() be called no sooner
* than timeoutSec seconds from now. If timeoutSec
* is zero, any pending trim is cancelled.
*
* Caller must hold heapWorkerLock.
*/
void dvmScheduleHeapSourceTrim(size_t timeoutSec)
{
GcHeap *gcHeap = gDvm.gcHeap;
struct timespec timeout;
if (timeoutSec == 0) {
timeout.tv_sec = 0;
timeout.tv_nsec = 0;
/* Don't wake up the thread just to tell it to cancel.
* If it wakes up naturally, we can avoid the extra
* context switch.
*/
} else {
struct timeval now;
#ifdef HAVE_TIMEDWAIT_MONOTONIC
clock_gettime(CLOCK_MONOTONIC, &timeout);
timeout.tv_sec += timeoutSec;
#else
gettimeofday(&now, NULL);
timeout.tv_sec = now.tv_sec + timeoutSec;
timeout.tv_nsec = now.tv_usec * 1000;
#endif
dvmSignalHeapWorker(false);
}
gcHeap->heapWorkerNextTrim = timeout;
}